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Topic: Help with .DUK file format. (Read 8687 times)
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Parker
*Many bubbles*
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Posts: 122
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In August 2002, when the project was getting started on SourceForge, I tried to help with the 3DO specific stuff as much as possible. I did a lot of research on this .duk movie format. The codec was the first major codec made by The Duck Corporation, which now owns or is owned by On2 Technologies. It was the predecessor to the TrueMotion codec used on the Saturn and Dreamcast. Someone who went by the name of moo_ in the IRC channel wrote an email to the Duck Corporation and got a response from Dan Miller, CTO and founder of Duck/On2. He forwarded it to the sc2-devel mailing list:
Fw: Duck codecs Was: Open Source? (fwd) 2002-08-22 19:05
I believe the current plan for extracting the videos from their .duk cages is to A) use a video capture card to record the analog input from a 3DO or B) somehow make use of the upcoming 3DO emulator FreeDO to convert the video.
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« Last Edit: February 15, 2003, 06:01:15 am by Parker »
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HackerJoe
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I just have found a .DUK Player in my old DOS 6.22 Directory... It works perfectly (not tested on SC2 though) but only in a DosBox...
If someone wants it... Just tell me
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J
Frungy champion
Offline
Posts: 90
Submit or die.
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Do any of you long time SC2 sceners remember Tsing ?
If you want rendering done, I reckon he is the man for the job. Unfortunately I dont have any current contact info for him, save his website, which hasnt been updated in a year.
Heres a sample of his work, it rocks.
http://www.sa-matra.net/movies/matramovie.zip
His site is http://www.sa-matra.net
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J
Frungy champion
Offline
Posts: 90
Submit or die.
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What, not even a "Cool animation J!" ?
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Brendan Ragan
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Did anything ever happen with this?
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