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Topic: The MegaMod 0.8.0 has finally arrived! (Read 53412 times)
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darklord42
*Many bubbles*
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Posts: 208
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Happy Days and Jubilation!!
This is just too perfect. Right before I got snowed in too.
Tomorrow, I'll see if i can get it running on linux, which I know is a headache for you.
(edit) just so you know, the hires2x and 4x package links seem to be pointing to somewhere incorrect.
I wonder if the hires2x 4x packages I found on your sourceforge page are correct. they are called uqm-mm-hires4x.uqm and uqm-mm-hires2x.uqm. The reason why I ask is on the mac version, the HD intro slides do not appear in both 2x and 4x (I've tried 3do music, precursor music, and none) Oddly enough the precursor music put the 1x slides in the top left corner.
Also the alt info slides do not appear in supermelee in 2x and 4x.
Finally in 4x, this may have been done on purpose idk, the Awesome cyborg image in super melee doesn't line up like it does in 2x. It looks cut off.
Just a few nit picks. Over all, excellent job. Took me a bit to get on board with the new Korah ship, but now it makes total sense to me.
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« Last Edit: January 04, 2018, 05:14:11 am by darklord42 »
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darklord42
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Thanks, that fixed the intro slides. Super melee alt info slides show up as the origional slides now. not the hi-res ones. Do note the hi res ones wern't in the original hd beta release. I think it was in remix though.
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darklord42
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Posts: 208
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I see. Personally I'd rather have the minor inconstancy on a couple slides then the hole. In my mind, it's just a worse offense. Though maybe we can colorize the Mycon ship to match? And maybe we can replace that top left Kohr-Ah ship. I don't have it in front of me anymore as I already replaced the HD pack... I'll see if I can get it and come up with something suitable.
[EDIT] Ah yes! You're right! We are in luck. The KorAh slide will be easy to fix, And in a way we have moved from the Korah being the inconsistent slide to the Mycon. Mycon will be hard, but I don't know if it's undoable.
Now that I think about it, Mycon won't be too bad, maybe darken the light parts a little. Or I could do nothing except replace the top left corner. To be honest the actual HD ship never matched perfectly with what was displayed close up anyway. And the differences are minor. Id almost say
[Edit2]
Here what do you think?
[EDit3]
Sorry, It needed a few more touchups, if you could take another look
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« Last Edit: January 04, 2018, 04:45:11 pm by darklord42 »
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Zanthius
Enlightened
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Posts: 941
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Are you going to make this available in the Linux software repositories?
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darklord42
*Many bubbles*
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Posts: 208
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Sorry third time's the charm made the spots on the mycon more reddish https://www.dropbox.com/s/97idbpp6fz4nh3e/spins.zip?dl=0
[Edit] Last time I swear.
Also, it looks like the precursor music overwrites the slides in HD. I know you mentioned it has it's own slides with timings. Still wern't you able to do something about that before in 0.7.x?
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« Last Edit: January 04, 2018, 05:41:07 pm by darklord42 »
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darklord42
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Heck yes! Way to kick that box in the ass. So far everything is looking great!
Still having a heck of a time compiling on linux. I've tried gcc5, gcc7 and clang and they get hung up on when attempting to compile src/uqm/comm/arilou/arilouc.c talking about undeclared identifiers
I tried the old gcc 4.2 but, unlike the apple version, it didn't have some features you use.
not that I'm too surprised about clang. It's usually even pickier then gcc. It's like the build script is missing something. Do you use the build.sh script to compile?
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« Last Edit: January 04, 2018, 09:23:40 pm by darklord42 »
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darklord42
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Posts: 208
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The scripts on your git branch work fine. You just have to make them executable first.
to make sure everything in the source directory is executable do:
cd YourSrcRootDir chmod -R +x * (This will recursively make everything in the directory and the subdirectories executable)
then you can run ./build.sh uqm
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darklord42
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Excellent! Those logic errors are the worst... Congrats!
As for the build scripts It's actually fairly standard practice to have to set stuff as executable. But still that's nice
Really odd that linux get caught up on that arilou.c file where OSX doesn't. It's not like it's complaining about some function that only exists on OSX... It's complaining about stuff that I would think would be defined in the code.
https://pastebin.com/W98R84VR
BTW, what compiler do you use on Lion? Doesn't clang mess up the orbit lines? Or was that somehow fixed in 0.8.0?
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« Last Edit: January 06, 2018, 02:32:05 am by darklord42 »
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