Pages: 1 ... 3 4 [5]
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Author
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Topic: Fan Art! (Read 26081 times)
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Krulle
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*Hurghi*! Krulle is *spitting* again!
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wow. That realy puts me in an eerie mood. Well done to teh artist!
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Kwayne
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Krulle
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*Hurghi*! Krulle is *spitting* again!
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Nice! (Where's my game-boy, and where can I get a version of this for it?)
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Kwayne
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PRAISE JEFF!
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Krulle
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*Hurghi*! Krulle is *spitting* again!
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Not enough pixelation... Nice!
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Kwayne
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Technically I think it's plausible but I admit it still looks a bit advanced for a supposedly 1992 game.
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PRH
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Technically I think it's plausible but I admit it still looks a bit advanced for a supposedly 1992 game.
That depends on how you define "advanced". The resolution of the Mowling's picture appears about right, although it's hard to tell. In terms of artistic quality, I think that George Barr's SC2 art is absolutely gorgeous, even when rendered in SC2's original low resolution (although, now that I've seen the original artwork, the artifacts of that artwork being translated into 320x200 become very obvious - the VUX's communication device became a complete mess in-game, for example). But then again, SC2 was cutting-edge for its day.
Of course, I have no idea what limitations SC2 had on its graphics other than the resolution and the color palette. For example, I don't know if there were any limitations on the animation, how many frames there could be, and so on. So I don't know if it was possible to show those Mowlings in the background bowing up and down constantly as they did in SCO. Although SC2 comm screens generally have a lot of movement going on - the Spathi has both claws constantly clacking, that weird liquid in the eye is constantly sloshing, and the eye blinks from time to time...
By the way, what is that third ship in the Vindicator's fleet supposed to be? A Mu'Kay Grasper?
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« Last Edit: June 27, 2019, 02:31:36 am by PRH »
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Kwayne
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I kinda feel that whatever effort I make in going for authenticity with these low-res mockups, the colors are still off somehow.
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Pages: 1 ... 3 4 [5]
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