The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 10, 2024, 05:48:20 am
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Project6014 demo release
« previous next »
Pages: 1 ... 13 14 [15] 16 17 ... 20 Print
Author Topic: Project6014 demo release  (Read 67663 times)
JudgeYohance
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 182


Captain in the Black Spathi Squadron


View Profile
Re: Project6014 demo release
« Reply #210 on: November 24, 2010, 03:22:12 am »

Quote
Sorry, I'm not really big on delivering messages unless I get paid to Smiley The way I see it you have three options.

lol spoken like a true mercenary. My gaming mates would like you.

I'll go with option 3 for now. I barely have time to keep up with the forums i post on let alone joining another one Smiley
Logged

Of course there are fates worse then death......after all.....you could always make me angry
ziper1221
*Many bubbles*
***
Offline Offline

Posts: 124



View Profile
Re: Project6014 demo release
« Reply #211 on: November 24, 2010, 04:36:48 am »

What is tvp? terran vs protoss?
Logged

TorNis
Zebranky food
*
Offline Offline

Posts: 18



View Profile
Re: Project6014 demo release
« Reply #212 on: November 24, 2010, 05:17:33 pm »

Haha. Maybe.
Where are Zerg then?

Btw, I am impressed with this fan-made mode.
Any jobs available?

P.S. Have you showed this to SC II creators?
« Last Edit: November 24, 2010, 05:33:17 pm by TorNis » Logged
dczanik
*Smell* controller
****
Offline Offline

Posts: 306



View Profile WWW
Re: Project6014 demo release
« Reply #213 on: November 24, 2010, 05:48:49 pm »

The Zerg were eaten by the Lurg.  Talking about the game makes me want to start playing Starcraft 2 again. Working on this mod destroyed my gaming/free time.

We could always use some additional artists and programmers on the team.  Contact Cedric for more info.
Logged

- Damon
Ur-Quan Masters HD Project leader/artist. Project 6014 Artist.  Like my art? Please check out some of my other artwork
Alvarin
Enlightened
*****
Offline Offline

Gender: Male
Posts: 799



View Profile
Re: Project6014 demo release
« Reply #214 on: November 24, 2010, 06:54:31 pm »

Fred commented about the project on SCDB.
Logged
Cedric6014
Enlightened
*****
Offline Offline

Gender: Male
Posts: 701



View Profile
Re: Project6014 demo release
« Reply #215 on: November 24, 2010, 07:53:17 pm »


Btw, I am impressed with this fan-made mode.
Any jobs available?

P.S. Have you showed this to SC II creators?

Artists artists artists.  Its cool art that realy fires everyone else up.

We dont need writers and story ideas

Yeah Fred and Paul have played it - they made an encouraging comment somewhere - I think on the SCDB forum.

Did I say we need artists? And we probably need anyone with graphics skills - 3D modelling even
Logged

Play online melee here! http://irc.uqm.stack.nl/
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Project6014 demo release
« Reply #216 on: November 24, 2010, 10:23:40 pm »

What is tvp? terran vs protoss?

It's some thing dutch people put in their posts to be able to search for them later on apparently. The translation is something along the line of "post I'd like to find".  So putting tvp in a post means if Angelfish is trying to search for something, your post might well come up.

And yes, Fred Ford posted on the SCDB about this game. And the SC comics. And some other SC stuff.
Logged

What's up doc?
TorNis
Zebranky food
*
Offline Offline

Posts: 18



View Profile
Re: Project6014 demo release
« Reply #217 on: November 25, 2010, 10:20:09 am »

What is their nicknames there, I can't find it.

Quote
Artists artists artists.  Its cool art that realy fires everyone else up.
Artist, who can make old-school ghaphics patterns like in Ur-Quan Masters that is.
Too bad I can't do it.

Though I will be tester then Smiley

I like the new music better then in 3DO version. Especially Hyper Space. Original remix Smiley
Question: Why Lurg theme music was in Content package, but not in music?

