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Author Topic: The biggest secret in the game  (Read 6632 times)
Grand Master Planet Eater
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The biggest secret in the game
« on: January 29, 2011, 01:30:21 am »

I have discovered this after years of experimenting and playing. I assure you that everything I am about to say is absolutely, 100% true. There will obviously be a few maysayers who will come in here and claim that none of this is in the source code, but that is actually a designed feature to hide this secret - the code is hidden and cannot be accessed unless you know how. I shall now tell you how to access the greatest secret in the Ur-Quan Masters:

First, head to Illwrath space and start killing them. There is a 1/100 chance that when you destroy an Illwrath battle group, you will be able to salvage a cloaking device from the wreckage. Once you have the cloaking device, activate it and head to the first planet in the Delta Gruis system. Orbiting the planet will be a ship from the Black Spathi Squadron. It won't be able to see you while cloaked, so head over to it. Challenge the captain to a duel. You will have to fight anywhere from 2 to 4 Black Spathi Daggers. Be careful, because these ships are tough - they're faster (even faster than the Pkunk), their primary weapon has twice the range and does twice the damage of an Eluder, but their B.U.T.T missiles have a lower rate of fire. Once you win, the Black Spathi will reward you by giving you a set of coordinates for a star system (this is random). Go there, and check all the planets - you will find Precursor Dataplates. Bring them back to the Earth starbase and the commander will reveal that they contain the blueprints to build the Mark II, a Precursor cruiser. It costs 100000 RU, but it's worth it - it replaces your flagship and has many more slots for modules. You can also equip it with new modules, like the Thraddash afterburner (assuming you have met and defeated at least 20 Thraddash ships, of course).

Now most people think this is it, but there's more!

Once you have the Mark II, head to the Orz homeworld and ask about the Androsynth (this will only work at the homeworld, not with Orz in space or anywhere else). Obviously they will attack you. Destroy exactly 7 Orz ships, no more, no less, then escape from battle. There will be a short cutscene where your ship will barely escape the pursuing Orz by entering a dimensional portal to *pretty space*. Once there, check the starmap - there should be only one dot. Go there and you will find the Taalo. Ally with them (they're friendly so it will be easy, just make sure you don't have the Talking Pet with you or they'll recognize it as a Dynarri and attack you). The Taalo will transport you back to earth, and you can now build Taalo ships at the starbase. They're pretty good, but not as good as Ur-Quan, Kohr-Ah, or Chmmr ships. Make sure you have at least one Taalo ship in your fleet, as well as meeting all of the following conditions:

- You have visited all of the rainbow worlds
- You have both Wimbli's Trident and the Glowing Rod, but NOT the Rosy Sphere or the Ultron (broken or completed)
- Your ship has precisely 52 crew

If all of these conditions are met, head to Groombridge and approach the Rainbow World. You will then meet the creators of the game. Insult them several times and they will say they are bringing their friends to teach you a lesson. The Taalo captain will then say something about detecting a powerful hyperwave broadcast signal emanating from Groombridge in the direction of the Galactic Core.

Now wait for the Kohr - Ah to being their Death March. Just as they are about to reach earth, a Precursor fleet comprising over 1000 Sa-Matra class battle platforms will arrive. They will completely wipe out the Kohr-Ah and Kzer-za. Talk to one of them and the Precursor captain, Jud the Ineffable Vug of the ship Killmaster 18 will threaten you and then attack. Use the Mark II - it's the only ship that can survive the battle. Quickly warp out, and then escape to Quasispace. If you look at the starmap, you will see a new dot northeast of Falayalaralfali. Head there and you will be able to enlist the help of the only race capable of defeating the Precursors - the Grand Master Planet Eaters. They will send a delegation to your ship, now head back to hyperspace and go to any random star system. When you approach a planet, instead of orbiting it, you will eat it (it makes the same sound effect as when a creature attacks your lander - it's pretty funny). Once you have eaten enough planets (I'm not sure but it usually seems to be around 10 - 20), your ship will become powerful enough to challenge the Precursors. Destroy at least 10 Sa-Matras, and Jud will be willing to negotiate a deal with you. Don't accept any of his proposals. Instead, use the Talking Pet (you do have him now, right?) and tell him to control Jud's mind. You can then make him order the rest of the Precursor fleet to follow your orders. Order them all to head back to the Galactic Core and take you with them. Once you're there, fly right into the black hole in the center of the galaxy. Your ship will appear to be destroyed, but in reality you will have traveled back in time to the year 1996. Head back to earth, and use either the Burvixese or Umgah hyperwave caster in Earth orbit to order Accolade Entertainment to do better when making Star Control 3.
« Last Edit: January 29, 2011, 01:32:48 am by Grand Master Planet Eater » Logged
Angelfish
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Re: The biggest secret in the game
« Reply #1 on: January 29, 2011, 04:22:28 pm »

