The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
July 01, 2025, 04:15:12 am
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Why do the Melnorme want biologicals?
« previous next »
Pages: 1 [2] 3 4 Print
Author Topic: Why do the Melnorme want biologicals?  (Read 18576 times)
ASCI_Blue
Zebranky food
*
Offline Offline

Posts: 26


Penguin army Commander


View Profile
Re: Why do the Melnorme want biologicals?
« Reply #15 on: February 13, 2003, 11:08:54 am »

Galaxynet interspecies pr0n.  Angry Grin
Logged
Krulle
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1119


*Hurghi*! Krulle is *spitting* again!


View Profile
SC3:Theory
« Reply #16 on: February 13, 2003, 07:12:58 pm »

My Theory is based upon the good research work the developers of SC3 have done (although they messed the best parts):
In SC3, the life was seeded by the Eternal1s. Maybe the Mael-Num are searching for more information about what the Eternal1s are, maybe even find a biological weapon against them?

BTW: Why doesn`t you favourite Melnorme Trade buy the Vux-Beast? That should be very interesting for them (maybe it would bring you enough credits to buy the information about the purple bridge, just as a sidequest for fun). Maybe you could even trade that beast against one of their Traders? And a pack full of fuel. That`s standard in this part of the galaxy, thanks to these dump-price fuel seller Druuge. Apparently the Druuge do not need fuel, only crew.
Heck, even the Druuge do not buy the Beast, they could sell it to Admiral Zex themselves, and thus obtain the Shfixti Maidens. Just another two ways to let the resurrection of the Shofixti fail.
Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Why do the Melnorme want biologicals?
« Reply #17 on: February 14, 2003, 12:19:00 am »

Maybe the Melnorme are up to something completely different... There's a lot of stuff you could use biological data for... Perhaps their religious? Trying to discover how life is created? If there is a God, or maybe some part ogf every creatures DNA is exactly the same, which somehow explains it. For all we know they might even be recording the history of these beings, interviewing them in some way, or putting them up on large pins in their collections... Maybe their collectors items to them, like Pokemon cards?
Logged

What's up doc?
Culture20
Enlightened
*****
Offline Offline

Posts: 917


Thraddash Flower Child


View Profile
Re: SC3:Theory
« Reply #18 on: February 14, 2003, 01:56:23 am »

Quote
BTW: Why doesn`t you favourite Melnorme Trade buy the Vux-Beast?

They do.  Or at least they buy the data, just like every other animal.  When you zap the Vux beast, you get 15 bio data points.
Logged
Krulle
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1119


*Hurghi*! Krulle is *spitting* again!


View Profile
Re: Why do the Melnorme want biologicals?
« Reply #19 on: February 14, 2003, 12:13:22 pm »

Never noticed that. Thanks culture20.
Logged
Krulle
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1119


*Hurghi*! Krulle is *spitting* again!


View Profile
Melnorme Vuxbeast-biologicals?
« Reply #20 on: February 14, 2003, 12:15:50 pm »

Never noticed that. Thanks culture20.
Logged
Kohr-Ah_Primat
*Smell* controller
****
Offline Offline

Gender: Female
Posts: 495


Lady Marauder


View Profile
Re: Why do the Melnorme want biologicals?
« Reply #21 on: April 10, 2003, 05:27:55 am »

Quote
Star Trek.  Heh heh.  That system spawned one of the few humerous lines in SC3 (made by the Exquivans):
Not entirely accurate:
"It is said their exists a portion of the universe in which the differences between sentient beings are little more than forehead appliques"


Don't forget:
"We are on a five year mission, to seek out new life and new civilizations to boldly go where no... well you get the idea. We're kind of exploring."

Another theory as to why Melnorme want biologicals? Maybe as a breadcrumb trail! They hire a Keel-Verenzy to drop off a trail off life forms heading towards one direction of the galaxy, and head in the opposite direction!
« Last Edit: April 10, 2003, 05:29:06 am by Kohr-Ah_Primat » Logged

We are the Ur-Quan Kohr-Ah.
Our nature, the fulfillment of our fate requires your destruction.
You are filth. It is now your time to be cleansed.
Valaggar
Guest


Email
Headline: Black Spathi Squadron on the Loose!
« Reply #22 on: June 09, 2007, 02:44:44 pm »

BSS on the loose! They're attacking our freighters, our cruisers, everything! They appeared seemingly from nowhere in the middle of the Oort Cloud... and they're gone NUTS!

Quote
Star Trek.  Heh heh.  That system spawned one of the few humerous lines in SC3 (made by the Exquivans):
Not entirely accurate:
"It is said their exists a portion of the universe in which the differences between sentient beings are little more than forehead appliques"

Don't forget:
"We are on a five year mission, to seek out new life and new civilizations to boldly go where no... well you get the idea. We're kind of exploring."
And the Slylandro quote about their Probes: "It was sent on a 500 rotation mission!...
...to seek out new life and new civilizations...to boldly go where no
catalog item 2418-B... Remote Self-Replicating Robot Explorer Probe
had gone before!".

