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Topic: The UQM MegaMod - Now on MacOS X! (Read 25041 times)
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darklord42
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Posts: 208
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I really got to disagree with you there. How is it out of place? We got a cyborg face and a human face, and of course he is in a in universe star control uniform. The fist, I just don't like it. Even in the original, it's a pretty poorly designed icon. It looks stark, bare and just doesn't use the space very well. And I mean, what are they implying with that icon? I feel the exact opposite, with the rest of the HD Icons, you have impeccably designed icons, full of color and detail, and just a fist has very little of either. I feel like the only way we are going to match dczanick's work is to mash together his work in new ways. Like the new fight icon.
But of course you have final say, but that's just how I feel on it.
Regarding the android eyes, I thought that was what you might have in mind, but I wasn't sure. I'll see what I can do. But your eyes from scratch might be better.
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« Last Edit: March 14, 2017, 06:36:49 pm by darklord42 »
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JHGuitarFreak
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Posts: 1374
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I really got to disagree with you there. How is it out of place? We got a cyborg face and a human face, and of course he is in a in universe star control uniform. The fist, I just don't like it. Even in the original, it's a pretty poorly designed icon. It looks stark, bare and just doesn't use the space very well. And I mean, what are they implying with that icon? I feel the exact opposite, with the rest of the HD Icons, you have impeccably designed icons, full of color and detail, and just a fist has very little of either. I feel like the only way we are going to match dczanick's work is to mash together his work in new ways. Like the new fight icon.
But of course you have final say, but that's just how I feel on it.
Regarding the android eyes, I thought that was what you might have in mind, but I wasn't sure. I'll see what I can do. But your eyes from scratch might be better.
It's not really about what I like or dislike, it's about how to get as accurate and faithful I can get to the original icons without going overboard.
If I could recreate the Cyborg head from the originals but in a higher resolution I would. That would be going overboard. I've already spent too many hours doing this than I wanted to.
In regards to the QS portals, I've found out that they're already animated in vanilla HD except for the main 17-20 portal and the Arilou's planet. I'll see about squeezing in the code for it after I'm done with the 3DO menus.
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The artist once again known as Kohr-Ah Death 213. Get your MegaMod HERE
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darklord42
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Posts: 208
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Yeah, but it's also about functionality and I strongly feel the new one conveys the message of the functionality it represents better. Copyrighted images and ideas: fight club, terminator, serenity are one thing. In this one case, I don't really mind that it's not exactly the original. Cyborg eyes are a challenge. I understand you wanting to move on.
Good luck on the portals
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darklord42
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Just a quick mock-up but was something like this what you had in mind?
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darklord42
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Posts: 208
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LOL! I suppose If i make the eyes more even it will be ok.
[EDIT] There done, and you can see from the image above as I just replaced the file. Sorry about the wait. Had other things I need to take care of.
If you need a download link. Here. https://www.dropbox.com/s/2iys2oa3e8cv8cq/playmenu-034.png?dl=0
If you give me a bit of time, i'll redo the super melee ones. [EDIT2} Sorry, I'll have to get those done after work tomorrow.
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« Last Edit: March 15, 2017, 03:57:31 am by darklord42 »
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CelticMinstrel
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Posts: 522
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So this is technically off-topic, but thanks to this thread I finally have a working version of the ship spins. \o/ I could never get them to work before, possibly because some of my filenames are in uppercase for some reason.
I've also mirrored the 3dovideo package on my site. Probably not important, but surely doesn't hurt.
(Also for the record, I tested it on the vanilla UQM, not HD or the MegaMod.)
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darklord42
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Posts: 208
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I need to apologize for not getting done what I said I would yet. Really sorry about that. I just started a job and the commute has been a good hour and a half. I get home and just spend the rest of the time with the wife and kids. I'll definitely get them for you this weekend.
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JHGuitarFreak
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Posts: 1374
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Naw, that's fine. You have no obligations to this whatsoever.
This is a passing fancy to me like it always has been. I only get to it when I'm bored.
I can tell you worked hard on them. You did a good job. It's really not easy work, I'll vouch for that. But when all is said and done, I got to prefer my modifications do dczanick's. It just has more color. Why won't it work for the 2x? and what's wrong with simply down scaling the 4x ones?
[edit] Just remember that when downscaling, the 2x quit is 10 pixels shorter then the other 2x quit ones. This is because the uqmhd 2x quit one was shorter, for whatever reason....
The eyelid thing won't work for 2x because of the pixel density (are those the right words?) or I should say the lack of pixels. At the size of 2x the eyes will run together with only one or two black pixels between them.
As for downscaling I've got the ANI tool to move the images around so they fit properly. Much easier than editing the .ani files manually. Doesn't really matter what the image size is as long as you have it aligned properly.
So this is technically off-topic, but thanks to this thread I finally have a working version of the ship spins. \o/ I could never get them to work before, possibly because some of my filenames are in uppercase for some reason.
I've also mirrored the 3dovideo package on my site. Probably not important, but surely doesn't hurt.
(Also for the record, I tested it on the vanilla UQM, not HD or the MegaMod.)
Glad to hear that worked out.
But the 3DO videos were meant to be compatible with vanilla UQM. That way everybody could use them regardless.
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« Last Edit: March 17, 2017, 02:53:33 am by Kohr-Ah Death »
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The artist once again known as Kohr-Ah Death 213. Get your MegaMod HERE
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darklord42
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Posts: 208
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Hey, finally got around to it. I'm quite pleased with the results
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