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Topic: Ur-Quan Masters HD Mod (Read 129873 times)
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FakeMccoy
*Many bubbles*
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Posts: 203
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For the New version of UQM I think there should just be one single screen size that's smaller than the largest because not only it will take up much less disk space because not only will you not have to make a super big image, but you also won't have to make 2 copies of it for the smaller screen versions. So I think we should have one screen size that's moderate in size and stick with it.
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dczanik
*Smell* controller
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Posts: 306
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No, that's not it. That graphic was added in later. It's not in Ur-Quan Masters. Well, that technically it sort of does. That's using graphics from the ending cutscene when the captain is speeding away from the
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FakeMccoy
*Many bubbles*
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Posts: 203
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I'm not really sure what you're saying. What are you referring too exactly? What's wrong with the single screen idea?
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dczanik
*Smell* controller
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Posts: 306
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That's the post I was referring to.
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onpon4
Enlightened
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Gender:
Posts: 709
Sharing is good.
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I know what is, but from looking at that link rather than from memory. I did catch that they look less festive from memory, though.
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Salk
Zebranky food
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Posts: 9
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Hello!
I just wanted to thank the team behind this project, in particular dczanik.
If I may ask, could you give us a percentage of HD-converted images out of the original 16000? I am just curious about how many you could do since this project started 2 years ago.
Thanks!
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« Last Edit: December 14, 2012, 08:25:08 am by Salk »
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dczanik
*Smell* controller
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Posts: 306
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Comm images all done. Thraddash, Umgah, & Arilou just need to be animated. Each takes about 2 days. Ships all done. Weapons, and captain pics done. All cutscenes done except one I need to add detail to. Earth starbase is made, just need to change 1 texture so it's seamless in animated. UI is done except for some 3do menus. Probably 10 items left. Modules done. Equip screen done. Lander done. Hazards, and bio critters done. Out of the 16,000 images... Probably 15,850 done. The 3DO menu will wait until release 2. The comm images, starbase, and cutscenes pic should be finished by the 31st.
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CelticMinstrel
Enlightened
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Posts: 522
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Nice work... less than 200 images to go! Yay!
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Salk
Zebranky food
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Posts: 9
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Amazing!
Thanks, dczanik!
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danzibr
*Many bubbles*
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Posts: 109
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Ohhhhh so exciting.
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Armass
Zebranky food
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Posts: 26
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Is it possible to use this HD pack with the other packs, music, voices, etc?
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dczanik
*Smell* controller
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Posts: 306
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Comm images all done. Thraddash, Umgah, & Arilou just need to be animated. Each takes about 2 days. Ships all done. Weapons, and captain pics done. All cutscenes done except one I need to add detail to. Earth starbase is made, just need to change 1 texture so it's seamless in animated. UI is done except for some 3do menus. Probably 10 items left. Modules done. Equip screen done. Lander done. Hazards, and bio critters done. Out of the 16,000 images... Probably 15,850 done. The 3DO menu will wait until release 2. The comm images, starbase, and cutscenes pic should be finished by the 31st.
Out of the 16,000 images, I think we have all 16,000 done! Even the 3DO stuff! There's a few that might not be as good as I'd like.... But for the most part, I think you guys will enjoy it! Our lead programmer has 2 bugs to fix, and we're releasing (unless more pops up). We don't have a windows programmer so I'm doing that stuff. I've never made an installer that downloads files off the internet, so I'm learning that now.
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Salk
Zebranky food
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Posts: 9
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Great!
Just one question: is it necessary to make an installer that needs download files from the Internet? Can't everything be packed into a single file? If it's the size that worries you, I'd not think about it. Google Drive, for example, is really excellent for storage and completely free.
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