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| | |-+  Remix Pack 4: An Unofficial Release
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Author Topic: Remix Pack 4: An Unofficial Release  (Read 9759 times)
Novus
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Re: Remix Pack 4: An Unofficial Release
« Reply #15 on: December 07, 2010, 08:17:56 pm »

The issue with that is that, unless the user wants to flip the timing back and forth, your timing will be all screwed up if you change settings back to the mod music. That doesn't really sound ideal.
Huh? If and only if you are using the remixed music, use the corresponding updated slide timing. The new content management system has been designed with this sort of thing in mind, and even the old one should cope. Just override both in the same add-on package.
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Re: Remix Pack 4: An Unofficial Release
« Reply #16 on: December 07, 2010, 11:17:50 pm »

Guys, it doesn't matter! If I can't time my music to an animation, I really shouldn't be remixing music for UQM in the first place. Wink

This thread has inspired me somewhat. I might even sit down and try to make something soon, but I'm going to have to build videos of the intro and outro first to do frame by frame comparisons within my sequencer. That's the part that's holding me back right now. The frustrating thing with making music above tracker level is all the technical stuff you have to go through when all you really want to do is arrange your harmonies and melodies. Smiley
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Re: Remix Pack 4: An Unofficial Release
« Reply #17 on: December 08, 2010, 11:40:12 am »

This thread has inspired me somewhat. I might even sit down and try to make something soon
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but I'm going to have to build videos of the intro and outro first to do frame by frame comparisons within my sequencer. That's the part that's holding me back right now.
You could just record the slideshows using e.g. Fraps.
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Re: Remix Pack 4: An Unofficial Release
« Reply #18 on: December 08, 2010, 12:38:18 pm »

This thread has inspired me somewhat. I might even sit down and try to make something soon
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but I'm going to have to build videos of the intro and outro first to do frame by frame comparisons within my sequencer. That's the part that's holding me back right now.
You could just record the slideshows using e.g. Fraps.

...or, you could pick one that's free, like CamStudio (which is open source) or Hyparcam 2 (which became free after Hypercam 3 came out).
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Re: Remix Pack 4: An Unofficial Release
« Reply #19 on: December 08, 2010, 01:09:24 pm »

So, does anyone have a savegame from right before you fight the Sa-Matra so I can record the outro? I assume the earlier statement about the battle being skipped in Cyborg mode is correct, considering I'm a bit out of practice? Wink
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Re: Remix Pack 4: An Unofficial Release
« Reply #20 on: December 08, 2010, 06:43:38 pm »

So, does anyone have a savegame from right before you fight the Sa-Matra so I can record the outro? I assume the earlier statement about the battle being skipped in Cyborg mode is correct, considering I'm a bit out of practice? Wink
There you are.
And yes.
And looking forward to the result. Who knows, maybe remix pack 4 will actually turn out to be ready before 0.7.0. Tongue
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Re: Remix Pack 4: An Unofficial Release
« Reply #21 on: December 08, 2010, 07:09:41 pm »

And looking forward to the result. Who knows, maybe remix pack 4 will actually turn out to be ready before 0.7.0. Tongue

What's the date for that again? Tongue
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Re: Remix Pack 4: An Unofficial Release
« Reply #22 on: December 08, 2010, 07:20:19 pm »

I thought the date was always "Whan it's done," right? Wink
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Death 999
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Re: Remix Pack 4: An Unofficial Release
« Reply #23 on: December 12, 2010, 11:36:56 pm »

Off to the races!

Whoever wins, we do!

PS:
xoxoxo love you guys.
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Re: Remix Pack 4: An Unofficial Release
« Reply #24 on: July 24, 2011, 03:21:56 am »

was this ever finished? all the remixes are on youtube, but i have no idea how to compile them for use in the game
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Re: Remix Pack 4: An Unofficial Release
« Reply #25 on: July 24, 2011, 05:49:07 pm »

Well since this thread has been revived I'd like to get the unofficial remix but link is broken :S
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Re: Remix Pack 4: An Unofficial Release
« Reply #26 on: July 25, 2011, 12:11:55 am »

Here's a mirror, but I don't think it will work with 0.7 (you'll have to use 0.6.2):
http://www.mediafire.com/?4lhp161tduxs41k
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TiLT
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Re: Remix Pack 4: An Unofficial Release
« Reply #27 on: July 28, 2011, 11:18:10 am »

was this ever finished? all the remixes are on youtube, but i have no idea how to compile them for use in the game

Oh man, please don't use Youtube to listen to the remixes! The versions there aren't sanctioned by us and aren't at their full audio quality. Instead I recommend that you go to precursors.medievalfuture.com and listen to them from there.
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Re: Remix Pack 4: An Unofficial Release
« Reply #28 on: August 04, 2011, 08:27:03 pm »

Duke Nukem Forever has been in development for like 14 years. I still have faith in the fourth remix pack Wink
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Re: Remix Pack 4: An Unofficial Release
« Reply #29 on: August 04, 2011, 09:51:23 pm »

BTW, TiLT, I've always wandered how non-Precursors music from TiLT and VOiD sound like. Any samples? Smiley
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