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Topic: UQM Tools (Read 22043 times)
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Megagun
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UQM Tools
« on: October 02, 2010, 08:17:54 pm » |
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UQM tools is a set of tools (unafilliated with the official UQM team/project) designed to aid those seeking to edit various stuffs of UQM. Keep in mind that these can be buggy. Currently, there's two tools:
UQMDialogTool (Java, multiplatform; ZLIB license)
UQMNamegen (Java, multiplatform; ZLIB license)
UQMAnimationTool v0.1 released:
Downloads, more info etc etc etc: http://mooses.nl/uqm/tools/
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« Last Edit: October 10, 2010, 05:03:12 pm by Megagun »
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Valos Cor
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Well, I did just that, all I had to do was rename the .uqm to .zip and extract. However, it did not have a base, so I made one. The editor worked pretty well except that clicking the arilou or urquan or stuff doesn't change anything. Anyway, I went in and edited and saved the first Earth message. However, now the uqm.exe can't find it (probably because of the added base directory in between). Also, if it did, whats to say it won't use the uqm instead of the directories? On linux, I remember looking at it, but nah. hehe, oh well, it looks cool though.
Well, what's UQMNamegen? I looked for it in search but it doesn't show anything (except your post)
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I'm the kind of person that uses Linux and seems to be a very literate adult but has no idea how to do anything code-wise beyond basic stuff.(such as su -<password> yum install uqm) Except I didn't install UQM that way...I used Add/Remove Software...
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Megagun
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Okay, I've released v0.3 of UQMDialogTool. Now it supports vanilla UQM by scanning .uqm files and extracting from them if needed. It'll also support p6014 and extraction of .uqm files once it supports those.
There is a bug, though: dialog voices may go out-of-sync when extracting from a .uqm file... Will check into that tomorrow. v0.3 can be redownloaded from http://mooses.nl/uqm/tools/
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Megagun
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V0.4 released of UQMDialogTool: -Fixed sync bugs and a few other bugs. Should be production-ready tool now! -Added option to stop bugging the user with the help/notes screen
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Megagun
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Other than reading and/or modifying the source code; no. UQMDialogTool only modifies the text, not any logic behind it. The Strings.h generation thing is there for when you've added a few entries and want to code the dialogue logic for that.
But I'm looking into things like that right now.
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