Pages: [1] 2
|
|
|
Author
|
Topic: Trying to build uqm under qnx ;D (Read 7347 times)
|
Ilyak
Zebranky food
Offline
Gender:
Posts: 9
I love YaBB 1G - SP1!
|
I'm curreently planning to build uqm under qnx 6.2.1...
what problems would i face?
currently, stuck with libogg/libvorbis/libvorbisfile...
but, going to resolve them...
|
|
|
Logged
|
|
|
|
|
Ilyak
Zebranky food
Offline
Gender:
Posts: 9
I love YaBB 1G - SP1!
|
Yay! I'm really cool. After 2 hours of lib(SDL*,ogg,vorbis*) fucking, after 3 hours of unresolved symbols, brain dead build scripts, absent -l and -D, less'ing and grep'ing code, after 50'th attempt of "./build.sh uqm", i have finally got the binary! And it worked FLAWLESS!
i have tried some melee only... but i will try to test it so in 0.3 alpha there will be full QNX support, i hope...
now, developers, are u here? there will be some minor kicks in the butt for u...
1) build scripts are... they simply does not work
i had to put -lvorbisfile -DSDL_<someshit> and so to build.vars manually. i had to change some @shit@ to #define shit in config.h using my hands. i will post what problems did i found...
also, they forget to rebuild objects after build.vars changed, which is bad thing, i suggest...
2) i might be wrong "Damn it, Jim! I'm a doctor, not a programmer!" (c) linux kernel panic. but somewhere in code there is: == static shit wait, signal; == which is redefinition; fixed after s/static/extern/ am i wrong or?
|
|
|
Logged
|
|
|
|
Ilyak
Zebranky food
Offline
Gender:
Posts: 9
I love YaBB 1G - SP1!
|
oh, i was wrong ;( it's not so stable: got core dump ;( _GetMusicData(): loading ipanims/orbit5.mod decoder: MikMod, rate 44100 format 170202 'urquan.con' -- 155 bytes 'lbm/player.fon' -- 1 bytes 'comm/urquan/urquan.ani' -- 1207 bytes 'comm/urquan/urquan.fon' -- 1 bytes 'comm/urquan/urquan.txt' -- 14565 bytes Found timestamp file: comm/urquan/urquan.ts 'comm/urquan/urquan.mod' -- 75885 bytes _GetMusicData(): loading comm/urquan/urquan.mod decoder: MikMod, rate 44100 format 170202 SpliceTrack(): loading comm/urquan/urqua027.ogg 'comandr.con' -- 223 bytes 'lbm/player.fon' -- 1 bytes 'comm/comandr/comandr.ani' -- 2731 bytes 'comm/comandr/comandr.fon' -- 1 bytes 'comm/comandr/comandr.ct' -- 292 bytes 'comm/comandr/comandr.mod' -- 67076 bytes _GetMusicData(): loading comm/comandr/comandr.mod decoder: MikMod, rate 44100 format 170202 'comm/comandr/comandr.txt' -- 15788 bytes Found timestamp file: comm/comandr/comandr.ts SpliceTrack(): loading comm/comandr/coman003.ogg Memory fault (core dumped)
When arriving at starbase... but my gdb and ddd are with me... I'll find clue. Also, one time i had problems with sound...
|
|
|
Logged
|
|
|
|
|
Ilyak
Zebranky food
Offline
Gender:
Posts: 9
I love YaBB 1G - SP1!
|
I might be very stupid, but how can i get everything but 'content' (or but *.ogg) form cvs? Almost no experience with it...
|
|
|
Logged
|
|
|
|
|
|
Nic.
