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Author
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Topic: Mouse Support (Read 15749 times)
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Jokis
Zebranky food
Offline
Posts: 4
I love YaBB 1G - SP1!
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Any chance for it? Playing with just the keyboard is a drag...just a thought.
Thanks!
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Novus
Enlightened
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Gender:
Posts: 1938
Fot or not?
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Other than that, mouse support is useless and IMO impossible in Star Control II, unless you changed the game altogether. If you have a strong and inseperable hatred with your keyboard, then play the game with a joystick instead.
Well, I can think of a few places where mouse support could be useful: setting co-ordinates for autopilot, making choices in PC-style menus and dialogue, and a few other cases. However, the UQM user interface is designed for keyboard/gamepad use, so you'd have to add a lot of stuff for meaningful mouse support.
Another possible way to use the mouse would be simply to map mouse movement to arrow key presses and the mouse buttons to the fire buttons et.c., but this is probably not what you want (it would be reasonably easy to implement, though).
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Daniel
Guest
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Other than that, mouse support is useless and IMO impossible in Star Control II, unless you changed the game altogether. If you have a strong and inseperable hatred with your keyboard, then play the game with a joystick instead.
I can't count the number of times I wished the mouse worked while I was attempting to pick a destination on the starmap. Keyboard control is really clunky for that.
Daniel
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Jokis
Zebranky food
Offline
Posts: 4
I love YaBB 1G - SP1!
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That was my initial reasoning for mouse support, for the Star Map...I'm sure it's too hard to program but it was just something to chew on.
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Novus
Enlightened
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Gender:
Posts: 1938
Fot or not?
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Providing mouse support on the starmap and nowhere else should be reasonably easy to add. Redesigning the game's interface to allow mouse control in every single situation would be quite nasty, as the screen layouts and such are designed for a keyboard/gamepad interface; you'd have to add stuff to click on to get a sane mouse interface.
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OHHDEAR
Guest
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Mouse support for melee ship selection menus please.
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Death 999
Global Moderator
Enlightened
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Gender:
Posts: 3873
We did. You did. Yes we can. No.
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Hey, we need to have the planets in-system slowly rotate the star, and the moons too. It's not like we don't have the necessary information, and it would be cool to see the systems going about their business.
And having day and night on the planetary surfaces - having the hotspots depend on time of day - having visibility decrease at night... having speed of lander depend on slope of terrain...
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