The Ur-Quan Masters Home Page Welcome, Guest. Please login or register.
Did you miss your activation email?
April 13, 2021, 12:51:27 am
Home Help Search Login Register
News: Paul & Fred have reached a settlement with Stardock!

+  The Ur-Quan Masters Discussion Forum
|-+  The Ur-Quan Masters Re-Release
| |-+  General UQM Discussion (Moderator: Death 999)
| | |-+  Balance Mod updated
« previous next »
Pages: 1 [2] Print
Author Topic: Balance Mod updated  (Read 3759 times)
psydev
*Many bubbles*
***
Offline Offline

Gender: Male
Posts: 136


Why don't all races have point defense lasers?


View Profile
Re: Balance Mod updated
« Reply #15 on: March 25, 2021, 12:51:07 pm »

So, the new Arilou is pretty amazing! I am hitting most of my shots. This makes me very happy, and playing the arilou is a lot more fun as a result.

One funny thing I've noticed about the Arilou laser behaviour is that it does not seem to fire at the center of the target ship. Instead, it (often?) fires at the front-left corner or the rear-right corner of the target ship.

I wonder if this is why I still miss sometimes with my arilou shots. It looks like it may be the case. When I miss, it seems like the laser is aiming towards a corner of the ship/sprite that it can't quite hit, instead of the ship center which is closer.
Logged
Shiver
Frungy champion
**
Offline Offline

Posts: 76



View Profile
Re: Balance Mod updated
« Reply #16 on: March 27, 2021, 01:44:39 am »

One funny thing I've noticed about the Arilou laser behaviour is that it does not seem to fire at the center of the target ship. Instead, it (often?) fires at the front-left corner or the rear-right corner of the target ship.

I wonder if this is why I still miss sometimes with my arilou shots. It looks like it may be the case. When I miss, it seems like the laser is aiming towards a corner of the ship/sprite that it can't quite hit, instead of the ship center which is closer.

The central hotspot of various ships is sometimes placed away from the ship's true center. Homing weapons aim for this hotspot. I moved that toward the middle of the Yehat Terminator in the last update, but am not inclined to change it for most of the others.


Balance Mod for UQM 0.8 will be released sooner or later. I've had issues with Linux and Windows builds desyncing with each other, and I want to ensure this problem is stamped out before I make any official updates.
Logged
Pages: 1 [2] Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!