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Topic: The UQM MegaMod - Now on MacOS X! (Read 24432 times)
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darklord42
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Well I suppose resizing everything 1 pixel wont hurt the images too much...
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darklord42
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That's fine, If your's look better I'm more then happy to have it replace the work I did before. Especially if it fixes the placement.
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darklord42
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I thought it was a funny at least, but you're right. An HD remake should at least try to resemble what it's replacing. Don't forget the same Terminator icon for the the Super Melee. I believe it's also in the UI folder.
That looks good btw, It is less distracting.
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darklord42
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Good start, It is closer to the 1x. Just some thoughts:
I don't know about Quit being blank. The reason it was in the 1x version as there must have been no quit in the actual 3DO where there is in the PC version, and is clearly just a placeholder for someone with some artistic skills. Maybe you don't want it as busy as UQMHD's but something really needs to go there.
Watch out in the Cyborg+ where the flame touches the text. I think the levels are a little on the plain side. Maybe some shadowing or gloss on the image would pull it together. Watch the spacing too. It's a little close to the edge. A couple pixels inward would help it.
For fight, could you add a nebula or something? There is a lot of blank space there.
Captain is good, the UQM-HD version reminds me of an unsettling image of Paul Newman. So really good job there!
[EDIT]
If I'm really honest, I think you should just create a new Cyborg+ based off of what is already there. For the final level, make his eyes glow red and recolor the background red. You can take out the "Weak" and "Good" lettering if you want. It's not a 1-1 with the original, but the original is really crap there.
Actually do you mind If I take a stab at that part?
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« Last Edit: March 11, 2017, 02:44:21 pm by darklord42 »
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darklord42
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I actually just used the images you already posted if that's ok
Besides, I'm quite adapt with Gimp.
This is what I was thinking:
https://www.dropbox.com/s/od535zfa7h2pvg8/UIImages.zip?dl=0
I still have to remake the Super Melee one [EDIT] Redid the red cyborg
[EDIT2]
Added in the super melee ones
[EDIT3]
Modified the Fight one a bit [EDIT4] Made a second super melee highlight, colored Red. Not sure which one will look better in game, but otherwise I'm leaning toward the red ones myself.
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« Last Edit: March 11, 2017, 08:32:27 pm by darklord42 »
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darklord42
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Heh, yeah between the two of us, we may make something that works with the rest of them XD.
Sure! I tried a few nebulas, the ones used for the maps were too subtle so I went with the one used in the opening cut scene. I'll see what I can do.
[EDIT]
This better? https://www.dropbox.com/s/zh36fiaoo9u5n93/playmenu-018.png?dl=0
Should have used the color selector and not the eraser
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« Last Edit: March 12, 2017, 04:40:09 pm by darklord42 »
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