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Topic: UQM ported to Android (Read 16993 times)
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mikelee
Zebranky food
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Posts: 2
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Absolutely fantastic job with the port! Thank you so much for doing this; it's great to be able relive SC2/UQM on a phone, of all places.
I think this may have been brought up on that SDL port thread you linked to, but I was wondering if it'd be possible to tweak it so that the "windowed" option in the settings (or a new option) fixes the aspect ratio of the game. It looks great using up the full screen -- and maybe I'm just being OCD -- but the stretch does bother me quite a bit.
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Draxas
Enlightened
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Posts: 1044
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Downloaded this onto the wife's Android yesterday, and I must say I'm impressed you got it to work. The virtual keypad makes playing it rather awkward, though, especially since I have to obscure part of the screen with my thumbs. I wonder if I can get it to work with the texting keypad, that might improve things a bit.
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pelya
Zebranky food
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Posts: 40
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I'm planning to add generic key config for phone-to-SDL keymapping, but it may take long time. So for now I'll split the trackball and Search, and also map Back to Escape and hack the game so it will act both as exit key and as Escape Device. And you cannot remap Home key on Android, it's used by OS.
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dczanik
*Smell* controller
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Posts: 306
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I just got an android phone and have loved playing Urquan masters on it. Now if you can only port 6014 for us
Just wanted to say I love it so far. I wish phones had better game controls.
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pelya
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Posts: 40
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If project6014 is based upon recent UQM version there's no big deal in porting it to Android. I've created diff file between my UQM working copy and sources from SVN, and there is quite little difference between the two. Just tell me when the project 6014 will be ready for release.
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DavidPartay
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Sir Donsalot
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Heh:
Gameboy Advance emulator available for Android phones: Check ScummVM available for Android phones: Check eBook readers available for Android phones: Check MUD software available for Android phones: Check UQM available on Android phones: Check! HTC Desire Z available from Vodafone yet, and my contract close enough to expiring for me to be able to upgrade: Doh!
You have made my day
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Draxas
Enlightened
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Posts: 1044
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Been playing around with this a bit more. I've tried a few different control configs, but nothing is really clicking; I'm guessing the original Droid was not really designed with gaming in mind. I've also noticed a lengthy audio delay, there's at least a half-second between when an action happens onscreen and when the sound effect for it plays. Is this a common problem, or specific to this phone?
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DangerMouse
Zebranky food
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Posts: 27
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Bummer, but I can confirm that it works great on Droid X.
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pelya
Zebranky food
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Posts: 40
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Hey. More help required from the community: I want to add translations as an optional downloads, but all translation packages are for UQM 0.6.0, they do not work with SVN version - they lack .RMP files, plus lot of directories were renamed since 0.6.0 ('blackur' -> 'kohrah' for example). So, I need someone to create .RMP files as described here, or if that's too complicated at least to rename the directories in translations to match what it looks in SVN, so I can install translation pack without .RMP file just by overwriting some files. You may use SVN snapshots to test your work on PC. I've assembled all translations I could find here - it's a shame that I could not find Finnish translation - the site is down, please post it somewhere if you have it.
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« Last Edit: October 29, 2010, 01:04:25 pm by pelya »
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pelya
Zebranky food
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Posts: 40
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Hey. I've implemented another control scheme for UQM, the one I've described above - the ship follows absolute joystick orientation, please update and tell me if you like it. Also if you wish my changes to be submitted into UQM SVN please add me to the developers list - username "pelya" on SF.net (then I'll also add configurable option for such control method).
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dczanik
*Smell* controller
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Posts: 306
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My Samsung Galaxy phone has a slide out keyboard. Is it possible to disable the touch screen controls or perhaps to be able to adjust the opacity of it?
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