Btw, have you thought about Voice Acting(new + old races)?
« Last Edit: November 25, 2010, 10:49:06 am by TorNis » Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Project6014 demo release
« Reply #218 on: November 25, 2010, 11:05:41 am »

His nickname is, surprisingly, Fred. He's got seven posts under his belt, making him a ZExy Beast
Logged

What's up doc?
Cedric6014
Enlightened
*****
Offline Offline

Gender: Male
Posts: 701



View Profile
Re: Project6014 demo release
« Reply #219 on: November 25, 2010, 08:09:15 pm »

Tornis:

Its not necesaily old-school graphics we're after. We start with high resolution. One of our team is also making a Hi-Def mod so we're pooling resources.

We hae one really good voice actor at the moment, but we will need some more no doubt
Logged

Play online melee here! http://irc.uqm.stack.nl/
superbutcherx
*Many bubbles*
***
Offline Offline

Posts: 116



View Profile
Re: Project6014 demo release
« Reply #220 on: November 25, 2010, 09:56:57 pm »

Question: Why Lurg theme music was in Content package, but not in music?

Btw, have you thought about Voice Acting(new + old races)?
The content package contains the absolute minimum art+music that are required to run the game. This includes the old '92 .MOD music from original UQM for all the old races. There is no .MOD for the Lurg, obviously, so their .ogg theme song has to be there in the contents.
The music package is an add-on that you can really do without, if you are willing to play with music of lesser quality.

We're lucky to have a very talented voice actor on board - Themistercat who composed the Lurg song also did the kick-ass Lurg voice dialogue. I think we are (meaning Themistercat and other skilled people we can get onboard) going to do voice acting for the other races as well!
Logged
Cedric6014
Enlightened
*****
Offline Offline

Gender: Male
Posts: 701



View Profile
Re: Project6014 demo release
« Reply #221 on: November 25, 2010, 10:00:40 pm »

We'll need a female voice. Anyone know any females?
Logged

Play online melee here! http://irc.uqm.stack.nl/
JudgeYohance
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 182


Captain in the Black Spathi Squadron


View Profile
Re: Project6014 demo release
« Reply #222 on: November 26, 2010, 02:43:36 am »

I'd love a crack at voice acting!

Quote
We'll need a female voice. Anyone know any females?

Depends on what you are looking for, sexy sounding, cute, silly, etc. Are you looking to just replace the syreen voice or is this for more then one female in different races?
Logged

Of course there are fates worse then death......after all.....you could always make me angry
Brent2
Zebranky food
*
Offline Offline

Posts: 3



View Profile
Re: Project6014 demo release
« Reply #223 on: November 26, 2010, 06:07:56 am »


Quote
We'll need a female voice. Anyone know any females?

Depends on what you are looking for, sexy sounding, cute, silly, etc. Are you looking to just replace the syreen voice or is this for more then one female in different races?

We could always assume the Melnorme trader is female.


I've done some voice acting and have my degree in audio engineering.  I'm not sure I could get a lot of women to sign on but could probably get a couple.  The Yehat, along with any race that needs a Russian accent, would be easy.

Matching existing characters is the hard part.  Commander Hayes, as a previous character and a current one, would be the most difficult.  Minor fluctuations to Greenish's voice would be less obvious, though the issue is similar.  I do know an expert who might be able to point me in the right direction, though I expect I'd need to find a similar voice to start with.

The rest could easily be new characters and just need to match cadence, general accent and general mood.  Those would obviously be the easiest.
Logged
Angelfish
Enlightened
*****
Offline Offline

Posts: 568



View Profile
Re: Project6014 demo release
« Reply #224 on: November 26, 2010, 08:28:36 am »

One reminder: Please make sure that the voice acting is of decent quality, not like most of the voice acting in SC2's 3do version Smiley.
Logged
Pages: 1 ... 13 14 [15] 16 17 ... 20 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!