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Topic: The Great War (Read 12201 times)
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Lukipela
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The Ancient One
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True, but then again, I doubt there were as many chinese ships as there are Quans. Also, a large squad of Quans should really have very little trouble taking out your ship, assuming they can work in groups. You aren't really that much better than they are. They could proably organize the battle a bit better than the chinese as well, due to better communication equipment.
It'd be interesting, if one could set up the TW engine to include a mothership of ones likning, and battle 4 or so Quans at the same time, with new ones warping in all the time. As a side note, I used to play this with two "Alliance" teams, one Thrall team fighting with one Kzer-a team and one Kohr-Ah team all on it's own. Even a just a Kzer-Za and a Kohr-Ah bearing down at your ship at the same time makes for a hairy situation. Of course, you didn't have a mothership in that...
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What's up doc?
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Death 999
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We did. You did. Yes we can. No.
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Well, the human role was based on precursor tech, not human tech...
I believe that cruisers would be even more dangerous en masse than dreadnoughts are. How many starbucks for a cruiser? 10. How many starbucks for a dreadnought? 30. Three cruisers at once against a dreadnought is a one-sided fight.
Of course, the Quan fleets have already been built, which reverses the numerical advantage.
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Death 999
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We did. You did. Yes we can. No.
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Look -- talking about reinforcements is outside the question. I said that three cruisers against a Dreadnought. Now, if you want to have reinforcements for the Dreadnought, then consider the possibility that the cruisers would have reinforcements as well.
Also, remember that Dreadnaughts are intended to go and conquer planets on their own. Very independent. Not much in the way of reinforcement, eh?
Also, that "cruiser's low speed" argument doesn't accomplish much -- one Dreadnought can't chase three cruisers successfully, because they can split up. It takes a considerable time for a cruiser to be caught by a dreadnaught, and in the mean time the others can be scattering a bit (staying in MX missile range). Suppose the dreadnaught survives long enough to nail the first cruiser (likely). Then while it's chasing down the second one, the third one (which hasn't even been bothered this whole time) is able to finish it off. One cruiser cancelling with a Dreadnaught is serious.
As for the massive numbers of fighters problem, I have to stick with the cruiser there, so long as the any-number-of-targets rule holds true. Have a cruiser sit in front and keep down the point defense. It will kill far far more than 18 fighters before it's eaten alive. More, if it when it has been damaged, it can retreat behind another cruiser and become a part of the bombardment team.
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