The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
December 14, 2024, 11:18:28 pm
Home Help Search Login Register
News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Suggestion: Gameplay hints/spoilers forum
« previous next »
Pages: [1] Print
Author Topic: Suggestion: Gameplay hints/spoilers forum  (Read 3130 times)
Chad
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 201


PNF Webmaster


View Profile WWW
Suggestion: Gameplay hints/spoilers forum
« on: March 31, 2003, 09:30:47 pm »

Would I be totally out of line by suggesting a forum just for gameplay hints, tips, and spoilers? (a separate thing like the Tech issues forum)

I just visited after being away for only two days and there are a plethora of gameplay related questions mixed in with all the other conversations.

If you think my suggestion is completely *nutty*, feel free to flame me Lips Sealed
Logged

"...Dogar And Kazon Clack Their Mandibles Against One Another And Snicker With Amusement."
guesst
Enlightened
*****
Offline Offline

Gender: Male
Posts: 692


Ancient Shofixti Warrior


View Profile WWW
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #1 on: March 31, 2003, 11:02:19 pm »

My only issue with this suggestion, and it's a good suggestion, is that most of the game play issues have already been explored. I mean, let's face it. UQM is not a new game. Now, I have noticed the plethora (did you need to bust out the spell check for that one?) of gameplay questions. Technically there is already a SC2 game play forum that PNF keeps up, but no one visits. But otherwise, I don't see why us old timers can't help out the newbes on this forum.
Logged

A new game and it's code each week. Please visit Cymon's Games
EkcoTimer
Zebranky food
*
Offline Offline

Gender: Male
Posts: 29


If it sells, it's art.


View Profile
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #2 on: April 01, 2003, 04:05:05 am »

Quote
Would I be totally out of line by suggesting a forum just for gameplay hints, tips, and spoilers? (a separate thing like the Tech issues forum)

I just visited after being away for only two days and there are a plethora of gameplay related questions mixed in with all the other conversations.

If you think my suggestion is completely *nutty*, feel free to flame me Lips Sealed


I guess that would be cool, but it would be a bit too spread out. Pretty soon the whole forum would be one giant walkthrough. You can only go so far I guess. P.S.-(feel free to flame me)  Embarrassed
Logged

"I'm desperately trying to figure out why kamikaze pilots wore helmets."
RockasaurusRex2000
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 156


Pheonix Mirror.


View Profile
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #3 on: April 01, 2003, 04:14:03 am »

i agree. Keep the whole forum here.
Logged

Spoon!
Burvix_Castrator
Zebranky food
*
Offline Offline

Gender: Male
Posts: 12


If you build it, they will come


View Profile
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #4 on: April 01, 2003, 05:30:08 am »

I'm guessing the proportion of us that would be really affected by hints/spoilers is quite low, a most have played it through multiple times.

Logged

There is no desire without restraint.
Defender
Enlightened
*****
Offline Offline

Gender: Male
Posts: 817



View Profile
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #5 on: April 01, 2003, 06:34:09 am »

burvix_castrator
where did you get that avatar pic. i think you found my hidden stash. at least its not the same as mine. oh well so much for being the only one.~DEFIANT
Logged
Omni-Sama
*Smell* controller
****
Offline Offline

Gender: Male
Posts: 361


Zebranky-Killer


View Profile
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #6 on: April 02, 2003, 05:23:19 am »

I think that only the people asking questions would go to that forum, not enough of the people who could answer them.  Most of the questions aren't really specific anyways, and often lead to general discussion in the end...
Logged

"Even Our House Pets Are Rather Evil." - Ilwrath Captain
Parker
*Many bubbles*
***
Offline Offline

Posts: 122



View Profile
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #7 on: April 02, 2003, 04:20:51 pm »

Small forums like this get killed by too many subforums.  A General and Technical/bugs forum was my original suggestion to Mika, and so far so good Smiley.
Logged
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #8 on: April 06, 2003, 04:39:27 pm »

It does seem that we've had a lot of traffic the last few days, you'll find subjects as far down as page 5 when you search for them. Maybe just a few more forums wouldn't hurt? On the other, if tit's been decided already, then it's been decided.
Logged

What's up doc?
guesst
Enlightened
*****
Offline Offline

Gender: Male
Posts: 692


Ancient Shofixti Warrior


View Profile WWW
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #9 on: April 07, 2003, 01:45:16 am »

What about :
http://dynamic.gamespy.com/~starcontrol/board/YaBB.pl?board=tips
It's PNF's hints and tips forum.
Logged

A new game and it's code each week. Please visit Cymon's Games
Lukipela
Enlightened
*****
Offline Offline

Gender: Male
Posts: 3620


The Ancient One


View Profile
Re: Suggestion: Gameplay hints/spoilers forum
« Reply #10 on: April 07, 2003, 01:49:50 am »

And in an ideal world, everyone who didn't have a specific UQM question would go to that forum, seeing as it's the SC forum as well. However, as people post here and not there, here is where something might need doing.
Logged

What's up doc?
Pages: [1] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!