About the biodata... well, it's just another kind of data, like the Rainbow World coordinates and their bits of information (and technology). A trade good. No other value. They probably have someone who highly value that data and pay much in exchange, or have assigned these goods to The Captain as goods they'd like to buy because they know that he's a good source of such data.
Logged
Elvish Pillager
Enlightened
*****
Offline Offline

Posts: 625



View Profile
Re: Why do the Melnorme want biologicals?
« Reply #23 on: June 09, 2007, 03:23:30 pm »

Theory... K?: How come we find the same purple octopus species on different places all over the Quadrant? The Melnorme are trying to figure out how these things do interstellar travel without spaceships.
Logged

My team of four Androsynth and three Chmmr is the most unfair team ever!
My mod
Valaggar
Guest


Email
Re: Why do the Melnorme want biologicals?
« Reply #24 on: June 09, 2007, 05:22:17 pm »

Who said they're the same species? If we were not to take what happens with the lander as symbolic, then the Yehat homeworld is inhabited, aside from the Yehat, by five bushes (Whackin' Bushes). And no planet has more than three species (with only five-six individuals maximum), and you can wipe out the entire life on a planet (you could argue that the capability to do so is canon, e.g. the Evil Ones... but maybe the Evil Ones stay packed in a few groups, so they're easy to track.).

They are just types of species - i.e. some species are octopus-like, others are bush-like etc.
Logged
taltamir
Frungy champion
**
Offline Offline

Posts: 63



View Profile
Re: Why do the Melnorme want biologicals?
« Reply #25 on: June 09, 2007, 06:26:53 pm »

Do they actually buy the CREATURES!

There are indications, such as when talking to the spathi or when picking up zex's monster that you are keeping the animals in cryo. But there are other indications that you are just collecting data. You get data for zex's monster, you may simply get data in raw data form from the umgah (which you can still sell to the malnum).

Most likely you capture a creature, study it, and then either release it or take it onboard in suspended animation... there is also indication that you are just collecting SAMPLES of said creatures, so you stun a few in a HEARD and then collect them... the heard disperses and no longer registers on your sensors... or maybe your sensors just detect INTERESTING life forms... notice that you don't detect any other lifeform on spathiwa except for the evil ones? notice that when visiting that thuddesh world you dont detect any life forms? or any destroyed planet? sure the cities lie in rubble due to the destrution of their civilization (which happens several times). but where are all the animals? SOME must have survived, but they are simply not unique enough to register on your sensors and be worth collecting samples of.

And those squids are merely repesentations in limited graphics of different lifeforms. They just didn't think it was practical to create a different set of alien looking things for each individual planet.
Logged
Valaggar
Guest


Email
Re: Why do the Melnorme want biologicals?
« Reply #26 on: June 09, 2007, 06:42:02 pm »

Do they actually buy the CREATURES!

There are indications, such as when talking to the spathi or when picking up zex's monster that you are keeping the animals in cryo. But there are other indications that you are just collecting data. You get data for zex's monster, you may simply get data in raw data form from the umgah (which you can still sell to the malnum).

Most likely you capture a creature, study it, and then either release it or take it onboard in suspended animation... there is also indication that you are just collecting SAMPLES of said creatures, so you stun a few in a HEARD and then collect them... the heard disperses and no longer registers on your sensors... or maybe your sensors just detect INTERESTING life forms... notice that you don't detect any other lifeform on spathiwa except for the evil ones? notice that when visiting that thuddesh world you dont detect any life forms? or any destroyed planet? sure the cities lie in rubble due to the destrution of their civilization (which happens several times). but where are all the animals? SOME must have survived, but they are simply not unique enough to register on your sensors and be worth collecting samples of.
Of course. Good interpretation for Spathiwa lifeforms, too.
(though this stupid explanation also comes in mind: they have been eaten by the Evil Ones, and now the Evil Ones are eating each other and that's why there are only 10-20 Evil Ones left)

And those squids are merely repesentations in limited graphics of different lifeforms. They just didn't think it was practical to create a different set of alien looking things for each individual planet.
Indeed. (or they could have just made dots of different sizes and colours, but... meh)
Logged
Zeep-Eeep
Enlightened
*****
Offline Offline

Gender: Male
Posts: 917


Good Grief


View Profile WWW
Re: Why do the Melnorme want biologicals?
« Reply #27 on: June 09, 2007, 07:06:42 pm »

About twelve years ago I described the collect and sell process to my dad. His
imediate observatin was: slave trading. Maybe you collect these creatures
and sell them to the Traders, then the traders use/sell them as slave labor.

Maybe the purple octapus gets turned into a plow animal for someone?
Logged

What sound does a penguin make?
Elvish Pillager
Enlightened
*****
Offline Offline

Posts: 625



View Profile
Re: Why do the Melnorme want biologicals?
« Reply #28 on: June 09, 2007, 07:17:50 pm »

They sell them to the Druuge! Tongue

That would explain why the Melnorme try to convince you that the Druuge will cheat you. They want to be that race's only supplier!
Logged

My team of four Androsynth and three Chmmr is the most unfair team ever!
My mod
guesst
Enlightened
*****
Offline Offline

Gender: Male
Posts: 692


Ancient Shofixti Warrior


View Profile WWW
Re: Why do the Melnorme want biologicals?
« Reply #29 on: June 10, 2007, 12:13:00 am »

Wow, what caused this thread's resurection.

My thought is you're missing an important piece of information. The melnorme are not biological themselves. The melnorme are sentient colors. Think about it, that's why their bridge changes color, and they're so reluctant to discuss it. Their weapons are color based too. So what's that one-eyed thing that appears infront of you? Two words: Meat puppet.

So now what do you think they do with those biologicals now?
Logged

A new game and it's code each week. Please visit Cymon's Games
Pages: 1 [2] 3 4 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!