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darklord42
*Many bubbles*
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Hey excellent job. That fixed all the naging issues for this release. I had a few thoughts for the future if you dont mind:
- I really like the new UI used in game. Could you also extend it to the Battle UI? It looks really plain by comparison and I find the lack of unity jarring. I think the Supper Meele Menu could use a similar esthetic as well.
- I noticed the Search Star feature in the star map doesn't line up with the new Bezel. Might be something to look into.
- I see what you wanted with the new Main Menu font by going with a bolder, more striking one. But I find that gives me a western vibe more than a sci fi one. This thread mentioned the fonts used by the Comms if you want ideas. http://www.star-control.com/community/viewtopic.php?t=359&start=20 I like Final Frontier used by the Humans myself.
Just a quick look through this https://www.1001fonts.com/futuristic%2Bscience-fiction-fonts.html?page=7&items=10 What about "Hyperion BRK Normal?" Lot of other good ones there.
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« Last Edit: October 01, 2018, 04:58:09 am by darklord42 »
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JHGuitarFreak
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Hey excellent job. That fixed all the naging issues for this release. I had a few thoughts for the future if you dont mind: - I really like the new UI used in game. Could you also extend it to the Battle UI? It looks really plain by comparison and I find the lack of unity jarring. I think the Supper Meele Menu could use a similar esthetic as well. - I noticed the Search Star feature in the star map doesn't line up with the new Bezel. Might be something to look into. - I see what you wanted with the new Main Menu font by going with a bolder, more striking one. But I find that gives me a western vibe more than a sci fi one. This thread mentioned the fonts used by the Comms if you want ideas. http://www.star-control.com/community/viewtopic.php?t=359&start=20 I like Final Frontier used by the Humans myself. Just a quick look through this https://www.1001fonts.com/futuristic%2Bscience-fiction-fonts.html?page=7&items=10 What about "Hyperion BRK Normal?" Lot of other good ones there. - If a design comes to me that I think will fit over the Melee UI well enough I'll pop it in.
- I can probably fix that by drawing the new UI between the blue box and the blinking cursor. But it's not a pressing priority.
- That font is actually the closest thing to the original 3DO main menu font I could find.
It's one of many personal stylistic decisions to show my preference to the 3DO version of the game. Just be glad I didn't make it "3DO Green", because that was an option at one point:
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The artist once again known as Kohr-Ah Death 213. Get your MegaMod HERE
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darklord42
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Well if there is a historical reason for the font. That's fine then. Im on the fence if the green is actually better...
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futonrevolution
Zebranky food
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I don't hold out much hope that the vocoloid has some insightful commentary that would be of much help, but I did come across a Let's Play of the 3DO Star Control II of the Japanese port that might include some criticism of the translation.
https://www.nicovideo.jp/mylist/33091341
This is somewhat unrelated, but their (possibly abandoned) Star Control: Origins Let's Play has one of them animes man-spreading in the corner, as if they're a Twitch streamer.
http://www.nicovideo.jp/watch/sm34006965
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JHGuitarFreak
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Basically a copy/paste of my post over at PoNaF...
Here's a couple of other new things:
HD 3DO Icon Menu EDIT: And for good measure the original 3DO icon menu
HD Melee Menu (Marauder recolored and rescaled, Dreadnought rescaled, new Umgah variant by Nackles42, and a new Cruiser variant ripped from the SC1 ship info art)
Added "Music Options" to the setup menu (Thanks to Volasaurus)
The reason for the new menu: Volasaurus composed remixes for everything, including alternate tracks for Pre/Post-Process Chmmr, Fwiffo, Safe Ones, Spathi ships, Pre/Post-Ultron Utwig, Ur-Quan Probe, Yehat Rebels, and Pre/Post radioactives Commander.
...And I'm still hard at work doing a few other things.
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The artist once again known as Kohr-Ah Death 213. Get your MegaMod HERE
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Krulle
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*Hurghi*! Krulle is *spitting* again!
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Wow. Need to get my new machine.....
Thanks.
Also, site back up without having moved?
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PRH
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Heh. Some SCO features are already making their way into UQM.
By the way, since the MegaMod has restored the orange FRIED for the Kohr-Ah, I'd also like to see the PC-style green exhaust for the flagship restored, so that players could pick it over the 3DO version's red exhaust.
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CelticMinstrel
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SCO features? What are you talking about?
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PRH
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When you enter a system inhabited by an alien race in SCO, a variation on that race's theme music plays in the interplanetary screen instead of the normal interplanetary music. Volasaurus' new tracks were obviously inspired by that.
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