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| | |-+  UQM ported to Android
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Author Topic: UQM ported to Android  (Read 16368 times)
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Re: UQM ported to Android
« Reply #45 on: November 06, 2010, 04:11:37 pm »

I understand everyone is busy and this is low-activity forum, but I've asked a simple question ten days ago, is it that hard to install update from Market, run it once and tell me whether you like it or not? Does it too complicated or require a programming background?
I don't know about the rest, but I barely noticed the update a few days ago, and I've had very little time to spare the last week. It also takes a while to get used to new controls, and I'd prefer not to comment until I have something more tangible than first impressions.
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pelya
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Re: UQM ported to Android
« Reply #46 on: November 06, 2010, 04:59:35 pm »

No problem, sorry for my rantings and impatience.
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Lukipela
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Re: UQM ported to Android
« Reply #47 on: November 07, 2010, 11:48:05 am »

No problem, sorry for my rantings and impatience.

Not everyone has a fancy phone, sorry. If you want to reach more people, you could always try the Mods, clones & Fan content forum over at SCDB as well.
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Re: UQM ported to Android
« Reply #48 on: November 07, 2010, 01:46:45 pm »

After half an hour, I'd say that absolute directions for Melee might work out on accelerometer, but I really can't say how well. I certainly wouldn't want to use them on the on-screen keypad; that just makes things difficult to me.
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pelya
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Re: UQM ported to Android
« Reply #49 on: November 08, 2010, 10:19:35 am »

Okay, thanks, I'll make that configurable.
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mikelee
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Re: UQM ported to Android
« Reply #50 on: November 15, 2010, 02:39:28 am »

No problem, sorry for my rantings and impatience.

Sorry I haven't been back to post feedback, but from my perspective (I have a Droid II and therefore a hardware keyboard, which works great), you almost did too good a job with this.  Aside from my aspect ratio comment (which is probably the only thing standing in the way of me playing this very regularly), I really can't think of anything else missing.

I can try to test out some of the controls you're evaluating but I have an incredibly busy schedule.  But as always, thank you for all this work!
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