The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
October 15, 2024, 01:42:15 am
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  Technical Issues (Moderator: Death 999)
| | |-+  Ship Editing for Dummies?
« previous next »
Pages: [1] Print
Author Topic: Ship Editing for Dummies?  (Read 2460 times)
cyberkirby
Zebranky food
*
Offline Offline

Posts: 2



View Profile
Ship Editing for Dummies?
« on: August 27, 2015, 10:33:13 pm »

Recently, I've been wanting to give editing some StarCon 2 ships a try. And so far, I have had absolutely no clue what I'm looking for.  Such as what affects projectile they shoot or what values affect their mobility, et cetera. I use DosBox on a Series 3 Samsung Chromebook, if that means anything? I also have no Hex number-programming experience whatsoever, so if it can be kept simple, I would really appreciate it! I just need to know what things I want to be looking for when editing a ship's file.

Thank you in advance!
Logged
Death 999
Global Moderator
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3874


We did. You did. Yes we can. No.


View Profile
Re: Ship Editing for Dummies?
« Reply #1 on: August 28, 2015, 04:35:11 pm »

I would strongly recommend using UQM rather than playing SC2 on DOSBox. That way you also get the source code, so you can alter ships in drastic ways (see: balance mod).
Logged
cyberkirby
Zebranky food
*
Offline Offline

Posts: 2



View Profile
Re: Ship Editing for Dummies?
« Reply #2 on: August 28, 2015, 08:30:18 pm »

Do ypu know where I can download the ChromeOS-friendly version?
Logged
oldlaptop
*Smell* controller
****
Offline Offline

Posts: 337



View Profile
Re: Ship Editing for Dummies?
« Reply #3 on: September 05, 2015, 05:16:38 am »

If DOSBox can be built on a given OS, UQM almost certainly can as well (very similar in terms of external dependencies). You're going to have to figure out how to build from source on your system anyway, if you want to modify the code. You can find source on the download page (http://sc2.sourceforge.net/downloads.php) and the current git tree on sourceforge (http://sourceforge.net/p/sc2/uqm/ci/master/tree/). I have a nasty feeling you'll find it a *lot* easier to use something other than ChromeOS as your platform for experimentation, though.
« Last Edit: September 05, 2015, 05:19:04 am by oldlaptop » Logged

Play Supermelee online in #uqm-arena!
Netmelee Improvement Mod
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!