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Topic: help!!!: speech does not function (Read 4894 times)
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Curley_Sue
Zebranky food
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Posts: 7
I love YaBB 1G - SP1!
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I have downloaded the last version (for the first time) on Feb 25th. I can't seem to get the speech to work. I've tried downloading again the "voice" by the installer, as well as tuning the sound and music to 80 while the speech to 100 and still don't get anything (music and sound effects are working fine), I would appreciate an your kind answer. Thanking you very much for reviving this game (I was looking for it for ages!!!)
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PhracturedBlue
Frungy champion
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Posts: 88
Me developer. Here me roar!
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Do you see the subtitles? Can you post the messages you see in the text-output when going into dialog mode? What platform are you running on (Mac/Windows/Linux)?
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Curley_Sue
Zebranky food
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Posts: 7
I love YaBB 1G - SP1!
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thank u 4 taking the time to help me. I can play the game, I can see the subtitles, answer, fight and so on. only the speech does not appear to b working. I am using Windows XP on a leptop
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PhracturedBlue
Frungy champion
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Posts: 88
Me developer. Here me roar!
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In the background box (the text box) you should see messages about trying to read the .ogg files (these are the voice files). Could you tell us what messages you see there?
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Curley_Sue
Zebranky food
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Posts: 7
I love YaBB 1G - SP1!
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Switching to stream comm/comandr/coman003.ogg at pos 0 StreamDecoderTaskFunc<>: buffer underrun when playing comm/comandr/coman003.ogg, source 6
StreamDecoderTaskFunc<>: finished playing comm/comandr/coman003.ogg, source 6
SpliceTrack<>: loading comm/comandr/coma006.ogg Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0 StreamDecoderTaskFunc<>: finished playing comm/comandr/coman006.ogg, source 6 SoundDecoder_Decode<>: looping comm/comandr/comandr.mod SoundDecoder_Decode<>: looping comm/comandr/comandr.mod
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Curley_Sue
Zebranky food
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Posts: 7
I love YaBB 1G - SP1!
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Dear moderators, I would love if u could let me know whether u have found a way to resolve this problem... Thanking u in advance!
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PhracturedBlue
Frungy champion
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Posts: 88
Me developer. Here me roar!
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This is very interesting. SpliceTrack<>: loading comm/comandr/coma006.ogg Switching to stream comm/comandr.coma006.ogg at pos 0 Switching to stream comm/comandr.coma006.ogg at pos 0
I see 2 problems here: 1) comm/comandr.coma006.ogg should be comm/comandr/coma006.ogg
2) the second line (pos 0) should be something like pos 32169
For instance, here is a sample of the comandr speaking on my system:
SpliceTrack(): loading comm/starbas/starb128.ogg SoundDecoder_Decode(): eof for comm/starbas/starb126.ogg Switching to stream comm/starbas/starb129.ogg at pos 0 SoundDecoder_Decode(): eof for comm/starbas/starb129.ogg Switching to stream comm/starbas/starb129.ogg at pos 32347
What this means is that UQM did not find the .ogg files it needs to play the game.
So, 1st off: can you go to the content directory (probably C:\Program Files\The Ur-Quan Masters\content), then go into comm\comandr\ and see if coma006.ogg is in there? If not, then something went wrong during installation. If it is there, then I'll have to do some more digging.
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Curley_Sue
Zebranky food
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Posts: 7
I love YaBB 1G - SP1!
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besides the ogg.dll I have no ogg files (I looked in the sub dir you suggested) I am trying at the moment to download again the whole pack - hopefully it was a problem in the installation... I'll let you know, thanx!
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Curley_Sue
Zebranky food
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Posts: 7
I love YaBB 1G - SP1!
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It was an installation problem after all. it works perfectly fine now, thanx for the help!!!
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ASCI_Blue
Zebranky food
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Posts: 26
Penguin army Commander
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Any tuxers have this prob? I did a selfie compile, have a /comm/location of ogg dir and also get no voices.
