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| | |-+  Scrolling text from planetary reports
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Author Topic: Scrolling text from planetary reports  (Read 2045 times)
Chris Floyd
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Scrolling text from planetary reports
« on: March 08, 2003, 12:22:59 am »

Boy, sure hope I'm not being stupid here and wasting your time, but I've hit this problem a couple times just in the Sol system.

The first time I sent a lander to the base on the moon, I couldn't scroll past the first page of text.  I tried every conceivable key press and nothing.  As far as I could tell, I was stuck there.

Oddly, after starting over, I went to the moonbase and was able to use the spacebar to page through the text.  But then I went to the Spathi on Pluto and got the former problem all over again.

Any idea what causes this?
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Re: Scrolling text from planetary reports
« Reply #1 on: March 08, 2003, 11:31:23 am »

Hmm. What platform are you running on? Also, I always press CTRL to advance the text from the planetary landers...try to see if that works consistently.
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Re: Scrolling text from planetary reports
« Reply #2 on: March 08, 2003, 11:54:16 am »

I looked through the source for the reports and actually ANY button should advance the report page. I tested it out in the game; I pressed a couple of random buttons and they all worked. So something's not right with your input. What version of uqm are you running?
« Last Edit: March 08, 2003, 12:49:07 pm by chmmravatar » Logged
Mika
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Re: Scrolling text from planetary reports
« Reply #3 on: March 08, 2003, 05:41:41 pm »

This is fixed in CVS version (bug #144).
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Re: Scrolling text from planetary reports
« Reply #4 on: March 15, 2003, 07:30:42 am »

" This is fixed in CVS version (bug #144). "

Where can I grab this? =)

I have this problem constantly in XP environment

Runs great on other platforms, great work.
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Re: Scrolling text from planetary reports
« Reply #5 on: March 15, 2003, 10:55:39 am »

Well, you need access to visual c++ (6 or .net work) so you can compile the source code. If you've got one of those, then grab the stuff off of the sourceforge CVS server (I recommend tortoise cvs if you plan on actually modifying the source code, as well, but just plain old wincvs will work fine). Otherwise, you'll have to wait for version 0.3 to be released. The cvs login info is here: http://sourceforge.net/cvs/?group_id=59452

The other option is to avoid the bug (it's actually caused by renaming the captain and/or flagship with a capital letter). Also, I believe if you rename one of those two, you can save, exit UQM, run UQM again, and load from the save point, and you should not encouter the bug.

OR, you could see if someone with access to vc++ will compile the CVS source for you and give you an unofficial release of UQM. I would do that, except I have a pretty big code addition in my source, which hasn't been committed to the cvs (and probably won't be for some time), so any binary I'd give you would be extremely unofficial, and probably cause headaches abound if something is broken with it. If you don't know anything about vc++ and such, then the best course of action would be to avoid the bug for now and wait for 0.3.
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