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Topic: Stardock Highest Bidder on Star Control Trademark (Read 59065 times)
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Tiberian
*Smell* controller
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Posts: 335
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I mean no disrespect, but if I was Stardock, I would completely ignore P6014. It is an unfinished fan project and nothing more.
I would also ignore most of the stuff said on these forums. They are not making a remastering of Star Control 2 so I ask everyone not to get hung up on specific gameplay aspects SC2 had.
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CelticMinstrel
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I really don't understand your viewpoint here... it makes no sense. P6014 has absolutely nothing to do with Fred and Paul and there's no reason why it should ever have anything to do with them, nor is there any reason why a potential sequel should have any effect on the progress of P6014. They are totally separate things that have no relation whatsoever apart from some common base material.
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CelticMinstrel
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...where in my post did I say anything to imply that? In fact, I said something to imply the exact opposite. That "common base material" I mentioned is in fact Star Control 2. That doesn't mean there is any relation whatsoever between P6014 and a hypothetical "true sequel" from Fred and Paul. P6014 can take it in whatever way they want, and Fred and Paul can take theirs in whatever way they want, and there's no reason to expect or even want any kind of coordination or communication between the two.
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CelticMinstrel
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I would be very surprised if both parties came up with something that similar. Fred and Paul may even have notes of stuff that has never been mentioned to the public.
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Steve-O
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1. It's my understanding that Fred and Paul are not directly involved in the game Stardock is making. They have been contacted by Stardock and have given their blessings, etc, but they aren't actively writing the game's story themselves.
2. Stardock has already made it pretty clear that the game they are making is a prequel, close to or during Earth's First Contact with the Chenjesu. So any plot details from the new game would be overlapping SC1, if anything.
3. P6014, as awesome as it is, is not an official Star Control product, nor was it ever intended to be. Neither Stardock nor Fred and Paul are under any obligation to adhere to the content of a fan project.
4. Even if they wanted to use elements of P6014, that would require them to enter into legal negotiations with the people working on P6014 for creativity rights on anything that can't be traced directly back to Paul and Fred. (Even the stuff than can be traced back could still be touch and go due to extrapolation.) It would be far cheaper, easier and wiser to just make up their own story. For anyone in the fanbase to expect P6014 to be integrated into the official SC products is the height of arrogance, IMHO.
Showing respect to the fanbase is one thing. Stardock has already done that in spades. They've told us their plans, they've said they won't harass UQM. They've even set up links to UQM on their official page. That's already way more than I would have expected them to do.
Like all fanbase projects, P6014 is a labour of love. You do it because you want to be part of it, not because you expect to get anything back from it. "Getting anything back" includes recognition from the official license holders, FYI.
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« Last Edit: August 31, 2013, 07:30:17 pm by Steve-O »
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Death 999
Global Moderator
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We did. You did. Yes we can. No.
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100% sure? Based on the notion that it was already free?
Well, sure, if stardock wanted to release their game open source, I doubt many would object to that sort of reuse. I'd bet against it.
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Kwayne
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I wouldn't refuse some extra cash for my contribution. If my work is used in a commercial product and people make money off of it, I want my share. I, too, have taxes to pay.
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« Last Edit: September 05, 2013, 04:23:45 pm by Kwayne »
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FakeMccoy
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Well I didn't ask anyone to rely on anything, Stardock could have asked people themselves if they weren't afraid of wasting time and that they would run into legal issues, but they will find that if they say "we'd like to use p6014 stuff for UQM prequel but we are on a strict budget" I guarantee there will be many people who will be fine with it, especially considering most contributions are smaller. I have 200+ custom made planet textures and I'd be fine with giving it do them, the portfolio boost would be worth more than a couple thousand bucks anyway. And it's somewhat pointless to make a game that's "another reality" because if you assume there's one alternate reality then you have to assume there's infinite number of possible alternate realities because there's nothing stopping the probability of other realities from existing, so how come you aren't making games for all of those realities too? Why pick that one specific reality? And why not make many many others if the intent is the be an alternate reality game? Why would so many parts be based off of SC2 if the intent was to be a different reality? This is probably why they are making a prequel rather than a sequel, so they have more time to define what the sequel is and build off of a more complete story-line.
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« Last Edit: September 05, 2013, 10:51:30 pm by FakeMccoy »
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Rapajez
Frungy champion
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Posts: 69
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What do you see when you read these forum posts? I don't think it's the same thing the rest of us are seeing.
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