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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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|-+  The Ur-Quan Masters Re-Release
| |-+  Technical Issues (Moderator: Death 999)
| | |-+  trouble building on OS X
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Author Topic: trouble building on OS X  (Read 4541 times)
mhildum
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Re: trouble building on OS X
« Reply #15 on: May 18, 2003, 12:15:58 am »

I was able to get it build in OSX.. and the wave loader works properly as well.

I downloaded and build the CVS build of SDL, and was able to build it properly (it also added sdl_config to the /usr/local/bin folder)
I couldnt properly build SDL_image.. but I just download the OSX version.

Built and installed the libogg and libvorbis libraries-

When trying to build it wouldnt find the SDL layer.. after added /usr/local/bin to the path it was able to find it.. reach the build menu.. then not actually build.

Looking at the build progress it was indicating it couldnt find the SDL_image.sh in the /src/sc2code/libs/graphics/sdl folder.

I copied the file there and the build was able to complete successfully.

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Death 999
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Re: trouble building on OS X
« Reply #16 on: May 19, 2003, 02:16:48 am »

/src?
Do you mean ($UQMHOME)/src?

In any case, thanks! Contact Nic to have him host the build, if you don't mind.
« Last Edit: May 19, 2003, 02:17:24 am by Death_999 » Logged
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