Accolade didn't make Star control 3, Legend did Smiley.
Other than that, nice steurey!
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Admiral Zeratul
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Re: The biggest secret in the game
« Reply #2 on: January 29, 2011, 04:36:31 pm »

Is this real or simply the biggest lie in Star Control history?  Shocked
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Grand Master Planet Eater
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Re: The biggest secret in the game
« Reply #3 on: January 29, 2011, 04:51:13 pm »

Is this real or simply the biggest lie in Star Control history?  Shocked

It's real, try it for yourself
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Alvarin
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Re: The biggest secret in the game
« Reply #4 on: January 29, 2011, 10:49:11 pm »

You should have started the "walkthrough" with Arilous - once you meet the Arilou and they give you four skiffs, use those to kill the Ilwrath.
Much funnier this way.
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Re: The biggest secret in the game
« Reply #5 on: January 30, 2011, 12:52:29 am »

Are you sure the chance is 1 in 100? I've killed over nine thousand Illwraths and I still haven't gotten the cloaking device.
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Grand Master Planet Eater
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Re: The biggest secret in the game
« Reply #6 on: January 30, 2011, 01:17:10 am »

Are you sure the chance is 1 in 100? I've killed over nine thousand Illwraths and I still haven't gotten the cloaking device.

Did you use the Pkunk? You get a higher chance when using Pkunk ships against them.
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Admiral Zeratul
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Re: The biggest secret in the game
« Reply #7 on: January 30, 2011, 01:37:58 am »

Are you sure the chance is 1 in 100? I've killed over nine thousand Illwraths and I still haven't gotten the cloaking device.

Going over the topic again, I couldn't help but notice you referenced a particularly clichĂ© meme that's already been used and abused over nine thousaaaand times.  Wink
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Re: The biggest secret in the game
« Reply #8 on: January 30, 2011, 01:46:28 am »

Yeah... this would be funny in 3 days and 2 months, but not yesterday.

Of course, if this were true, it would be possible to point to some things, such as where the images and videos for these special scenes are stored, or how to "access" this special source code.

Sorry if I sound like I'm anti-fun, but this should have waited until April 1. Tongue
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Admiral Zeratul
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Re: The biggest secret in the game
« Reply #9 on: January 30, 2011, 01:52:04 am »

April first? But then it would be too obvious!  Grin
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Re: The biggest secret in the game
« Reply #10 on: January 30, 2011, 02:46:42 am »

It's pretty obvious anyway...
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Re: The biggest secret in the game
« Reply #11 on: January 30, 2011, 04:16:13 am »

Wow, what I coincidence I "came back'" to find a nice story being posted like....(I have no idea what time zone the forum uses)sometime today.  It would be awesome if it's true, but I'll just kill a couple of Ilwrath now that I think about it.... if I even bother rebooting with Fedora/starting the game over because I don't have the save files on Windows...or, I could use that nice save file editor.  That is a good plot though.  Yes, I'm going to work on it and 4 hours later I'll come back defeated and tell you guys that I've forgotten what little C I've learned over the past few months...Tongue 
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Re: The biggest secret in the game
« Reply #12 on: January 30, 2011, 04:31:31 am »

Still, you have to admire the commitment that goes into crafting such an elaborate lie -- let alone having the audacity to go back and affirm its legitimacy. That is true Decepticon material, at least.
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Re: The biggest secret in the game
« Reply #13 on: January 30, 2011, 04:37:00 am »

I guess you're right.  This DOES make me want to make up my own lie (don't tell anyone that Tongue) .  He did make the story a bit long, which would hold up to this question:  Why would there be so much hidden material and the game isn't as big as it is?  I don't know much about how much memory the extras would take though... Also, how the heck to you "hide" ANYTHING from the source code - it's SOURCE code - let alone a huge chunk of the game?
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Re: The biggest secret in the game
« Reply #14 on: January 30, 2011, 04:46:19 am »

I'm not really a programmer, but I think some bits of code really can be elusive, either through paranoia, incompetence, or pure luck. The very existence of DRM is an example of at least one of those things.

EDIT: In other games and software, of course. Star Control 2 is completely devoid of such diabolical software limitations.
« Last Edit: January 30, 2011, 04:48:36 am by Admiral Zeratul » Logged

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