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Topic: XBox Release!!! (Read 8460 times)
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Bartholomew
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I have a couple of Xbox's and I love UQM, so I'm up for play-testing an Xbox version if anyone actually makes it. (Can't offer to help code though. I'd only make things worse.)
I'm curious how to install linux on an xbox without totally raping the warrenty...
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Dave Burt
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OpenXDK
« Reply #17 on: December 23, 2004, 06:16:43 am » |
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OpenXDA is currently working to the point that they have a working port of Doom (original Doom). Doom requires SDL. OpenXDK has a GCC-based toolchain. I haven't used it, but it sounds like it has the potential to make a native port of UQM to X-Box fairly straightforward.
http://www.openxdk.org/
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ViPeR
Zebranky food
Offline
Posts: 2
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It is not illegal to develop for the XBox. It is only illegal to use Microsoft's XDK to compile and release software since it requires you sign an NDA and pay a fee and open source developers can not do that. However, with OpenXDK, you can develop, compile and release since OpenXDK was developed without reverse engineering MSXDK. Using OpenXDK, it should be easy to port to XBox, since there is also SDLx.
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