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Author Topic: Need Melee Help?  (Read 13646 times)
Captain_Smith
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Re: Need Melee Help?
« Reply #30 on: June 27, 2006, 11:49:37 am »

That's awesome, Captain Smith.. Smiley
And yes, that just shows it's very muchly possible. However, myself, I don't prefer things like this. I find nibbling an Avatar down like this is rather boring. That and with a Stinger, it's pretty damn risky. Very likely that you make a tiny mistake and die at the hands of the enemy!  Tongue

I really don't either, but it started coming up when I did minimalistic crew games in Super Melee.  I didn't much like the idea of losing, so rather than give up I actually tried it and won with them to the point I started getting decent.

I really do think a lot of people just give up because they get bored or just think it's impossible without even trying.  I definitely believe now that there are very few totally impossible matchups in Melee.
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nightwrath
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Re: Need Melee Help?
« Reply #31 on: June 27, 2006, 02:40:10 pm »

Actually, there are a lot of impossible matchups in melee, most come in various challenges against Arilou, Slylandro and Yehat. Utwig is also a big issue for the highly damaging ships.

I noticed that the Arilou CAN be beaten by Mycon. The Arilou was flying straight at me, so I hoped for luck and launched a shot. It killed the thing, no teleport or anything. The next time I was in this battle, it happened again. Roll Eyes Talk about luck.
« Last Edit: June 27, 2006, 02:44:57 pm by nightwrath » Logged

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Death 999
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Re: Need Melee Help?
« Reply #32 on: June 27, 2006, 03:50:20 pm »

One of the impossible matchups would be the Cruiser vs the Chmmr. The best you can do is about 4 damage, twice if you're lucky.
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Draxas
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Re: Need Melee Help?
« Reply #33 on: June 27, 2006, 06:15:13 pm »

Untrue, though it requires some extreme luck for the Cruiser with gravity whips to keep out of the Avatar's reach, while it slowly tries to knock out the sats. Once the sats are down, it becomes much more managable (though still very difficult) to bring down the Avatar's crew complement. I'm embarassed to admit I was once on the losing end of this matchup with the Avatar, though I've never managed to be on the winning end with the Cruiser.

However, the best plan of action is to avoid using Cruisers against Avatars. Roll Eyes
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Death 999
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Re: Need Melee Help?
« Reply #34 on: June 27, 2006, 09:22:47 pm »

Untrue, though it requires some extreme luck for the Cruiser with gravity whips to keep out of the Avatar's reach, while it slowly tries to knock out the sats.

How? By tricking the Avatar into flying into the planet?

Zapsats shoot down missiles extremely effectively. The only way to do damage is by launching the missile so it emerges inside of its target, or by using the PDL.
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Draxas
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Re: Need Melee Help?
« Reply #35 on: June 27, 2006, 11:48:57 pm »

Not quite. The sats only intercept missile inside their "circle of death." So if you time launches just right, the missiles will impact against the sats themselves without being shot down. After a long game of keep-away and whittling down those sats with the occasional hit, you will eventually be able to knock a hole in the wall and start potentially doing damage to the Avatar itself. Not a good plan, but it is possible.
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Zeep-Eeep
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Re: Need Melee Help?
« Reply #36 on: June 28, 2006, 11:52:44 pm »

I think most of us have goten so used to the rock-paper-sicsers approach,
that we (I mean I) tend to lose and bring in a ship better equiped for
the job.
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Re: Need Melee Help?
« Reply #37 on: June 29, 2006, 12:24:16 am »

Not quite. The sats only intercept missile inside their "circle of death." So if you time launches just right, the missiles will impact against the sats themselves without being shot down. After a long game of keep-away and whittling down those sats with the occasional hit, you will eventually be able to knock a hole in the wall and start potentially doing damage to the Avatar itself. Not a good plan, but it is possible.

Out of curiousity, how does one play keep away from a Avatar with a Cruiser?  My tests show that you don't have anywhere near the engine power, and leyland maneauvers are always fouled by tractors.
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Draxas
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Re: Need Melee Help?
« Reply #38 on: June 29, 2006, 11:20:48 pm »

As I said, extreme luck. Get the Cruiser moving fast enough, though, and the tractor will be hard pressed to drag it around much.

