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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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Author Topic: What scripting language does sc2 use?  (Read 2342 times)
John Le Sway
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I like SC2. Alot. :)


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What scripting language does sc2 use?
« on: October 22, 2013, 04:11:08 am »

I have no life so I feel like I need to be productive, and I feel like making a sequel to the only good video game on earth.
If anyone could tell me I'd be very satisfied.
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onpon4
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Re: What scripting language does sc2 use?
« Reply #1 on: October 22, 2013, 07:08:43 am »

It doesn't. The code is all in C and it doesn't have scripting support.
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John Le Sway
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I like SC2. Alot. :)


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Re: What scripting language does sc2 use?
« Reply #2 on: October 26, 2013, 05:59:28 am »

Oh. Sad
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Elestan
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Re: What scripting language does sc2 use?
« Reply #3 on: October 27, 2013, 07:05:22 pm »

Oh. Sad

Remember, the game was made in the early '90s.  Scripting languages weren't being used in video games at that time.
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Re: What scripting language does sc2 use?
« Reply #4 on: October 27, 2013, 07:28:51 pm »

If you want to try a space game with scripting support, I'd suggest Naev.[1] That game uses Lua as a scripting language. Granted, it's rather different from UQM.

[1] http://naev.org
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meep-eep
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Re: What scripting language does sc2 use?
« Reply #5 on: October 28, 2013, 06:27:30 pm »

Actually, there's a Git branch for UQM which adds Lua support. This will be integrated into the master branch in the near future.

Oh, did I mention, we switched to Git?
« Last Edit: October 28, 2013, 06:35:13 pm by meep-eep » Logged

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Death 999
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Re: What scripting language does sc2 use?
« Reply #6 on: November 05, 2013, 08:52:47 pm »

No, you didn't, and I was about to ask when you would...
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meep-eep
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Re: What scripting language does sc2 use?
« Reply #7 on: November 06, 2013, 09:04:31 am »

A few weeks ago, as a matter of fact.
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