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News: Paul Reiche and Fred Ford want to continue the story they started when they created Star Control II — The Ur-Quan Masters. «Happy days and jubilation!» «But wait!» «There is something wrong here... something which makes my sheath retract and my talons ooze.» «Please, Captain, we need your help!»

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| |-+  Technical Issues (Moderator: Death 999)
| | |-+  Syreen bugs
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Author Topic: Syreen bugs  (Read 3102 times)
DllrNep
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Syreen bugs
« on: December 02, 2002, 12:02:31 am »

While playing through the game, I noticed a few things about the Syreen:

1. After the player gives the Syreen the Mycon egg sack, shouldn't there be a break in communication?  Talana says "Leave us, we have work to do" and I seem to recall from the PC version that there was a cutoff there which brought you back to the space navigation screen. When I played through this, there was no break and it immediately jumped to the next communication with the Syreen, in which she relates her plans for getting the Penetrators back.

2. There is a hangup with the Syreen messaging if you say "Why are the lights off" after you get the Penetrators.
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ASCI_Blue
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Re: Syreen bugs
« Reply #1 on: December 02, 2002, 05:57:26 am »

I too have problems with the game hanging, but not locking after the lights go off. This has happened reguardless of when the lights go off.
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