The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 12, 2024, 10:06:34 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Quick question about escaping battles
« previous next »
Pages: 1 [2] Print
Author Topic: Quick question about escaping battles  (Read 7090 times)
Omni-Sama
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 361


Zebranky-Killer


View Profile
Re: Quick question about escaping battles
« Reply #15 on: March 24, 2003, 02:58:30 am »

One word of advice:  Don't go to any enemy homeworlds when the escape device isn't working...  I thought visiting the Umgah would be fun, but it wasn't...  Sad
Logged

"Even Our House Pets Are Rather Evil." - Ilwrath Captain
RockasaurusRex2000
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 156


Pheonix Mirror.


View Profile
Re: Quick question about escaping battles
« Reply #16 on: March 24, 2003, 03:24:06 am »

heh, yea i tried to conquer the thraddash once, 3 hours of insanity Cool
Logged

Spoon!
GermanNightmare
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 311


Eddie wants Ur-Quan Trophies!


View Profile
Re: Quick question about escaping battles
« Reply #17 on: March 24, 2003, 06:45:49 am »

That's called stubborness - watch it everyday, all the time, live and in green color! ...and the OscarTM goes to: Mr. So-damn Insane!
Logged

Greetings from the German Nightmare - Up the Irons!
Kohr-Ah_Primat
*Smell* controller
****
Offline Offline

Gender: Female
Posts: 495


Lady Marauder


View Profile
Re: Quick question about escaping battles
« Reply #18 on: April 21, 2003, 05:52:05 am »

But it is good for brushing up on your melee skills; assaulting a homeworld, that is.

Not to mention, it feels good in terms of relieving stress and anger at someone. Do the VUX have a homeworld that isn't Alpha Cerenkov, by the way?
Logged

We are the Ur-Quan Kohr-Ah.
Our nature, the fulfillment of our fate requires your destruction.
You are filth. It is now your time to be cleansed.
Krogoth255
Frungy champion
**
Offline Offline

Gender: Male
Posts: 58



View Profile
Re: Quick question about escaping battles
« Reply #19 on: April 21, 2003, 06:52:00 am »

Kohr-ah, I believe the VUX Homeworld is located at Beta Luyten I to answer your question
Logged

Wimps in space eat hot, flaming, plasma death!
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Quick question about escaping battles
« Reply #20 on: April 21, 2003, 08:40:03 pm »

You know what should be influencing battles at a hiomeworld? Like the ZFP told us, their colonies were all destroyed due to stray shots from the inter Quan conflict. I'd like to visit the VUX homeworld, avoid their puny little intruders, and just pound the planet with my mighty cannons and PDL systems until nothing remained. Then I'd warp back out and let the VUX fleet contemplate the fact that their homeworld was in ruins, and that they were too slow to catch me.

HAR HAR HAR!
Logged

What's up doc?
Kohr-Ah_Primat
*Smell* controller
****
Offline Offline

Gender: Female
Posts: 495


Lady Marauder


View Profile
Re: Quick question about escaping battles
« Reply #21 on: April 22, 2003, 05:34:21 am »

You can do that in Master of Orion 2. In fact I love doing that. Warping in, tossing about 800 nuclear missiles at their planet, then warping out as their incredibly complex and sophisticated civilization on the surface is reduced to space dust. Leaving the vessels guarding their homeworld wondering where to go 'home' to now.
Logged

We are the Ur-Quan Kohr-Ah.
Our nature, the fulfillment of our fate requires your destruction.
You are filth. It is now your time to be cleansed.
Kohr-Ah_Primat
*Smell* controller
****
Offline Offline

Gender: Female
Posts: 495


Lady Marauder


View Profile
Re: Quick question about escaping battles
« Reply #22 on: April 22, 2003, 05:37:21 am »

Speaking of which, you could always modify that game to represent Star Control. After all you've got a rock-like race that eats minerals instead of plants or animals that could fill in for the Chenjesu. You have the blue-skinned telepathic female society race which I still think are Syreen knock-offs. You have a race of pteranodons that could fill in as Yehat. You have a race of human beings that could fill in as... human beings.
Logged

We are the Ur-Quan Kohr-Ah.
Our nature, the fulfillment of our fate requires your destruction.
You are filth. It is now your time to be cleansed.
Defender
Enlightened
*****
Offline Offline

Gender: Male
Posts: 817



View Profile
Re: Quick question about escaping battles
« Reply #23 on: April 22, 2003, 05:47:48 am »

is moo 2 any good? they have it for sale at freddys for $10. ive never played as of yet. could some one give a run down of how this game works? bad points are welcome too. thanks for any help. ~DEFIANT
Logged
Kohr-Ah_Primat
*Smell* controller
****
Offline Offline

Gender: Female
Posts: 495


Lady Marauder


View Profile
Re: Quick question about escaping battles
« Reply #24 on: April 22, 2003, 06:14:39 am »

I for one rather enjoyed Moo2.

A lot of critics say it was better than Moo3 because 2 let you control every aspect of your civilization (micro manage) while in 3 you could only tell your race what to do and they tried to do it to the best of their abilities.

I've never played 3.

What's fun about 2 is that it's got what makes Civilization fun, it's got strategic turn-based space combat, and it's got a lot of interesting sci-fi technologies in it.

It's the sort of game you play if you're into the whole colonization thing. But the problem with the game is that it had no real plot. You are playing an alien (or human) race bent on conquering the galaxy. Of course the same could be said about Civ.

Plus, the space combat isn't like Star Control Melee--- you don't actually control the ships in real time combat. You give them commands and move them like chess pieces.

If you are into the whole colonization thing though, I'd say get it, for 10 dollars...
Logged

We are the Ur-Quan Kohr-Ah.
Our nature, the fulfillment of our fate requires your destruction.
You are filth. It is now your time to be cleansed.
Omni-Sama
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 361


Zebranky-Killer


View Profile
Re: Quick question about escaping battles
« Reply #25 on: April 23, 2003, 03:21:17 am »

I don't think MoO2 ever had the staying power of Civilization or even Alpha Centauri for that matter, but it certainly had its pluses as a great game.  I always thuoght those blue chicks were big Syreen knock-offs too!  And I couldn't help but wonder about thoes pteranadons... anyways, my brother's played MoO3... and while it had its good parts, it didn't have the staying power that number 2 had...  I think it was the classic graphics and gameplay that kept it good for so long.
Logged

"Even Our House Pets Are Rather Evil." - Ilwrath Captain
Kohr-Ah_Primat
*Smell* controller
****
Offline Offline

Gender: Female
Posts: 495


Lady Marauder


View Profile
Re: Quick question about escaping battles
« Reply #26 on: April 23, 2003, 05:45:32 am »

There's also the fact that your race has to pursue technology trees that can make your space fleets much more destructive but in different ways.

You could pursue chemistry and go the route of humanity, which is basically using multi-warheaded nuclear missiles in space to destroy enemy ships, which are crude but very effective in the game... You could go pursue laser beam technology and have ships that are completely destructive in that regard... you could have instead pursued construction technology that allows you to make dreadnoughts that brim with firepower...

The point of the game is that it had a lot of variety and replayability in your race's development. Each time you played, your civilization could be unique from the last time you played.
Logged

We are the Ur-Quan Kohr-Ah.
Our nature, the fulfillment of our fate requires your destruction.
You are filth. It is now your time to be cleansed.
Pages: 1 [2] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!