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Topic: Ur-Quan Masters HD Mod (Read 123543 times)
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superbutcherx
*Many bubbles*
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Posts: 116
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Well, when I talk about taking it into your own hands, I don't mean to not accept volunteers. I mean to not expect volunteers, so that even if it takes longer, you'll still manage in that scenario. If you decide that you personally can't do it and it will never get done unless someone else volunteers, time might be wasted if you ever find yourself with time to take a stab at it.
Yep, that's perfectly reasonable line of thinking. It would be lovely to get volunteers, but we are not stopping to work waiting for someone to knock on the door.
Right now, for me, it''s pretty much either implement the working 640x480 mode (and fix bugs as they're discovered), or start the merging/branching work. I opt for the former.
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Caladus
Zebranky food
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Posts: 1
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Just wanted to post to say awesome job! I'm looking forward to the completion of the full game. I've been wandering the galaxy finding Rainbow Worlds and poking my head where I probably shouldn't and enjoying every minute of it.
Out of all the remakes/continuations of old school games this is probably my favorite.
Did a speedrun of UQM HD the other day just for kicks. Most fun I've had in a while.
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Dezeer
Zebranky food
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Posts: 6
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I like the graphical update you have made to this game, but I have to voice that I don't like some of the other gameplay changes like the moving planets and moons and would like to see a setting to disable/enable them (for every new game).
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dczanik
*Smell* controller
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Posts: 306
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I like the graphical update you have made to this game, but I have to voice that I don't like some of the other gameplay changes like the moving planets and moons and would like to see a setting to disable/enable them (for every new game).
There we go! Haha! I was amazed it took so long, but it's official now. Every single thing we've ever implemented in Project 6014 has had ONE person that didn't like it. EVERY piece of art, every character, ship, storyline, the hi-res mode, has had ONE complaint, except nobody complained ever about those rotating planets! It almost always starts off with, "I like the game, but I don't like X".
Not an attack, or making fun, you just can't please 100% of people. I agree 100%. It should be an on/off feature.
Some of our greatest hits: 1. "Hi-Res mode mode is a terrible idea" 2. "The 3D models for the ships suck." 3. "The fonts suck" 4. "You don't deserve to call yourself an artist" 5. "The (16 angle) ship rotations look retarded" 6. "You're changing the art too much. It needs to be exactly like the original" 7. "You guys need to be more bold, and update the crappy 1992 look." 8. "The art for the intro is shit" 9. "The UI looks like some generic crap from the 1990s" 10. "The Syreen are too sexual" 11. "No fat chicks! Get rid of her!" 12. "The game should be in 3D" 13. "The ISD sucks and should be removed" 14. "The Lurg sucks" 15. "It's too easy" 16. "It's too hard!" 17. "You need to have more humor in the game!" 18. "There's too many stupid jokes in the game!" 19. "The Explorer sucks" 20. "The Explorer is overpowered!"
I could go on, and on, and on.... That's not even the people complaining about features we didn't include too. Widescreen support, re-sizable windows, supporting X resolution, better internet multiplayer, support for 4 players, etc.
Not bitter. We've learned to grow thick(er) skins. You can't please 100% of the people 100% of the time. I find it a bit humorous. There's literally nothing that hasn't received one complaint.
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Dezeer
Zebranky food
Offline
Posts: 6
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I like the graphical update you have made to this game, but I have to voice that I don't like some of the other gameplay changes like the moving planets and moons and would like to see a setting to disable/enable them (for every new game).
There we go! Haha! I was amazed it took so long, but it's official now. Every single thing we've ever implemented in Project 6014 has had ONE person that didn't like it. EVERY piece of art, every character, ship, storyline, the hi-res mode, has had ONE complaint, except nobody complained ever about those rotating planets! It almost always starts off with, "I like the game, but I don't like X". Not an attack, or making fun, you just can't please 100% of people. I agree 100%. It should be an on/off feature. Some of our greatest hits: 1. "Hi-Res mode mode is a terrible idea" 2. "The 3D models for the ships suck." 3. "The fonts suck" 4. "You don't deserve to call yourself an artist" 5. "The (16 angle) ship rotations look retarded" 6. "You're changing the art too much. It needs to be exactly like the original" 7. "You guys need to be more bold, and update the crappy 1992 look." 8. "The art for the intro is shit" 9. "The UI looks like some generic crap from the 1990s" 10. "The Syreen are too sexual" 11. "No fat chicks! Get rid of her!" 12. "The game should be in 3D" 13. "The ISD sucks and should be removed" 14. "The Lurg sucks" 15. "It's too easy" 16. "It's too hard!" 17. "You need to have more humor in the game!" 18. "There's too many stupid jokes in the game!" 19. "The Explorer sucks" 20. "The Explorer is overpowered!" I could go on, and on, and on.... That's not even the people complaining about features we didn't include too. Widescreen support, re-sizable windows, supporting X resolution, better internet multiplayer, support for 4 players, etc. Not bitter. We've learned to grow thick(er) skins. You can't please 100% of the people 100% of the time. I find it a bit humorous. There's literally nothing that hasn't received one complaint. Were those complaints all for project 6014, or for HD MOD? I wouldn't really understand the hate for project 6014 and its changes as it's "completely" new game with different story and you should have the artistic freedom to change some things. As for the hate for the "god awful" old gamemechanics (like newer games don't have "features"), people doesn't seem to understand that it's based on 20 year old sourcecode and you can't just "make things better". Some people would be more happy if they were blissfully unaware of this project and would only have UQM.
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dczanik
*Smell* controller
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Posts: 306
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For Project 6014.
I admit, sometimes I feel like, "Hey. It's a free game. If you don't like it, you don't have to play it. It's open source, make your own game."
But we all want to see the best game possible. A lot of the criticism is valid.
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Defender
Enlightened
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Gender:
Posts: 817
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Everything you guys have done with UQM-HD is F*CKING AWESOME! Keep up the great work!
About the skinny precursor ship I complained about earlier...I changed my mind, it's really not that bad.
building for windows is broken for me but meh...NOT patiently waiting for alpha 2 or beta 1. *taps index finger impatiently*
not that that really helps, right?
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