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Topic: The UQM MegaMod - Now on MacOS X! (Read 25958 times)
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darklord42
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Hey thanks! Looks fine. Yeah I remember with the quit icon I had a second frame (stolen from one of the other 2x images) that I put over the downsized image. Unfortunately you don't have one to steal...
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darklord42
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That's great! Really nice work there! Elegant, simple, but not plain. Excellent use of gradients to add some color.
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« Last Edit: April 01, 2017, 02:15:57 am by darklord42 »
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darklord42
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Haha, I'm the same way. Great job.
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darklord42
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Awesome! I'm really happy you were able to do something for the setup menu after all!
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darklord42
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Fantastic, that would be much better then a CLI switch, that said I do have a fondness for CLI
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darklord42
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Absolutely fantastic work! I love it! I'm ok without the frame myself as well. As you say, the original didn't have it either. It's always the deviously simple stuff that gets you XD.
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JHGuitarFreak
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Some pretty neat changes coming up.
I've isolated an infinite RU cheat so that it can't be saved between game saves. Meaning you'll have Infinite RU for as long as the cheat is on but when you save it will be the same amount you had before you turned the cheat on.
For new games it will save 0 RU before you meet the Commander and 2500 RU after. Working on a way to do this with credits as well. But they're a tricky beast.
Integrated the no random jitter while landing into God mode and removed the double storage capacity because it has a chance of breaking saves.
Head Start will be more laid back in terms of cheating, I've set it up to be just like a regular New Game but it gives you all the things you can pick up while in the Sol system. So all you will have to do is go to the Commander. It will be a head start in the sense that you don't have to slog around to pick up Fwiffo, the Moonbase, radioactives, or deal with the Ur-Quan probe.
I made ship labels for 1x to round out the last of the, "sero-menu" addon.
Made it so scaling 1x does so in even increments to preserve pixel perfect aspect ratio, 320x240, 640x480, 960x720, and 1280x960.
Unlock Ships also unlocks the Pkunk and Yehat. I may or may not see if I can add a reliable option to unlock all the ships except for the ones that are Super Melee only.
EDIT:
In fact I just tested a new method of unlocking ships and it seems to be working perfectly.
UPDATE:
Code synced to Github for perusing at leisure.
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« Last Edit: April 10, 2017, 09:34:18 pm by Kohr-Ah Death »
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The artist once again known as Kohr-Ah Death 213. Get your MegaMod HERE
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darklord42
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Those sound like, really good cheats. That head start one sounds especially useful for my play through. I wouldn't say the beginning is as much as a boring slog as Peragus in Star Wars Knights of the Old Republic 2, but it sure gets tedious after the millionth play through of that section.
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darklord42
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Neat! I sure wont mind . Out of curiosity, what new stuff is in the 0.8.0 branch? I would think a bigger challenge then moving cheats in would be the HD stuff in.
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