The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 10, 2024, 07:15:59 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Fan Art!
« previous next »
Pages: 1 ... 3 4 [5] Print
Author Topic: Fan Art!  (Read 26084 times)
Crowley
Frungy champion
**
Offline Offline

Posts: 73



View Profile
Re: Fan Art!
« Reply #60 on: April 02, 2019, 12:35:32 am »

This is years old, but probably my all-time favourite piece of Star Control fan art:



Source: https://www.deviantart.com/47ness/art/ORZ-106955670
Logged
Krulle
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1115


*Hurghi*! Krulle is *spitting* again!


View Profile
Re: Fan Art!
« Reply #61 on: April 02, 2019, 10:55:02 am »

wow. That realy puts me in an eerie mood.
Well done to teh artist!
Logged
Kwayne
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 189



View Profile
Re: Fan Art!
« Reply #62 on: May 01, 2019, 01:52:17 pm »

Logged

Check dA for some of my non-art ... http://kwayne64.deviantart.com/
Krulle
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1115


*Hurghi*! Krulle is *spitting* again!


View Profile
Re: Fan Art!
« Reply #63 on: May 02, 2019, 08:56:13 am »

Nice!
(Where's my game-boy, and where can I get a version of this for it?)
Logged
Kwayne
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 189



View Profile
Re: Fan Art!
« Reply #64 on: June 26, 2019, 03:56:34 pm »

PRAISE JEFF!

Logged

Check dA for some of my non-art ... http://kwayne64.deviantart.com/
Krulle
Enlightened
*****
Offline Offline

Gender: Male
Posts: 1115


*Hurghi*! Krulle is *spitting* again!


View Profile
Re: Fan Art!
« Reply #65 on: June 26, 2019, 07:39:52 pm »

Not enough pixelation...
Nice!
Logged
Kwayne
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 189



View Profile
Re: Fan Art!
« Reply #66 on: June 26, 2019, 08:46:19 pm »

Technically I think it's plausible but I admit it still looks a bit advanced for a supposedly 1992 game.
Logged

Check dA for some of my non-art ... http://kwayne64.deviantart.com/
PRH
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 209



View Profile
Re: Fan Art!
« Reply #67 on: June 26, 2019, 10:48:54 pm »

Technically I think it's plausible but I admit it still looks a bit advanced for a supposedly 1992 game.

That depends on how you define "advanced". The resolution of the Mowling's picture appears about right, although it's hard to tell. In terms of artistic quality, I think that George Barr's SC2 art is absolutely gorgeous, even when rendered in SC2's original low resolution (although, now that I've seen the original artwork, the artifacts of that artwork being translated into 320x200 become very obvious - the VUX's communication device became a complete mess in-game, for example). But then again, SC2 was cutting-edge for its day.

Of course, I have no idea what limitations SC2 had on its graphics other than the resolution and the color palette. For example, I don't know if there were any limitations on the animation, how many frames there could be, and so on. So I don't know if it was possible to show those Mowlings in the background bowing up and down constantly as they did in SCO. Although SC2 comm screens generally have a lot of movement going on - the Spathi has both claws constantly clacking, that weird liquid in the eye is constantly sloshing, and the eye blinks from time to time...

By the way, what is that third ship in the Vindicator's fleet supposed to be? A Mu'Kay Grasper?
« Last Edit: June 27, 2019, 02:31:36 am by PRH » Logged
JHGuitarFreak
Enlightened
*****
Offline Offline

Posts: 1374



View Profile WWW
Re: Fan Art!
« Reply #68 on: June 27, 2019, 02:02:24 am »

For example, I don't know if there were any limitations on the animation, how many frames there could be, and so on. So I don't know if it was possible to show those Mowlings in the background bowing up and down constantly as they did in SCO. Although SC2 comm screens generally have a lot of movement going on - the Spathi has both claws constantly clacking, that weird liquid in the eye is constantly sloshing, and the eye blinks from time to time...

Technically as many frames as you need, they just need to be coded into the race's comm file.
The Arilou come out on top with 162 frames of animation and the Pkunk have the lowest at 15.

The only limitation would be the tedium of coding and creating those frames.
Logged

The artist once again known as Kohr-Ah Death 213.

Get your MegaMod HERE
Kwayne
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 189



View Profile
Re: Fan Art!
« Reply #69 on: March 20, 2020, 08:10:01 am »

I kinda feel that whatever effort I make in going for authenticity with these low-res mockups, the colors are still off somehow.
Logged

Check dA for some of my non-art ... http://kwayne64.deviantart.com/
monkie
Zebranky food
*
Offline Offline

Gender: Female
Posts: 6



View Profile WWW
Re: Fan Art!
« Reply #70 on: April 23, 2020, 11:09:36 am »

Just dropping off a few other SC "race portraits" I made:











THIS
this is what I like the most among others.
Logged

~ we accept the love we think we deserve ~
Pages: 1 ... 3 4 [5] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!