Realistically, though, I generally just charge in and try to get my double missile hits in before I'm vaporized. Attempting to win this battle really is an excersize in frustration.
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Re: Need Melee Help?
« Reply #39 on: June 30, 2006, 05:11:51 am »

Inbetween Avatar vs. Cruiser, I propose two more 'impossible' battles:

Scout vs. Scout.  Barring someone failing to throw their last switch, both scouts are going to explode...

Avatar vs. Podship.  Not sure if this is truly impossible, but like the Cruiser the Mycon don't have sufficient engine power to argue much with the tractor.  They DO have the plasma blast, but given the Avatar's turning rate the main laser is sufficient to keep them from impacting the ship.  My runs are showing that using the laser this way isn't enough drain on the battery to make tractoring problematic.  Still, perhaps this is only 'extremely hard' rather than outright impossible.
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nightwrath
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Re: Need Melee Help?
« Reply #40 on: June 30, 2006, 01:24:36 pm »

Any shortranged ship has troubles with the Scout. You can't beat a Awesome-PC Scout without you dying too with:
 
Arilou
VERY undercrewed Chmmr
Ilwrath (the Scout doesn't even need to blow up on this one)
Undercrewed X-form (this is only hypothetical, in case the Scout battled an Easy difficulty Mmrnmhrm)
Pkunk (sometimes he reincarnates afterwise)
Undercrewed Slylandro (possibly, I never tested it)
Umgah
Undercrewed VUX

And Scout vs. Scout IS possible. You just need to get your enemy to follow you and be good with the dartgun.
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Captain_Smith
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Re: Need Melee Help?
« Reply #41 on: June 30, 2006, 06:39:33 pm »

Arilou
VERY undercrewed Chmmr
Ilwrath (the Scout doesn't even need to blow up on this one)
Undercrewed X-form (this is only hypothetical, in case the Scout battled an Easy difficulty Mmrnmhrm)
Pkunk (sometimes he reincarnates afterwise)
Undercrewed Slylandro (possibly, I never tested it)
Umgah
Undercrewed VUX

1) The Arilou can teleport away before the glory device detonates.  That's one of my fun pastimes actually.
2) Agreed.
3) Agreed.
4) What about Y-form?
5) Agreed.
6) A fully crewed Slylandro will die against a Shofixti glory device.
7) Agreed.
Cool Agreed.
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Captain_Smith
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Re: Need Melee Help?
« Reply #42 on: June 30, 2006, 06:42:42 pm »

Avatar vs. Podship.  Not sure if this is truly impossible, but like the Cruiser the Mycon don't have sufficient engine power to argue much with the tractor.

It's quite possible to win as a Mycon against an Avatar.  You'll be able to circle indefinitely if you survive the Chmmr initially.
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nightwrath
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Re: Need Melee Help?
« Reply #43 on: July 01, 2006, 11:48:38 am »

1) The Arilou can teleport away before the glory device detonates.  That's one of my fun pastimes actually.
2) Agreed.
3) Agreed.
4) What about Y-form?
5) Agreed.
6) A fully crewed Slylandro will die against a Shofixti glory device.
7) Agreed.
Cool Agreed.

1.)How is this possible to work? I thought that the Glory Device deals damage immediately after you press Secondary the third time?
4.) I meant with that that when the X-form is set to Easy difficulty (cannot change forms) and undercrewed, it cannot win against a detonating Shofixti.


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Holocat
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Re: Need Melee Help?
« Reply #44 on: July 01, 2006, 06:27:46 pm »

Avatar vs. Podship.  Not sure if this is truly impossible, but like the Cruiser the Mycon don't have sufficient engine power to argue much with the tractor.

It's quite possible to win as a Mycon against an Avatar.  You'll be able to circle indefinitely if you survive the Chmmr initially.

If you could add details please?  My mycon handling isn't very good, so tests I run with them aren't really telling what a experienced, capable person can do with them.
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