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Topic: MegaMod: Hard/Easy/Nomad Mode balancing (Read 5414 times)
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PRH
*Many bubbles*
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Posts: 209
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There was a bug in the MegaMod that I didn't report back when I played through it. The Umgah showed up in the outtakes after the game, even though their dialogue has no lines for the outtakes. They played the HWLD_PRE_ZOMBIE_HELLO_1 line.
I really want to try this hard mode along with the extended lore mod. I already saw how hard the game becomes after the Spathi ships leave your fleet as they slave-shield themselves.
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« Last Edit: August 23, 2019, 05:05:38 am by PRH »
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PRH
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And here's the first bug I've encountered in the new version of the MegaMod. The subtitles in Fwiffo's conversation are mistimed - some of them last too long, others change too quickly. Most of them lag behind the speech. I assume this has something to do with the Nomad mode? Just a wild guess, I have no idea why it all changed all of a sudden.
Also, there is another minor problem. The speech sometimes stutters when it starts or ends.
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« Last Edit: August 24, 2019, 04:42:58 pm by PRH »
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Krulle
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*Hurghi*! Krulle is *spitting* again!
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And with "fascinating" you mean: hard to track, should be impossible, don't really know what could even cause it,....
Good luck finding something!
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darklord42
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So excited to see you are still plugging away at this. Keep up the great work!
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