The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 12, 2024, 06:23:42 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  Technical Issues (Moderator: Death 999)
| | |-+  31 Errors while trying to build UQM.
« previous next »
Pages: [1] Print
Author Topic: 31 Errors while trying to build UQM.  (Read 1983 times)
JHGuitarFreak
Enlightened
*****
Offline Offline

Posts: 1374



View Profile WWW
31 Errors while trying to build UQM.
« on: July 05, 2011, 09:06:37 am »

Code:
Compiling...
2xscalers_3dnow.c
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(111) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(413) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(420) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(69) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(70) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(71) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(101) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(116) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(121) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(122) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(123) : error C2400: inline assembler syntax error in 'opcode'; found '['
2xscalers_mmx.c
2xscalers_sse.c
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(111) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(227) : warning C4405: 'mm1' : identifier is reserved word
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(227) : error C2400: inline assembler syntax error in 'opcode'; found 'mm1'
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(413) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(420) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(453) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\scalemmx.h(467) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(69) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(70) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(71) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(89) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(91) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(101) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(104) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(106) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(108) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(109) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(116) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(121) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(122) : error C2400: inline assembler syntax error in 'opcode'; found '['
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-TDM\src\libs\graphics\sdl\nearest2x.c(123) : error C2400: inline assembler syntax error in 'opcode'; found '['

Obviously having to do with the scalers, doesn't throw errors at me if I I set the build to "Win32 Release NoAccel"
Not a big deal since using NoAccel the .exe will be around 3 MB rather than 1 MB.
Logged

The artist once again known as Kohr-Ah Death 213.

Get your MegaMod HERE
fossil
Core Team
Frungy champion
*****
Offline Offline

Gender: Male
Posts: 94



View Profile
Re: 31 Errors while trying to build UQM.
« Reply #1 on: July 05, 2011, 06:32:23 pm »

It's barfing on prefetch opcodes. Need to know the exact version of the MSVC compiler that you are using in order to help. If this is MSVC 6, you must have Service Pack 5 and Processor Pack installed. I think VS6 Service Pack 6 also contains the processor pack, if that makes it any easier.
« Last Edit: July 05, 2011, 06:40:56 pm by fossil » Logged
JHGuitarFreak
Enlightened
*****
Offline Offline

Posts: 1374



View Profile WWW
Re: 31 Errors while trying to build UQM.
« Reply #2 on: July 05, 2011, 11:28:39 pm »

Well that seemed to help but it still threw a couple of errors at me:

Code:
D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-FMV\src\libs\graphics\sdl\nearest2x.c(69) : fatal error C1601: unsupported inline assembly opcode

D:\Docs\Software\Games\PC\Uqm-Source\0.7.0\uqm-0.7.0-FMV\src\libs\graphics\sdl\nearest2x.c(69) : fatal error C1601: unsupported inline assembly opcode

I looked up on Google and apparently SP6 doesn't have all the assemblies, so I gotta uninstall that and install SP5 with the Processor Pack.
Logged

The artist once again known as Kohr-Ah Death 213.

Get your MegaMod HERE
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!