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Topic: CTD on saving in UQM HD Beta (Read 8828 times)
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Jugger
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Hello,
first of all I have to thank the developers very much for this great work! I played SC2 when it was released in 1992 for the PC, later the remake UQM 0.6 and 0.7, now this awesome HD mod since the Alpha version and also the Project 6014.
But with the beta of the UQM HD mod I sadly have to report a new issue. And yes, I've read the technical FAQ and searched quite a while in this forum and the web, if it was already reported elsewhere. I won't report it at the Bugzilla database yet, because I'm not sure, if it really is a bug within the program itself or an issue in combination with my german Windows version.
So here we go: Crash to desktop when saving the game in late stages of the storyline, regardless if the cheatMode is activated or not. First of all I thought, it would have something to do with the in-game date, but I could figure out, that it is not. Playing the game starting from an earlier save and then moving beyond the assumed date (02-17-2159), just wasting time by travelling around without executing any actions from the plot, the crash won't occur. So it must have something to do with a certain action or event within the plot, I think. Which one it might be is rather time-consuming to find out, because the game has to be saved before any even smallest action until the crash happens.
The debugger reports a "heap corruption" and that the heap buffer is too small. When clicking on "retry", Windows reports an APPCRASH in the library MSVCR100D.dll. See also the pictures: Crash to desktop Debug error Debug console Windows error: Problemsignatur: Problemereignisname: APPCRASH Anwendungsname: uqmdebug.exe Anwendungsversion: 0.7.0.0 Anwendungszeitstempel: 523f9271 Fehlermodulname: MSVCR100D.dll Fehlermodulversion: 10.0.30319.1 Fehlermodulzeitstempel: 4ba1dbd4 Ausnahmecode: 80000003 Ausnahmeoffset: 00116ccb Betriebsystemversion: 6.1.7601.2.1.0.256.48 Gebietsschema-ID: 1031 Zusatzinformation 1: 0a9e Zusatzinformation 2: 0a9e372d3b4ad19135b953a78882e789 Zusatzinformation 3: 0a9e Zusatzinformation 4: 0a9e372d3b4ad19135b953a78882e789 Possibly those save games will help a little: starcon2.37 - still ok when saving starcon2.42 - crash when saving
Maybe, the developers can determine that issue faster than I can do, otherwise I would have to play the game in that annoying step by step manner, until it will crash when saving.
This issue doesn't apply to the UQM HD Alpha, but only the beta version.
I wonder why this issue wasn't reported yet, maybe it applies only to the german version of Windows 7 64-Bit?
OS: German Windows 7 64-Bit SP1 PC: self build, AMD platform with FX-4300 CPU, Zotac GeForce GTX 650 Ti Amp!, 16 GB RAM. Installed components (.NET framework, VC++):
================================================== Eintragsname : Microsoft .NET Framework 4.5.1 Produktbezeichnung : Version : 4.5.50938 Anbieter : Microsoft Corporation Beschreibung : Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\SetupCache\v4.5.50938\ Installationsquelle : Anbieter-Webseite : http://go.microsoft.com/fwlink/?LinkId=286133 Installationsdatum : 31.12.2013 04:31:36 Deinstallationsbefehl: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\SetupCache\v4.5.50938\\Setup.exe /repair /x86 /x64 Installationsänderungsbefehl: Stille Deinstallation: Nein Registrierungsschlüssel: {92FB6C44-E685-45AD-9B20-CADF4CABA132} - 1033 Installer : Unbekannt Hauptschlüssel : HKEY_LOCAL_MACHINE (x64) Systemkomponente : Nein ==================================================
