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Author Topic: Project6014 demo release  (Read 37511 times)
SweetSassyMolassy
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Re: Project6014 demo release
« Reply #15 on: October 01, 2010, 04:23:34 pm »

I think I've played through nearly all of the demo features. There are a two more noticeable bugs that I came in contact with, both in hyperspace.

The first: when I'm in navigation mode in a star system and set course to another star using the starmap, sometimes the ship will just stop once it reaches hyperspace.

The second: after traveling to a spot in hyperspace (not necessarily a star), the ship sometimes will begin spinning until it faces "north".

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superbutcherx
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Re: Project6014 demo release
« Reply #16 on: October 01, 2010, 04:49:47 pm »

SweetSassyMolassy, thank you for your feedback!
(And thanks for the others too Smiley )

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chenjesuwizard
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Re: Project6014 demo release
« Reply #17 on: October 01, 2010, 06:16:19 pm »

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It's a good couple of hours of Gameplay.
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Re: Project6014 demo release
« Reply #18 on: October 01, 2010, 09:37:58 pm »

two bugs i've encountered are the music cutting out in hyperspace and certain dialog choices end the game.
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chenjesuwizard
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Re: Project6014 demo release
« Reply #19 on: October 01, 2010, 10:03:53 pm »

Which ones?
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Re: Project6014 demo release
« Reply #20 on: October 01, 2010, 11:28:29 pm »

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Megagun
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Re: Project6014 demo release
« Reply #21 on: October 01, 2010, 11:35:30 pm »

Here's what my little notepad contains after playing through a large part of the game (Note: haven't met the BIG ENEMIES yet; can't find them at all)

Code:
-Locating the Shofixti broadcast could easily be done by using triangulation and logging the timestamp. Presumably, the Chmmr are already logging hyperwave broadcast data (as that'd be pretty damned sensible) and should thus be able to pinpoint the location of the hyperwave broadcast signal really nicely.
-Chmmr dialogue: Terrorise -> Terrorize (first encounter)
-Not being able to initially see the locations of allies on the starmap is.. inconvenient.
-Someone should really fix up Hayes' background image. I remember making that one and it sucks pants; that background starfield is pretty shit. (Still, it
brought a smile to my face, seeing that one. :P)
-"de facto" -> "de-facto"?
-Melnorme's bridge doesn't turn purple. ;)
-Unzervalt has no dialogue. Same goes for many homeworlds of many other species.
-Upon meeting the Syreen, I suddenly saw the Yehat sphere of influence appear on the starmap (without ever having met them). I'm guessing they use internally the same integer value, which gets set and thus they both appear.
-Music (all music except solar system) randomly disappears.
-Shofixti: Is "autonomity" a word? Shouldn't it be "autonomy"?
-Weren't the shofixti stationed on Beta Gorno 2? I didn't see anything there.. :|
-Kohr-ah Zelnick dialog option: "Rath? I though you guys were plain and simply Kohr-Ah" -> thought
-Main ship in hyperspace: "north-west" has graphical issues at top-right
-Graphical issues when jumping out in super-melee with the main ship on the "mid" zoom-level. There's basically orange stuff everywhere in a square

Also, wtf, "isd" ship!? Tongue
Also, what happened to the Mark II? Tongue
« Last Edit: October 02, 2010, 12:09:03 am by Megagun » Logged
superbutcherx
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Re: Project6014 demo release
« Reply #22 on: October 02, 2010, 12:37:44 am »

Thanks for the keen eye, Megagun!

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SweetSassyMolassy
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Re: Project6014 demo release
« Reply #23 on: October 02, 2010, 01:35:00 am »

Haha, "This ship is lame, can I get a new one?" ---"NO"
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Re: Project6014 demo release
« Reply #24 on: October 02, 2010, 01:43:16 am »

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Malrunus
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Re: Project6014 demo release
« Reply #25 on: October 02, 2010, 04:27:48 am »

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Valos Cor
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Re: Project6014 demo release
« Reply #26 on: October 02, 2010, 05:53:12 am »

Wow, this is amazing!  The art is magnificent and I believe it is loyal to the Star Control-type artwork!

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« Last Edit: October 02, 2010, 05:57:02 am by Valos Cor » Logged

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chenjesuwizard
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Re: Project6014 demo release
« Reply #27 on: October 02, 2010, 07:50:56 am »

I felt like I should make a Pro/Con list as well.
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« Last Edit: October 02, 2010, 08:00:19 am by chenjesuwizard » Logged

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Valos Cor
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Re: Project6014 demo release
« Reply #28 on: October 02, 2010, 07:57:36 am »

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chenjesuwizard
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Re: Project6014 demo release
« Reply #29 on: October 02, 2010, 08:01:49 am »

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