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Topic: Buy more time? (Read 12601 times)
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JHGuitarFreak
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This modification would have the same effect as the mods: The Time Dilation Mod The De-Cleansing Mod Together? exact effect that that would have modified? I will investigate to see what can be done;
I appreciate your interest in trying to recompile the android version, I wish you luck * O *
Edit: Nothing, I find the variables, would be good to add those MODs in addons folder, such as translations xD
In the computer version is compiled with MODs? "The Time Dilation Mod and The De-Cleansing Mod" together? (HD version), maybe you can play on the tablet from the computer, if I can, would be my only option, but is not the same U_U
Keeping the Time Dilation Mod on continuously would be quite disadvantageous. Game events would take forever to queue.
If I had the coding knowledge before I started modding(or if I even had it now) I would have made the Time Mod a toggleable feature, either in the settings or as an in-game hotkey. Otherwise waiting a minute in Hyperspace for every in-game day would get pretty damn monotonous. It is only for those that are about to face certain death by the tendrils of the Kohr-Ah's Death March.
That is why I recommend the Death March Mod, since it pushes the end-game far beyond any need for extended time. As long as it is before their conquest.
would be good to add those MODs in addons folder, such as translations xD Far beyond my coding experience and knowledge unfortunately. That would require rewriting a ton of code to externalize just those parts of the code. And again, would only work with the modified application and not the originals.
I believe the main programmers were working on such an idea at one point. Can't remember what came of it. I know somebody back during ver. 0.5.0 externalized the ship entries so you could modify the ships easily but nothing about certain variables like the clock speed.
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The artist once again known as Kohr-Ah Death 213. Get your MegaMod HERE
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davoker
Zebranky food

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Posts: 14
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Thanks for the clarification;
The fact that this game is the best, but time will crucify brutal way xD One way to solve the "weather events" is that these events are triggered when "this close" to them, that way you do not depend on time, another idea xD
Well, until we got here, thanks or the patience, if there is anything new to the android version, I'll be careful of the forum hehe
regards
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Krulle
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*Hurghi*! Krulle is *spitting* again!
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? Dang. I am pretty sure I remember s.th. in that regard, and that it buys 2 months or so....
But then, the Torch is very inefficient against the Marauder.....
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dczanik
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I'd also like to add UQM-HD allows you to remove the time issue. It's under the options menu. It also plays both the old graphics and the new graphics too.
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Grand Master Planet Eater
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Posts: 85
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There should be an update to UQM that makes the Thraddash attacking the Kohr-Ah slow them down slightly.
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Julie.chan
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Sharing is good.
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Why? There's no mention of the Thraddash having any victories. It's even implied that they didn't. That's the whole joke: they're so weak, they just suffered massive casualties and accomplished nothing.
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Grand Master Planet Eater
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Yes but at the very least they could make the Kohr-Ah waste time killing them. Besides, the Torch is a very dangerous ship in the right hands
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Kwayne
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Does a brick wall waste time with eggs when they are are thrown at it? Seriously, not every nuance of narrative needs a confirmation in game mechanics.
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« Last Edit: October 20, 2014, 08:42:31 am by Kwayne »
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danzibr
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Posts: 109
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I find it weird that the Thraddash and Ilwrath off each other regardless of whether or not the Thraddash attack the Kohr-Ah.
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