The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 13, 2024, 07:09:49 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  things to know
« previous next »
Pages: 1 [2] Print
Author Topic: things to know  (Read 4323 times)
CelticMinstrel
Enlightened
*****
Offline Offline

Posts: 522



View Profile
Re: things to know
« Reply #15 on: July 06, 2012, 07:10:03 am »

especially if you ignored SC canon and imagined that the Flagship was the Hyperspace-capable ship that brought others along with it, explaining why it had warp pods while Terminators, Scouts and so on don't
Huh? All the ships in the game are hyperspace-capable...
Logged
Steve-O
*Many bubbles*
***
Offline Offline

Posts: 127



View Profile
Re: things to know
« Reply #16 on: July 13, 2012, 05:01:38 am »

especially if you ignored SC canon and imagined that the Flagship was the Hyperspace-capable ship that brought others along with it, explaining why it had warp pods while Terminators, Scouts and so on don't
Huh? All the ships in the game are hyperspace-capable...

I believe that's exactly the bit of "SC canon" that he was suggesting we ignore.

That said, I don't believe the Vindicator had anything called "warp pods" either.  At least, no such module exists according the the Ultronomicon.  Ur-Quan dreadnoughts apparently have something called "warp pods" that are part of their FTL propulsion system (one of them was a quest item), but I don't recall anything suggesting it was an external component, so I don't see how one could deduce the presence or absence of warp pods based on the ship's exterior hull design.

If warp pods are a prerequisite for access to HyperSpace, then it stands to reason all warp capable ships (which is all ships in the game) must have them somewhere.  The Ultronomicon DOES assert that warp pods are a prerequisite to HyperSpace travel, although I'm not entirely sure where they got that particular bit of information.
Logged
Stardrake
Zebranky food
*
Offline Offline

Posts: 35



View Profile
Re: things to know
« Reply #17 on: July 26, 2012, 06:19:46 am »

Pretty much. My general point is that the design of the Flagship with external engine pods is something that, at first look, makes it look like it matches most closely with Kzer-Za and human ships, that also have external engine pods. Other features also show similarities to ships of extant races, like the bridge section looking similar to the bridge section on the Terminator. (As for module sections, I'd imagine that the Flagship's hyperspace capability is something you're not allowed to swap out, whether it's in the external engine pods or the main hull.)

From memory, the warp pod inventory item in the original did look like it was one of the external engine pods off the side of a Dread. Clearly, in actual SC canon other races have internal Hyperspace engines drives, I was just expressing that one could easily imagine, say, the Terminator as being from the same technology base as the Flagship if you assumed that the former lacked external engine pods because it wasn't intended for independant intersystem travel.
Logged
Pages: 1 [2] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!