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Topic: Project6014 demo release (Read 77713 times)
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Megagun
Enlightened
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Posts: 580
Moo
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I like the lack of mining. From a modern-day-game perspective, mining is tedious, boring and uneventful. Besides, it doesn't make a lot of sense in the game, as the Chmmr should have almost unlimited resources available.
Nevertheless, there should obviously be a way to get additional RU or fuel if the player requires them. Personally, I'd think that a kind of "ration/limited" system (where the player is always able to load his fuel tanks, but he can only carry X fuel each time, or he can only buy X fuel every Y months) could be interesting to limit the player in where he can go, and gradually increase that by having the Chmmr assign more resources to the player as they see fit.
As far as your music goes, chischis: I like it. It's actually been part of my regular playlist for quite a while (I get a lot of it off of Kahvi)..
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chischis
Zebranky food
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Posts: 11
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Thanks Megagun, though I'm a touch disappointed by the defensiveness of these comments. Was I at any point berating or otherwise making personal attacks towards Cedric and his team? I merely expressed an opinion, and if the final game still doesn't have mineral gathering then, well, so be it. I simply hope that this will be kept in mind as the team work to balance the other RU-gathering methods to make up for the lack of "mining", which I do miss.
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evktalo
Frungy champion
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Posts: 50
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I played the demo a bit, and was impressed. Congrats to the team! The new graphics fit right in (intro was a pretty good showcase, great way to start with), as did the dialogue. It did feel like playing a sequel.
What I did was: visit Procyon, visit Earth, visit Spathi homeworld, visit Betelgeuse, visit Alpha Vulpeculae, then Alpha Centauri for Greenish, got Naos coordinates, I think I went there next but found nada, visited the Shofixti, then went to wander around Messier and finally Angstorm (found nothing).
I was very nice to say hello to Hayes and get the latest info about the races. Nice boots on the Syreen. The talking animation reminded me a bit too much about the lip-over things in Conan O'Brien. I winced a bit at the FAT SYREEN LOLOLOLOLO she's UNATTRACTIVE GEDDIT thing, but at least she got good attitude (unlike the captain). The portal thing at Alpha Vulpeculae was pretty promising. Shofixti I thought were surprisingly friendly, even tame in their dialogue.. I'd have expected something more fierce, even if just in the style they talked.
Good work so far, hope the ball keeps rolling!
--Eino
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Psyckosama
Zebranky food
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Posts: 15
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Shofixti I thought were surprisingly friendly, even tame in their dialogue.. I'd have expected something more fierce, even if just in the style they talked.
--Eino Well, the Shofixti Are in endless debt to the Captain, as he, in fact, revived their otherwise extinct race, so they fel obligated to be as friendly and polite as possible, even if usually it is not their style.
Thou shalt not be snarky to thine savior.
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synikk
Zebranky food
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Posts: 1
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I only played about 10minutes of this but it is AMAZING!!! The redone earthling music was so incredible. Great fn job. This is what ive been waiting for since 1990 <3 Can't wait for more star control continuances
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Malrunus
Zebranky food
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Posts: 13
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I was playing WoW the other day and did some PvP battlegrounds. Came across a character named "Chenjesu". Made his day methinks by telling him about this project. Its good to see random fans out and about like that.
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