================================================== Eintragsname : Microsoft .NET Framework 4.5.1 (Deutsch) Produktbezeichnung : Version : 4.5.50938 Anbieter : Microsoft Corporation Beschreibung : Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\SetupCache\v4.5.50938\DEU\ Installationsquelle : Anbieter-Webseite : http://go.microsoft.com/fwlink/?LinkId=286133 Installationsdatum : 15.01.2014 02:43:57 Deinstallationsbefehl: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\SetupCache\v4.5.50938\DEU\\Setup.exe /repair /x86 /x64 /lcid 1031 Installationsänderungsbefehl: Stille Deinstallation: Nein Registrierungsschlüssel: {92FB6C44-E685-45AD-9B20-CADF4CABA132} - 1031 Installer : Unbekannt Hauptschlüssel : HKEY_LOCAL_MACHINE (x64) Systemkomponente : Nein ==================================================
================================================== Eintragsname : Microsoft Visual C++ 2005 Redistributable Produktbezeichnung : Version : 8.0.61001 Anbieter : Microsoft Corporation Beschreibung : Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: Installationsquelle : C:\Windows\TEMP\IXP000.TMP\ Anbieter-Webseite : Installationsdatum : 05.04.2013 13:01:06 Deinstallationsbefehl: MsiExec.exe /X{710f4c1c-cc18-4c49-8cbf-51240c89a1a2} Installationsänderungsbefehl: MsiExec.exe /X{710f4c1c-cc18-4c49-8cbf-51240c89a1a2} Stille Deinstallation: Nein Registrierungsschlüssel: {710f4c1c-cc18-4c49-8cbf-51240c89a1a2} Installer : Windows-Installer Hauptschlüssel : HKEY_LOCAL_MACHINE Systemkomponente : Nein ==================================================
================================================== Eintragsname : Microsoft Visual C++ 2008 Redistributable - x64 9.0.21022 Produktbezeichnung : Version : 9.0.21022 Anbieter : Microsoft Corporation Beschreibung : Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: Installationsquelle : d:\1916cf48e60e73d36644\ Anbieter-Webseite : Installationsdatum : 22.01.2014 00:12:26 Deinstallationsbefehl: MsiExec.exe /X{350AA351-21FA-3270-8B7A-835434E766AD} Installationsänderungsbefehl: MsiExec.exe /X{350AA351-21FA-3270-8B7A-835434E766AD} Stille Deinstallation: Nein Registrierungsschlüssel: {350AA351-21FA-3270-8B7A-835434E766AD} Installer : Windows-Installer Hauptschlüssel : HKEY_LOCAL_MACHINE (x64) Systemkomponente : Nein ==================================================
================================================== Eintragsname : Microsoft Visual C++ 2008 Redistributable - x64 9.0.30729.17 Produktbezeichnung : Version : 9.0.30729 Anbieter : Microsoft Corporation Beschreibung : Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: Installationsquelle : d:\f9805992d7253e7b2aa8\ Anbieter-Webseite : Installationsdatum : 04.12.2013 14:14:41 Deinstallationsbefehl: MsiExec.exe /X{8220EEFE-38CD-377E-8595-13398D740ACE} Installationsänderungsbefehl: MsiExec.exe /X{8220EEFE-38CD-377E-8595-13398D740ACE} Stille Deinstallation: Nein Registrierungsschlüssel: {8220EEFE-38CD-377E-8595-13398D740ACE} Installer : Windows-Installer Hauptschlüssel : HKEY_LOCAL_MACHINE (x64) Systemkomponente : Nein ==================================================
================================================== Eintragsname : Microsoft Visual C++ 2008 Redistributable - x64 9.0.30729.6161 Produktbezeichnung : Version : 9.0.30729.6161 Anbieter : Microsoft Corporation Beschreibung : Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: Installationsquelle : d:\ae7e869cd70b057a81f56015b9db40\ Anbieter-Webseite : Installationsdatum : 11.03.2013 15:09:03 Deinstallationsbefehl: MsiExec.exe /X{5FCE6D76-F5DC-37AB-B2B8-22AB8CEDB1D4} Installationsänderungsbefehl: MsiExec.exe /X{5FCE6D76-F5DC-37AB-B2B8-22AB8CEDB1D4} Stille Deinstallation: Nein Registrierungsschlüssel: {5FCE6D76-F5DC-37AB-B2B8-22AB8CEDB1D4} Installer : Windows-Installer Hauptschlüssel : HKEY_LOCAL_MACHINE (x64) Systemkomponente : Nein ==================================================