_GetMusicData(): loading lbm/starbase.mod decoder: MikMod, rate 44100 format 170202 'comandr.con' -- 223 bytes 'lbm/player.fon' -- 1 bytes 'comm/comandr/comandr.ani' -- 2731 bytes 'comm/comandr/comandr.fon' -- 1 bytes 'comm/comandr/comandr.ct' -- 292 bytes 'comm/comandr/comandr.mod' -- 67076 bytes _GetMusicData(): loading comm/comandr/comandr.mod decoder: MikMod, rate 44100 format 170202 'comm/starbas/starbas.txt' -- 61508 bytes Found timestamp file: comm/starbas/starbas.ts SpliceTrack(): loading comm/starbas/starb011.ogg StreamDecoderTaskFunc(): finished playing comm/starbas/starb011.ogg, source 6
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ASCI_Blue
Zebranky food
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Posts: 26
Penguin army Commander
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Found timestamp file: comm/starbas/starbas.ts SpliceTrack(): loading comm/starbas/starb014.ogg StreamDecoderTaskFunc(): finished playing comm/starbas/starb014.ogg, source 6 SpliceTrack(): loading comm/starbas/starb038.ogg StreamDecoderTaskFunc(): finished playing comm/starbas/starb038.ogg, source 6 SpliceTrack(): loading comm/starbas/starb020.ogg StreamDecoderTaskFunc(): finished playing comm/starbas/starb020.ogg, source 6 'lbm/starbase.ani' -- 971 bytes 'lbm/starbase.mod' -- 55024 bytes
How's that? I take it that the voice and 3do music after being unzipped should be in the content directory?
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ASCI_Blue
Zebranky food
Offline
Posts: 26
Penguin army Commander
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It's a permissions issue.
All right, now I'm freaked out. I'm trading with the Melnorme at Alpha Centauri at 0106 PST and speech worked.
SpliceMultiTrack(): loading... track: comm/melnorm/melno196.ogg, decoder: Ogg Vorbis, rate 11025 format 170102 track: comm/melnorm/melno176.ogg, decoder: Ogg Vorbis, rate 11025 format 170102 SpliceTrack(): loading comm/melnorm/melno203.ogg SpliceMultiTrack(): loading... track: comm/melnorm/melno172.ogg, decoder: Ogg Vorbis, rate 11025 format 170102 track: comm/melnorm/melno201.ogg, decoder: Ogg Vorbis, rate 11025 format 170102 track: comm/melnorm/melno181.ogg, decoder: Ogg Vorbis, rate 11025 format 170102 SpliceTrack(): loading comm/melnorm/melno204.ogg SoundDecoder_Decode(): eof for comm/melnorm/melno074.ogg Switching to stream comm/melnorm/melno196.ogg at pos 0 Switching to stream comm/melnorm/melno176.ogg at pos 0 Switching to stream comm/melnorm/melno203.ogg at pos 0 SoundDecoder_Decode(): eof for comm/melnorm/melno203.ogg Switching to stream comm/melnorm/melno172.ogg at pos 0 Switching to stream comm/melnorm/melno201.ogg at pos 0 Switching to stream comm/melnorm/melno181.ogg at pos 0 Switching to stream comm/melnorm/melno204.ogg at pos 0 SoundDecoder_Decode(): eof for comm/melnorm/melno204.ogg StreamDecoderTaskFunc(): finished playing comm/melnorm/melno204.ogg, source 6
And then it stopped again.
SoundDecoder_Decode(): eof for comm/melnorm/melno203.ogg Switching to stream comm/melnorm/melno172.ogg at pos 0 Switching to stream comm/melnorm/melno201.ogg at pos 0 Switching to stream comm/melnorm/melno181.ogg at pos 0 Switching to stream comm/melnorm/melno204.ogg at pos 0 SoundDecoder_Decode(): eof for comm/melnorm/melno204.ogg StreamDecoderTaskFunc(): finished playing comm/melnorm/melno204.ogg, source 6 SpliceTrack(): loading comm/melnorm/melno078.ogg StreamDecoderTaskFunc(): finished playing comm/melnorm/melno078.ogg, source 6
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« Last Edit: March 09, 2003, 01:08:39 pm by ASCI_Blue »
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