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Topic: SC3 release, UQM-style might happen, according to Frogboy (Read 3303 times)
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Yazman
Zebranky food
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Posts: 6
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Hey guys, I've been lurking here well over a decade, I used to have an account years ago but long since forgot its details. I've decided to finally sign up again and maybe quit lurking and actually post once in a while.
Check this out: https://twitter.com/draginol/status/1017146417192816641
If you can't access the link or are weird about Twitter, basically I asked him (Brad Wardell, the CEO of Stardock) if Stardock holds the code/assets for SC3. He said yes. So then I asked if there's any plans for a UQM-style release of the code/assets. He said yes as well.
Pretty cool, eh? What sort of projects would people like to see if such a release occurred? UQM remake using SC3 assets? Something else entirely?
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« Last Edit: July 13, 2018, 05:25:46 pm by Yazman »
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Elestan
*Smell* controller
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Posts: 431
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Hey guys, I've been lurking here well over a decade, I used to have an account years ago but long since forgot its details. I've decided to finally sign up and maybe quit lurking and actually post once in a while. Welcome (back?) to the forum!
Pretty cool, eh? What sort of projects would people like to see if such a release occurred? UQM remake using SC3 assets? Something else entirely? Well, the alien art assets for SC3 were pretty awful, IMHO, and even with the ships I prefer the more animated art style of UQM. I suppose it might be interesting to re-implement some of the ships in UQM, and looking at the code behind them could help inform that implementation.
I think the bottom line is that Serosis is the only person I'm aware of who has expressed real interest in SC3, so it really depends on what he has the time, skill, and interest to do.
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Death 999
Global Moderator
Enlightened
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Posts: 3874
We did. You did. Yes we can. No.
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I thought there were a few decently interesting ships there. The Vyro-Ingo could be a lot better with two tweaks - make the main shield attack bigger, and whenever you make a puddle, it creates another puddle a moderate distance away, but the puddles do no damage to ships, only to shots. As it was, though, quite bad.
Harika-Yorn was all right. A bit odd.
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SchismNavigator
Zebranky food
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Posts: 19
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As Yazman said this is something we are looking into doing. I do not have an ETA for you guys but Serosis has been talking with Brad on and off for awhile about us getting this released to the community.
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CommanderShepard
*Many bubbles*
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Posts: 111
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If someone is already making an SC3 then I wouldn't need to do all that work myself. Is there a more direct channel I could communicate with you through about this?
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« Last Edit: July 16, 2018, 06:03:04 am by CommanderShepard »
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CommanderShepard
*Many bubbles*
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Posts: 111
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Thanks, I'll get in touch.
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