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Author Topic: The Patented Captain Survival System  (Read 9048 times)
Kohr-Ah_Primat
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Re: The Patented Captain Survival System
« Reply #15 on: April 16, 2003, 10:52:13 pm »

They were spacefaring long before the Dnyarri came along. I am pretty sure that 'soldiers' are pretty much used in a starship capacity, and only one Dreadnought/Marauder is really needed to siege/level a planet. Simply point them fusion bolts at the planet's surface, and tell them simply, "Surrender or die." (or in the case of Kohr-Ah, the quote goes: "Just die.")

I imagine that they aren't particularly needed in an infantry capacity.
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Re: The Patented Captain Survival System
« Reply #16 on: April 17, 2003, 02:19:07 am »

Still, a decent soldier must be capable of cooperating. Anyway, who else would it be?
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Kohr-Ah_Primat
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Re: The Patented Captain Survival System
« Reply #17 on: April 17, 2003, 02:29:36 am »

Robotic drones.

And I'm sure all Kzer-Za and Kohr-Ah can cooperate with their own kind. The only problem is they go into a berserk rage if there's another Ur-Quan within 10 feet of their own body, I would imagine.
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Re: The Patented Captain Survival System
« Reply #18 on: April 17, 2003, 04:54:32 am »

Before the Dnyarri messed with their genes the BROWN Ur-quan couldn't stand each other, and flew in scout ships, probably with one crew per ship.
We know that the Kzer-za still have one member of the species per ship.
As for the Kohr-ah, as it was said, they can't have sentient slaves.
Also, the crew is green and effected by Syreen song, so it's not drones. I guess we're left with more Kohr-ah. As Scott said, the Dnyarri had a good reason to change them so they can live together- while scientists and leaders don't need to get along, workers and warriors tend to work in groups.
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Kohr-Ah_Primat
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Re: The Patented Captain Survival System
« Reply #19 on: April 17, 2003, 04:56:39 am »

And as Shiver has said, I hate the idea of 42 times as many Kohr-Ah as Kzer-Za.

Syreen Song works on Mmrnmhrm, doesn't it?
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Re: The Patented Captain Survival System
« Reply #20 on: April 17, 2003, 05:56:57 am »

Yes. And it works on Slylandro Probes. But that's just game balance right there. Smiley
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Re: The Patented Captain Survival System
« Reply #21 on: April 17, 2003, 06:08:33 am »

Actually, I remember hearing that it doesn't work on Probes.
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Re: The Patented Captain Survival System
« Reply #22 on: April 17, 2003, 06:23:32 pm »

The probes crew aren't green though, they're grey. Perhaps to represent the fact that they're not sentient/alive?

Who says there are 42 times as many Kohr-Ah as Kzer-Za? If you side with the argument that during the Doctrinal Conflict the Ur-Quan don't use subjugated races in their ships (due to the fact that the conflict is an internal Ur-Quan affair and that they look down on races so much that they wouldn't willingly allow them to kill Ur-Quan) then it pretty much evens out, doesn't it?
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Re: The Patented Captain Survival System
« Reply #23 on: April 17, 2003, 07:58:15 pm »

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And as Shiver has said, I hate the idea of 42 times as many Kohr-Ah as Kzer-Za.


Why? Actually, it makes quite a lot of sense - try to think like a Dnyarri slave-master for a moment.  Wink  In any such society, and especially in a ruthless expansionist slave-empire, the number of workers and soldiers needed ( = Kohr-Ah) would be far greater than the number of scientists and administrators ( = Kzer-Za).
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Re: The Patented Captain Survival System
« Reply #24 on: April 18, 2003, 12:42:14 am »

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The probes crew aren't green though, they're grey. Perhaps to represent the fact that they're not sentient/alive?

Who says there are 42 times as many Kohr-Ah as Kzer-Za? If you side with the argument that during the Doctrinal Conflict the Ur-Quan don't use subjugated races in their ships (due to the fact that the conflict is an internal Ur-Quan affair and that they look down on races so much that they wouldn't willingly allow them to kill Ur-Quan) then it pretty much evens out, doesn't it?



Except for the fact that it's stated clearly that there's only one Ur-Quan per ship specifically because they'd kill each other, otherwise.
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Re: The Patented Captain Survival System
« Reply #25 on: April 18, 2003, 12:43:44 am »

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Why? Actually, it makes quite a lot of sense - try to think like a Dnyarri slave-master for a moment.  Wink  In any such society, and especially in a ruthless expansionist slave-empire, the number of workers and soldiers needed ( = Kohr-Ah) would be far greater than the number of scientists and administrators ( = Kzer-Za).


Except for the fact that the Dnyarri haven't been around for 22,000 years and the Kzer-Za seem to have no qualms with fulfilling the expansionist battle conquering niche in the aftermath of the Dnyarri slave empire.
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Re: The Patented Captain Survival System
« Reply #26 on: April 18, 2003, 10:32:57 pm »

Well, when you speak with the Ur-Quan Kser-Za, you see them hanging over a pit of slaves controlling their ship.  The Kohr-Ah are perched in a similar position, except this time over a pit of what looks like juicy tendrils and intestines.  What reason would the Kohr-Ah have for wanting to be perched over a big pit just like the Kzer-Za?
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Re: The Patented Captain Survival System
« Reply #27 on: April 19, 2003, 12:23:28 am »

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Except for the fact that the Dnyarri haven't been around for 22,000 years and the Kzer-Za seem to have no qualms with fulfilling the expansionist battle conquering niche in the aftermath of the Dnyarri slave empire.


So...? It still makes sense to me.

Reasoning: immediately after the Dnyarri empire fell and the two Ur-Quan sub-species parted ways, the Kohr-Ah were far more numerous than the Kzer-Za, having been the workers and soldiers of the slave empire.  They could comfortably afford stuffing 42 of themselves on board of each ship, and still have a large, powerful armada.

The Kzer-Za, previously the scientists and bureaucrats, were comparatively few in number.  They realized that in order for their Path of Now and Forever to be fulfilled - and to ensure that the next Doctrinal War would be won as well - they would have to expand their forces as humanly caterpillarly possible.  Solution? Enslave a race.  If enslaved race = battle thrall, have it serve on Dreadnoughts as slave crew.  Spread actual Kzer-Za between ships as thinly as possible.  Repeat until (number of Kzer-Za per Dreadnought = 1) AND  (overall strength = stupendously powerful).

Since it's safe to assume that the birth-rates of the two sub-species are similar, if not identical, it's easy to derive that their numbers would still be in the same proportion to each other even after 20,000 years.
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Re: The Patented Captain Survival System
« Reply #28 on: April 19, 2003, 12:50:29 am »

The population difference is entirely possible, but it's also pure theorycraft. And no, the Ur-Quan background is just a field of stars. I don't see a slave pit at all.

That's it, if I read through one more topic discussing things about the Ur-Quan even the developers haven't decided on, my head is going to fall off. No more. Lips Sealed
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Re: The Patented Captain Survival System
« Reply #29 on: April 21, 2003, 06:33:44 pm »

Keep your head on shiver Smiley And keep in mind, that this forum is here mainly for discussions. even though we sometimes bring up points (over and over again), that we know that wer cannot answer correctly, it's still fun to discuss and ponder

The larger amount of workers seems logical to me... Maybe workers breed faster as well.
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