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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: Mouse Support  (Read 17166 times)
GermanNightmare
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Re: Mouse Support
« Reply #15 on: February 22, 2003, 05:36:42 am »

Death_999 - that is a great idea! What else didn't we think of?

How 'bout the "El Nino" and all it's bro's in other star systems? There is so much more out there, in our Milky Way!

And Lukipela - just for you we'd introduce the 3D mouse support for rotating starmaps, I'm sure  Wink

I forgot to mention: If you, Death, ever manage to make the star systems rotate, I know exactly the Ur-Quan will win the war, since I'll be only sitting in one or two starsystems watching the planets move  Cheesy
« Last Edit: February 22, 2003, 05:39:36 am by German_Nightmare » Logged

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Re: Mouse Support
« Reply #16 on: February 22, 2003, 04:47:07 pm »

That's a cool idea (rotating the stars). I always wondered back in the original SC2 days why aren't they moving like in SC1..

It's not that hard to calculate it either Wink (-proceeds to show off limited Physics knowledge-)

considering we aren't making a complete and accurate star system, all we need is for each planet to rotate by the force of the sun, and each moon by only it's parent planet's force. So:

F=ma=m*(v^2)/R
F=GmM/R^2
=> m*(v^2)/R = GmM/R^2 => (v^2) = GM/R
and the radius around the sun / main parent is:

R = GM/v^2

M = main planet mass, G = 6.67E-11 (N*m^2/kg^2), v = planet speed
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GermanNightmare
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Re: Mouse Support
« Reply #17 on: February 23, 2003, 12:07:19 am »

Great! Now all we'd have to do is log into the Star Control Science Mission Main Frame Computer Network and download all the different sizes - unless anybody volunteer to visit each and every planet  Cheesy
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Re: Mouse Support
« Reply #18 on: February 24, 2003, 01:21:38 am »

No worries, me and my trusty ruler are up for the job! I take a third, Censored takes a third, and GM takes a third, and we will be done in no time. Not to worry, we shall soon have spinning planets, as long as we have our trusty rulers with us whilst exploring!
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Re: Mouse Support
« Reply #19 on: February 24, 2003, 02:03:14 am »

NOT TO BE A PARTY POOPER, but the amount of modifactaions you guys are talking about would prety much require a new engine for planet landing. and you would have to redo the graphics of the planets.

one easy modifacation i would like is a built in star finder. type in the name and it puts the cursor on it. or have it know that you have been told about certain stars and have them highlighted. or even highlight the specific planet that you were told about. i just remember having to write everything down.
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Re: Mouse Support
« Reply #20 on: February 24, 2003, 02:11:46 am »

Well, actually we're kinda kidding. I don't even own a ruler.

As for the star search, here you go :

http://dynamic.gamespy.com/~starcontrol/sc2srch/

Not everything you wanted, but good enough.
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Re: Mouse Support
« Reply #21 on: February 24, 2003, 02:14:08 am »

I knew that program existed but what i was saying is they should build it into the game.
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Re: Mouse Support
« Reply #22 on: February 25, 2003, 12:38:46 am »

No they don't; the whole fun of the game is exploring the systems
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Death 999
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Re: Mouse Support
« Reply #23 on: February 25, 2003, 02:16:17 am »

yeah, but the whole fun is NOT "Oh, geez, I was told about Beta Brahe... now where the heck is the Brahe constellation?

On a tangential note, how the heck are we supposed to find the Ilwrath homeworld? It's not even in their sphere of influence.
(I did find it, but only because I happened to be mining out the constellation and suddenly ran into 50 Ilwrath unexpectedly)
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Re: Mouse Support
« Reply #24 on: February 25, 2003, 03:10:40 am »


Incorrectness! We Come From The Eye Of Dogar.
Such A Quasar Exists Nowhere Near This Location!
Look In The Heavens At Location 022.9, 366.6
And Gaze Into The Depths Of Its All-Seeing Eye If You Dare!
Only By The Sparing Caress Of Kazon's Anointed Cilia Will You Survive Such An Act.
Else, You Will Bless The Altar Of Consumption With Your Ceremonial Blood!

But to be fair, I've never heard them say this, i just picked it up from the PONAF site. I found it much the same way as you, by mistake. Although iif one thinks of it, it is obvious. According to the Starmap that came with the game, the Ilwrath sphere was in a completely different place. And seeing as they haven't changed their homeworld, it's logical that it'd still be around there somewhere. Of course, it's very easy to be smart after the fact...
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Re: Mouse Support
« Reply #25 on: February 25, 2003, 01:40:12 pm »

Just my two cents, but I personally would LOVE to see:

1) Point-and-click starmap
2) Search for systems with matching names (type in 'hades' and have alpha, beta and so on show up flashing white-normal-white)

Rotating stars would also be neat, but not very low priority.

-- Stelard Actek
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Lukipela
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Re: Mouse Support
« Reply #26 on: February 25, 2003, 07:21:18 pm »

hmm... is it just me, or is that last post simply a restatement of what we've been discussing (at least partially), for the entire thread? Oh well, as been stated, at least the starmap might be useful, although I personally think that ther game should be played as it is, the retro feeling is a part of it
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GermanNightmare
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Re: Mouse Support
« Reply #27 on: February 25, 2003, 07:45:47 pm »

Isn't putting the game on the Windows platform mainly done for creating that nostalgic feel?

And Lukipela, better check what it states under your name... Posting Dia...uh Dia-thing-a-mabob.

I'd like to keep that nostalgic feeling when trying to find a system I'm looking for.

Remember when Bill Gates promised each new Windows would be better? Wrong! Don't change the game too much or you'll end up with a UQM-95
« Last Edit: February 25, 2003, 07:47:18 pm by German_Nightmare » Logged

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Re: Mouse Support
« Reply #28 on: February 25, 2003, 09:39:13 pm »

Yup, nostalgia rules. Which is why i think the game should be reproduced as it was with all its little quirks. Mouse support, planet finders, all that stuff, it's just fancy addons. Like sticking a gps display and ABS brakes on my Wolkswagen, model 56. Sure, it might improve it, but that's not the point. It wouldn't be the same car. The feeling would be different.

Oh, and GM I'm well aware of what my title is nowadays, and although i dont like it I'll console myself with having an extra star. And I'll (hopefully) be going up up and away to the next border where I might get a more tasteful title.
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Re: Mouse Support
« Reply #29 on: February 26, 2003, 12:44:51 am »

Well, I was mainly joking about the weather on planets, but it WOULD be neat to have the planets in the solar system orbit... and that would be easy to implement, much easier than pulling out a ruler or guessing a weight for each star.

Each planet knows how long its year is, from its coarse scan (right???).
Even if we don't, it won't take too long to assign a simple map from color/hyperspace map size for a star to its mass, then write an algorithm calculating year length based on the planet's orbital radius (as is done above). Once you have that, divide the time since the beginning of the game by that year length, multiply by 2<pi>, and move the planet that far along the track. (In other words, we don't need to make arbitrary choices or go in and do individual analysis on each one...)

For moons, it could be a little tricky, since their year length is the planet's year length. I wonder whether their day length data would make coherent results or not... Well, it wouldn't be too hard to rip the planet's mass from the coarse scan as suggested above.

Only remaining problem will be space stations and other objects for which there is no coarse scan, but there are few enough of those we can do them by hand (i.e. in the vicinity of 5, not 1,000) (remember, places like the Druuge Tradeworld will have a coarse scan... in case you come there after the Kohr-Ah have cleaned the place out).
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