================================================== Eintragsname : Microsoft Visual C++ 2010 x86 Redistributable - 10.0.40219 Produktbezeichnung : Version : 10.0.40219 Anbieter : Microsoft Corporation Beschreibung : Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: Installationsquelle : d:\ca3941140fae40ad569e76\ Anbieter-Webseite : http://go.microsoft.com/fwlink/?LinkId=146008 Installationsdatum : 05.04.2013 13:01:30 Deinstallationsbefehl: MsiExec.exe /X{F0C3E5D1-1ADE-321E-8167-68EF0DE699A5} Installationsänderungsbefehl: MsiExec.exe /X{F0C3E5D1-1ADE-321E-8167-68EF0DE699A5} Stille Deinstallation: Nein Registrierungsschlüssel: {F0C3E5D1-1ADE-321E-8167-68EF0DE699A5} Installer : Windows-Installer Hauptschlüssel : HKEY_LOCAL_MACHINE Systemkomponente : Nein ==================================================
================================================== Eintragsname : NVIDIA Grafiktreiber 331.82 Produktbezeichnung : NVIDIA Install Application Version : 331.82 Anbieter : NVIDIA Corporation Beschreibung : NVIDIA Install Application Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: C:\Program Files\NVIDIA Corporation\Installer2\Display.Driver.{0AC1D124-E6B3-499C-9C5D-1B6106D6A2B6} Installationsquelle : C:\Program Files\NVIDIA Corporation\Installer2\Display.Driver.{0AC1D124-E6B3-499C-9C5D-1B6106D6A2B6} Anbieter-Webseite : Installationsdatum : 31.12.2013 04:54:48 Deinstallationsbefehl: "C:\Windows\SysWOW64\RunDll32.EXE" "C:\Program Files\NVIDIA Corporation\Installer2\installer.{EAC5FC3C-D060-44AB-B473-C874D64620A4}\NVI2.DLL",UninstallPackage Display.Driver Installationsänderungsbefehl: Stille Deinstallation: Nein Registrierungsschlüssel: {B2FE1952-0186-46C3-BAEC-A80AA35AC5B8}_Display.Driver Installer : Unbekannt Hauptschlüssel : HKEY_LOCAL_MACHINE (x64) Systemkomponente : Nein ==================================================
================================================== Eintragsname : Security Update for Microsoft .NET Framework 4.5.1 (KB2898869) Produktbezeichnung : Version : 1 Anbieter : Microsoft Corporation Beschreibung : Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: Installationsquelle : Anbieter-Webseite : http://support.microsoft.com Installationsdatum : 13.02.2014 22:37:29 Deinstallationsbefehl: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\SetupCache\v4.5.50938\setup.exe /uninstallpatch {BD0F9F7E-62B2-3971-9E2E-B87B832CE89D} Installationsänderungsbefehl: Stille Deinstallation: Nein Registrierungsschlüssel: {92FB6C44-E685-45AD-9B20-CADF4CABA132}.KB2898869 Installer : Unbekannt Hauptschlüssel : HKEY_LOCAL_MACHINE Systemkomponente : Nein ==================================================
================================================== Eintragsname : Security Update for Microsoft .NET Framework 4.5.1 (KB2901126) Produktbezeichnung : Version : 1 Anbieter : Microsoft Corporation Beschreibung : Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: Installationsquelle : Anbieter-Webseite : http://support.microsoft.com Installationsdatum : 13.02.2014 22:36:02 Deinstallationsbefehl: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\SetupCache\v4.5.50938\setup.exe /uninstallpatch {513BC47F-0560-33C2-A029-C5387642233A} Installationsänderungsbefehl: Stille Deinstallation: Nein Registrierungsschlüssel: {92FB6C44-E685-45AD-9B20-CADF4CABA132}.KB2901126 Installer : Unbekannt Hauptschlüssel : HKEY_LOCAL_MACHINE Systemkomponente : Nein ==================================================
================================================== Eintragsname : Ur-Quan Masters High Definition Beta 1 Produktbezeichnung : The Ur-Quan Masters Version : 0.7.0 + HD Mod Anbieter : sc2.sourceforge.net Beschreibung : The Ur-Quan Masters main executable Obsolet : Nein Deinstallierbar : Ja Installationsverzeichnis: E:\The Ur-Quan Masters HD Beta 1 Installationsquelle : Anbieter-Webseite : Installationsdatum : 09.03.2014 11:16:14 Deinstallationsbefehl: E:\The Ur-Quan Masters HD Beta 1\Uninstal.exe Installationsänderungsbefehl: Stille Deinstallation: Nein Registrierungsschlüssel: Ur-Quan Masters High Definition Beta 1 Installer : Unbekannt Hauptschlüssel : HKEY_LOCAL_MACHINE Systemkomponente : Nein ==================================================
PS: Hopefully my english will be clear enough to understand, I haven't had a lot of practice with it the last time. If something's unclear, don't hesitate to ask.
