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Author Topic: Excruciators, fun for the whole family  (Read 12269 times)
Culture20
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Excruciators, fun for the whole family
« on: March 01, 2003, 12:46:18 am »

It can be assumed that the Ur-Quan still possess Excruciator technology.  Would they use them on their battle tralls (at least on the fighter pilots)?
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Re: Excruciators, fun for the whole family
« Reply #1 on: March 01, 2003, 01:05:29 am »

why would they?

the reason for the Excruciators was to release them from the dynarri. all it does is stimulate the pain centers.

and in SC3 the ur-quan said it would kill a human.
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Re: Excruciators, fun for the whole family
« Reply #2 on: March 01, 2003, 02:21:40 am »

Yeah, but they said THEY'D kill a human (you). They were wrong that time too.
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Re: Excruciators, fun for the whole family
« Reply #3 on: March 01, 2003, 03:09:54 am »

It doesn't seem to me like being in extreme pain is a good thing for a fighter pilot that requires skill and concentration.

Anyway, the excruciators probably weren't real complicated devices... it's like they say in SC3, jabbing themselves with a sharp object got the job done too.
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Re: Excruciators, fun for the whole family
« Reply #4 on: March 01, 2003, 03:36:30 am »

You mean SC2.. right?

aside from the fact there is no SC3 (Tongue) the Kzer-Za say they cut themselves.. or was it the Melnorme?


oh well!
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Re: Excruciators, fun for the whole family
« Reply #5 on: March 01, 2003, 04:07:26 am »

Well, I only remember them describing the excruciators in SC3, but I could be wrong.
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Re: Excruciators, fun for the whole family
« Reply #6 on: March 01, 2003, 09:37:40 am »

Did they ever describe what the excruciators actually did besides cause intense pain.  It seems to me that it would be more practical that the device give electric shocks or something.  That way no permanent damage would be done (except psychological).  Also you wouldn't have to move the thing after it tore through to the bone like if it were a stabbing device.
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Re: Excruciators, fun for the whole family
« Reply #7 on: March 01, 2003, 11:10:53 am »

If it helps, Mr. Kohr-Ah mentions in SC2 after "the words"...


For thousands of years, we were unthinking slaves to the Dnyarri.  Like the five other surviving races of the old Milieu, we had no choice.  The Dnyarri's compulsion was too strong to resist.  But the Dnyarri were not satisfied with their slave races.  The Yuli and the Drall were inferior, they decided
so they instructed us to incinerate their worlds, and we did.
The Dnyarri had a special liking for us Ur-Quan so they began to tinker with our genes... to improve us, their favored slaves.
Their efforts split the Ur-Quan into two sub-races.  The Green Ur-Quan, effete scientists and bureaucrats  and the Black Ur-Quan, their Effectuators, the builders, the fighters, the doers.
The Kohr-Ah are the Black Ur-Quan. The Kzer-Za are the Green.  I grow tired of talking, alien, and your time grows short.  I will continue for but a moment longer.
When we discovered that intense pain could block the Dnyarri's mental powers we were able to destroy them, but it took years.  Can you imagine, alien, what it must have been like to wear an excruciator?  To live in endless screaming pain for months on end? No you cannot.


The Melnorme also mentions this in SC2 as part of "ancient history" that you can buy from him:


As they gained longer and longer periods of control, the Ur-Quan developed new tools and weapons to destroy their evil masters. The most gruesome of these devices was the Excruciator a mechanism which was inserted directly into the brain, and generated a constant stream of agony.
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Re: Excruciators, fun for the whole family
« Reply #8 on: March 01, 2003, 01:12:56 pm »

There was also some mention somewhere about them being inserted directly into the brain. Neat.

I need one of those for my little brother. Agonizer booths are for pussies.
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Re: Excruciators, fun for the whole family
« Reply #9 on: March 01, 2003, 06:11:35 pm »

Maybe not useful for them while flying, but as an effective threat : Go do your best, and the one of you that performs the poorest gets an hour in the excruciator. As has been stated above, the most advanced ones just sent a constant stream of agony into the brain, probably by stimulating the pain centers. So the slaves wouldn't take any physical damage, but they would fear it nonetheless
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Re: Excruciators, fun for the whole family
« Reply #10 on: March 02, 2003, 03:59:41 am »

I should buy me one of those and when performing scientific research on hunams I could punish the failures, bwaaahaaaaahaaaaaaaa!

Uh - never mind, I never said that  Cool

(Just reminded me of that scene in Ghostbusters...)
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Re: Excruciators, fun for the whole family
« Reply #11 on: March 02, 2003, 06:21:48 am »

"The effect?  I'll tell you what the effect is!  It's pissing me off!"
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Re: Excruciators, fun for the whole family
« Reply #12 on: March 02, 2003, 07:35:04 pm »

I do wonder how the whole Dnyarri-compulsion slave-link works.

Obviously the Dnyarri aren't attaching themselves to the victim's brain. So they control it from afar... Now, what's this "link" between them? how is it established? why can't the Dnyarri just compulse the victim to kill itself, or disconnect easily whenever they wanted? or maybe they can? hmm!

BTW, the Texan Dnyarri from SC2 is said to eat the Umgah! eewww!!!!
because Talking Pet mad... REAL mad! How mad, you ask?
Blowing up planets and eating juveniles mad! That how mad.
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Re: Excruciators, fun for the whole family
« Reply #13 on: March 03, 2003, 08:11:07 am »

Fried Umgah-juves fried in olive-oil served as a side-dish are great!
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Re: Excruciators, fun for the whole family
« Reply #14 on: March 03, 2003, 08:30:14 pm »

Just wanted to state that I think Sudo_Nyym's commetnwas the best in a loong while. I almost fell off my chair laughing! I can just imagine the test person, ready to berserk when the scientist ask about the effect  Grin

GM: Where in GB did they preform experiments on hunams and use anything remote to excruciators? i must have missed that
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