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Topic: Build on windows xp using mingw help (Read 4913 times)
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Defender
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this application has failed to start because libglib-2.0-0.dll was not found?
I followed these instructions to the letter? http://plantmonster.homeip.net/uqm/compiling
Is there a "compiling uqm for idiots" guide out there, anywhere?
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« Last Edit: April 28, 2012, 06:06:41 pm by Defender »
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Quinarbre
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The guide you're quoting is imho the closest thing to a "compiling uqm for idiots" we have. Do you have libglib-2.0-0.dll on your computer ? If not it's quite easy to find by a google search.
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Defender
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Ok I'll see if I can find it. You can see from my other post in general, my goal is to combine shivers mod with serosis mod. I just didn't expect it to be this hard. I've compiled some wii projects, so I thought it wouldn't be much trouble.
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Defender
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the procedure entry point g_assertion could not be located in the dynamic link library libglib-2.0-0.dll
OK I fixed that error but I still get this
src/regex/regex.c:32:1: warning: "alloca" redefined In file included from src/port.h:152, from src/regex/regex.c:25: c:/mingw/bin/../lib/gcc/mingw32/3.4.5/../../../../include/malloc.h:64:1: warning: this is the location of the previous definition LINK uqm.exe obj/release/src/libs/sound/decoders/oggaud.c.o:oggaud.c:(.text+0x175): undefined reference to `ov_open_callbacks' obj/release/src/libs/sound/decoders/oggaud.c.o:oggaud.c:(.text+0x18a): undefined reference to `ov_info' obj/release/src/libs/sound/decoders/oggaud.c.o:oggaud.c:(.text+0x1ae): undefined reference to `ov_time_total' obj/release/src/libs/sound/decoders/oggaud.c.o:oggaud.c:(.text+0x26c): undefined reference to `ov_clear' obj/release/src/libs/sound/decoders/oggaud.c.o:oggaud.c:(.text+0x2c6): undefined reference to `ov_read' obj/release/src/libs/sound/decoders/oggaud.c.o:oggaud.c:(.text+0x316): undefined reference to `ov_pcm_seek' obj/release/src/libs/sound/decoders/oggaud.c.o:oggaud.c:(.text+0x337): undefined reference to `ov_pcm_tell' obj/release/src/libs/sound/decoders/oggaud.c.o:oggaud.c:(.text+0xe9): undefined reference to `ov_clear' obj/release/src/libs/sound/decoders/oggaud.c.o:oggaud.c:(.text+0xf9): undefined reference to `ov_clear' collect2: ld returned 1 exit status make: *** [uqm.exe] Error 1
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« Last Edit: April 30, 2012, 05:11:27 am by Defender »
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Quinarbre
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Congratulations !
Yeah, properly installing oggvorbis was the obvious fix but I thought you wanted to avoid it.
I think you get the icons when you install the game, not when you compile it. Building the installer is a tad complex too. If it's really important to you, install NSIS on your computer and look into build/win32_install. Those mods introduce no major change in project structure so you won't have to change anything I guess, but generating the .uqm content files can be a hassle.
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Defender
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I Did not know exactly what I was doing doing it. I was just trying to get a compile any way I could Thank you for your help, much appreciated. Not really too concerned about the icons in .exe. Was just curious where they were.
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