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Jugger
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More than 3 months later now and no answer!
But I might have found the issue. It occurred the first time after I contacted the Ilwrath with the Burvix Caster to let them attack the Thraddash and collected some minerals at Alpha Tauri. When saving the game afterwards it crashes. If no minerals are collected there, it may be possible to collect them in other star systems or not. But you may be sure that the issue will occur somewhen later.
Another issue is that the cheat mode doesn't work, the game ends when the Sa-Matra is destroyed, there is no open end as promised.
Since there seems to be no support here and even no response, the Beta will be deleted from my PC, it's too buggy.
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Defender
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where is everyone...?
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Jugger
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Hi superbutcherx!
Thanks very much for reply and "Happy days and jubilation!", as Fwiffo would say.
Yes, I supposed so that it could have been a limitation around 10 or 11 KB. And due to the fact, that I don't like to rush through the game, all the exploring and gathering increased the file size beyond this limitation. Glad you've found the cause and I think 30 KB will be enough and to spare for the savegames.
I'm looking forward for the next release.
...the cheat mode just prevents the Kohr-Ah death march. Ah ok, that should give me also enough time to explore all star systems making screenshots of them and all their planets and moons. It'll be only a bit more "dangerous" within the Ur-Quan space then. What I want to design with those screenshots is a huge star map based on HTML for the use with a browser, where you can open a popup by pointing on a star, thus showing the picture of the whole system, where you can click on the planets and moons to show up the associated screenshots with all the orbiter infos. But I think, regrettably all this work will last rather long until it's finished. At least one year, maybe much more. I've already made almost 1,600 screenshots, and that's not even the half of the whole galaxy.
Preview of some unedited pictures; borders and navigation bars etc. still have to be removed.
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superbutcherx
*Many bubbles*
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...the cheat mode just prevents the Kohr-Ah death march. Ah ok, that should give me also enough time to explore all star systems making screenshots of them and all their planets and moons. It'll be only a bit more "dangerous" within the Ur-Quan space then. What I want to design with those screenshots is a huge star map based on HTML for the use with a browser, where you can open a popup by pointing on a star, thus showing the picture of the whole system, where you can click on the planets and moons to show up the associated screenshots with all the orbiter infos. But I think, regrettably all this work will last rather long until it's finished. At least one year, maybe much more. I've already made almost 1,600 screenshots, and that's not even the half of the whole galaxy. Preview of some unedited pictures; borders and navigation bars etc. still have to be removed. That is a commendable effort! A huge one too... BTW are you able / have you tried to compile the game from source code? You see, if you can, compiling it in debug mode enables cheat keys, most notably F9, which you can use to jump around the galaxy in the starmap without having to travel. Also, you could increase your ship's speed beyond its normal limits in the solar system view by editing some magic numbers in the source
But then again, setting up the compilation environment and getting the darn thing to compile at all is quite a complex task. It might wind up taking longer than it would benefit
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