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Author Topic: Voice Over  (Read 5648 times)
palvar
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Voice Over
« on: March 04, 2003, 09:03:09 pm »

No offense to the people who worked on the voice overs, but PLEASE tell me how to turn them off.
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Re: Voice Over
« Reply #1 on: March 04, 2003, 09:41:56 pm »

Using the "-T 0" command line option (set voice volume to 0) turns off the voices. Add this to your shortcut/link/batch file/script/whatever you're starting UQM with after the name of the UQM executable. Alternatively, use the launcher program mentioned in an earlier thread.
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Re: Voice Over
« Reply #2 on: March 05, 2003, 06:37:21 am »

Yeah, is it me, or do all the voiceovers sound like they were done by someone who has just had a labotomy ?

They sound like they were read by someone who intended them to be heard by a 4 year old kid.
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Re: Voice Over
« Reply #3 on: March 05, 2003, 07:02:17 am »

I thought the same thing, but not about all of them. The Thraddash, for instance, sound great! I am using the -T 0 option along with fullscreen, though.
« Last Edit: March 05, 2003, 07:02:59 am by Shiver » Logged
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Re: Voice Over
« Reply #4 on: March 05, 2003, 12:24:27 pm »

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Yeah, is it me, or do all the voiceovers sound like they were done by someone who has just had a labotomy ?

Opinions on this subject seem to vary a lot. Personally, I think some of the voices are great (Thraddash, both Ur-Quan, Ilwrath, Hayes, Druuge) while some are downright annoying (but probably supposed to be that way) (Pkunk, Utwig, Orz). Most are reasonable, but hardly impressive.

By the way, the game seems to work without the speech files if you turn off the speech. The speech package seems to be optional now, so I guess you can just uninstall the voices if you want to get rid of them. Saves some disk space.
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Re: Voice Over
« Reply #5 on: March 05, 2003, 12:53:40 pm »

THE ORZ, MAKE THEM STOP, MAKE THEM STOP!!!!!!!!!!!
AAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHH
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Re: Voice Over
« Reply #6 on: March 06, 2003, 05:53:14 am »

I must say.. that was indeed quite a suprise to hear that... I didn't know they were making such changes to the game. I though it was a direct translation, but apperantly not! ah suprises. never know when they'll ..uh.. suprise you. Roll Eyes
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Re: Voice Over
« Reply #7 on: March 06, 2003, 06:22:22 am »

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I must say.. that was indeed quite a suprise to hear that... I didn't know they were making such changes to the game. I though it was a direct translation, but apperantly not! ah suprises. never know when they'll ..uh.. suprise you. Roll Eyes


It's technically a port of the 3DO version of sc2. That's where the audio files come from.
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Re: Voice Over
« Reply #8 on: March 06, 2003, 11:06:40 pm »

I find it very weird that they would even bother porting the 3DO stuff. Most people knew and loved the PC version. Plus, I didn't know a single person foolish enough to get a 3DO. I also don't see a single benefit to the 3DO game over the PC one. I personally don't like the voices or different scaling method in combat and the original MOD music rocked. Maybe I'm too much of a purist.
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Re: Voice Over
« Reply #9 on: March 06, 2003, 11:26:42 pm »

Or maybe you haven't read through enough of the board?  Wink

The code for the PC version has mostly (or totally) been lost, whereas the code for the 3DO remains. (Do correct me if I'm wrong whilst trying to be attain a superior tone of voice).

EDIT : no, I was right and can remain smug

http://sc2.sourceforge.net/info.html#faq
« Last Edit: March 06, 2003, 11:28:08 pm by Lukipela » Logged

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Re: Voice Over
« Reply #10 on: March 07, 2003, 12:20:51 am »

Take THAT, Mr. I don't know all the facts but I'm gonna complain anyway!

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Re: Voice Over
« Reply #11 on: March 07, 2003, 12:36:59 am »

It's called checkmate, my friend.

Well, everyone's gotta learn sometime.  I'd know, I'm the most oblivious newb in the world when it comes to joining new forums or boards.
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Re: Voice Over
« Reply #12 on: March 07, 2003, 10:52:22 pm »

Actually I find the voices (for the most part) to be rather entertaining.  The Pkunk and Spathi are good (sure they've got annoying voices but that's the whole idea).

If you want boring voices, just go visit the slylandro.  It's like their budget ran out and they took you're average joe from the office to do the speech.  You'd think that gas bags would have ... well more of a ghostly sound.

Just my 2 cents worth though.
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Re: Voice Over
« Reply #13 on: March 08, 2003, 04:22:33 am »

Quote
I find it very weird that they would even bother porting the 3DO stuff. Most people knew and loved the PC version. Plus, I didn't know a single person foolish enough to get a 3DO. I also don't see a single benefit to the 3DO game over the PC one. I personally don't like the voices or different scaling method in combat and the original MOD music rocked. Maybe I'm too much of a purist.

I sometimes wonder if the SC2 enhanced version had come out on a more mainstream console, say the Playstation, maybe everyone wouldn't be so quick to dislike all of the game's improvements.  It is something like a director's cut after all.
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Re: Voice Over
« Reply #14 on: March 09, 2003, 06:53:00 pm »

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I sometimes wonder if the SC2 enhanced version had come out on a more mainstream console, say the Playstation, maybe everyone wouldn't be so quick to dislike all of the game's improvements.  It is something like a director's cut after all.

As far as I can tell, this is nostalgia at work. Most 3DO users I've heard express an opinion about the voices seem to think they're absolutely terrific, while the PC users mostly seem to find them sacrilegious. People just want things to be the way they had them back in the good old days. In my case, this means that I like the voices when they sound like the way I tried to read them out loud myself. Smiley
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