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Author Topic: Slower Combat?  (Read 1383 times)
Psyckosama
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Slower Combat?
« on: October 10, 2010, 01:46:24 am »

Is there any way to slow down combat?

Right now I have it on standard and I find that I have trouble even properly orienting my ship as much as lining up a shot before I get blasted. Any suggestions?
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ziper1221
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Re: Slower Combat?
« Reply #1 on: October 10, 2010, 02:57:02 am »

Make sure cyborg is off.
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Psyckosama
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Re: Slower Combat?
« Reply #2 on: October 10, 2010, 09:45:21 am »

Already did.
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chenjesuwizard
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Re: Slower Combat?
« Reply #3 on: October 10, 2010, 11:29:56 am »

you just have to practice in Melee.
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Re: Slower Combat?
« Reply #4 on: October 10, 2010, 02:21:56 pm »

How long does it take to make a dreadnought do a 360? Or, get out a stopwatch and count out ten seconds. How many revolutions?

BTW, this'll be easier if you do it in 2 player hotseat mode.
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pelya
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Re: Slower Combat?
« Reply #5 on: October 11, 2010, 05:50:25 pm »

Well, that might get useful if you're playing the game on something like a cellphone Smiley a general slider that can do combat slower/faster in 2-player Melee would be nice.
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Psyckosama
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Re: Slower Combat?
« Reply #6 on: October 11, 2010, 11:21:43 pm »

I agree, a slider would be a good idea for people on less than ideal systems (like cellphones) or for those who just want a more relaxed slow paced game.
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ziper1221
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Re: Slower Combat?
« Reply #7 on: October 12, 2010, 03:12:46 am »

Or people that want a faster, tenser game.
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Psyckosama
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Re: Slower Combat?
« Reply #8 on: October 12, 2010, 03:13:27 am »

Agreed!  Grin
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Draxas
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Re: Slower Combat?
« Reply #9 on: October 12, 2010, 04:08:50 pm »

...Which would introduce just another option to screw up netplay. I don't think it's a very good idea.
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dczanik
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Re: Slower Combat?
« Reply #10 on: October 12, 2010, 08:08:37 pm »

Well. There is always ways to disable options in netplay. Having played it on a cell phone, I wouldn't mind a slower option in single player.
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Psyckosama
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Re: Slower Combat?
« Reply #11 on: October 12, 2010, 11:26:00 pm »

...Which would introduce just another option to screw up netplay. I don't think it's a very good idea.

Or you can agree on a speed in netplay...
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