Jugger
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Re: Fan Art!
« Reply #15 on: October 12, 2014, 01:53:44 am » |
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@Kwayne: Good work!
Maybe you could help @dczanik a little to get rid of the present ugly orange peel skin of the trade master in UQM HD Beta?
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Kwayne
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Re: Fan Art!
« Reply #16 on: October 12, 2014, 09:28:00 am » |
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@Jugger: making my own version and releasing it as a mod might be even better. Talking from experience, I'd rather not work with dczanik when the work involves his artistic vision.
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Toka
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Re: Fan Art!
« Reply #17 on: December 04, 2014, 09:54:14 pm » |
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awesome stuff! got more?
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Kwayne
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Working on my own game so I have very little time for graphics, but I was thinking a lot about making more of these comm screen demake mockups, maybe animating them later -- even if only recreationally -- while I'm trying to strongarm a midi editor to chirp me some listenable tunes.
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Death 999
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We did. You did. Yes we can. No.
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Heh. I wish...
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Kwayne
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Kwayne
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Kwayne
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Tiberian
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I give you thumbs up for these, Kwayne.
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Kwayne
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Thanks! There's more coming. I was preoccupied with a certain game project, but now I've done doing that and my day job is also gone, so I have all the time
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Kwayne
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Death 999
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Now I am hearing the Arilou conversation music in Commodore 64-quality sound. Perfect!
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Kwayne
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Re: Fan Art!
« Reply #29 on: September 18, 2016, 02:41:40 pm » |
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The Arilou soundtrack is probably the most compatible with SID sound. I'm not great with music software but I remember a time when I was experimenting with creating SID-like versions of SC2 themes. Right now I'm looking for MID versions so I can apply SID samples on midi notes with OpenMPT.
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