The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 10, 2024, 09:45:22 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Where are the graphics files located?
« previous next »
Pages: [1] Print
Author Topic: Where are the graphics files located?  (Read 1455 times)
ExitApparatus
Zebranky food
*
Offline Offline

Gender: Male
Posts: 3



View Profile
Where are the graphics files located?
« on: November 18, 2013, 04:07:35 am »

I downloaded what I believe to be the source files for UQM 0.7.0,  and was curious as to where the physical art is stored in these folders, if anywhere. Art for things like ships, comm screens, etc. I've looked and can only seem to find text files. Am I missing something? Thanks in advance.
Logged
onpon4
Enlightened
*****
Offline Offline

Gender: Male
Posts: 709


Sharing is good.


View Profile WWW
Re: Where are the graphics files located?
« Reply #1 on: November 18, 2013, 06:19:02 am »

It's in uqm-0.7.0-content.uqm, which is actually a Zip archive.
Logged

ExitApparatus
Zebranky food
*
Offline Offline

Gender: Male
Posts: 3



View Profile
Re: Where are the graphics files located?
« Reply #2 on: November 18, 2013, 05:17:14 pm »

I see. So the content and code are in two separate downloads.
Logged
oldlaptop
*Smell* controller
****
Offline Offline

Posts: 337



View Profile
Re: Where are the graphics files located?
« Reply #3 on: November 18, 2013, 09:40:16 pm »

Note that some graphics (planet textures at least) are actually procedurally generated, so you won't find them in the content package.
Logged

Play Supermelee online in #uqm-arena!
Netmelee Improvement Mod
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!