Guest
|
It might make a certain amount sense to move the content into a seperate repository, and people can checkout/update the two halves seperately (and for those who like it the way it works now, you can checkout the content volume inside the source volume, and updates will look like they're working identically to the way they work now)
But if the new resource system is almost here, the bulk of the content files are going to get attic'ed anyways, which should drastically reduce update times (and possibly checkout times) since there will be thousands of fewer files to check, so this may all be very moot quite soon.
|
|
|
Logged
|
|
|
|
|
Ilyak
Zebranky food
Offline
Gender:
Posts: 9
I love YaBB 1G - SP1!
|
thx, got it... so, there it goes: let's continue our... er... first, let's change: config_progname: == case "$OSNAME" in FreeBSD|OpenBSD) LIB_vorbisfile_CFLAGS="-I/usr/local/include" LIB_vorbisfile_LDFLAGS="-L/usr/local/lib -lvorbisfile -lvorbis" ;; *) LIB_vorbisfile_CFLAGS="" LIB_vorbisfile_LDFLAGS="-lvorbisfile -lvorbis" ;; esac == or: == /x86/usr/lib/libvorbis.so: undefined reference to `sqrt' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_stream_pagein' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_writealign' /x86/usr/lib/libvorbis.so: undefined reference to `_Sin' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_sync_wrote' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_sync_reset' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_page_granulepos' /x86/usr/lib/libvorbis.so: undefined reference to `ceil' /x86/usr/lib/libvorbis.so: undefined reference to `floor' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_sync_pageseek' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_page_continued' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_stream_reset_serialno' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_writeinit' /x86/usr/lib/libvorbis.so: undefined reference to `ldexp' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_stream_clear' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_look' /x86/usr/lib/libvorbis.so: undefined reference to `rint' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_stream_packetout' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_page_eos' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_sync_init' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_bytes' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_writeclear' /x86/usr/lib/libvorbis.so: undefined reference to `pow' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_adv' /x86/usr/lib/libvorbis.so: undefined reference to `_Log' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_stream_packetpeek' /x86/usr/lib/libvorbis.so: undefined reference to `exp' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_stream_init' /x86/usr/lib/libvorbis.so: undefined reference to `atan' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_get_buffer' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_sync_clear' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_readinit' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_page_serialno' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_read' /x86/usr/lib/libvorbis.so: undefined reference to `ogg_sync_buffer' /x86/usr/lib/libvorbis.so: undefined reference to `acos' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_reset' /x86/usr/lib/libvorbis.so: undefined reference to `frexp' /x86/usr/lib/libvorbis.so: undefined reference to `oggpack_write' collect2: ld returned 1 exit status == so: + QNX) LIB_vorbisfile_CFLAGS="-I/usr/local/include" LIB_vorbisfile_LDFLAGS="-L/usr/local/lib -lvorbisfile -lvorbis -logg -lm" ;; + or maybe, something else?
we get: build.vars: == COMPILE=gcc MKDEPEND="gcc -MM" MAKE="make" uqm_CFLAGS=" -I/opt/include/SDL -I/opt/include/SDL -g -O0 -W -Wall -DDEBUG_TRACK_SEM -DGFXMODULE_SDL -DSOUNDMODULE_SDL -I/usr/local/include" uqm_LDFLAGS=" -L/opt/lib -lSDL -L/opt/lib -lSDL -lSDL_image -O0 -L/usr/local/lib -lvorbisfile -lvorbis -logg -lm" DEBUG="1" uqm_INSTALL_BINDIR="/usr/local/games/bin/" uqm_INSTALL_LIBDIR="/usr/local/games/lib/"
# Exported variables are available from all the Makeinfo files # Non-exported files only where build.vars is explicitely included. uqm_SOUNDMODULE="mixsdl" uqm_HAVE_OPENGL="0" WINDRES="" export uqm_SOUNDMODULE uqm_HAVE_OPENGL WINDRES == became A LOT better compared to 0.2 (when it "forgot" to put in -L/usr/local/lib -lvorbisfile -lvorbis -logg -lm and -DGFXMODULE_SDL -DSOUNDMODULE_SDL
so, we do config? == localhost% ./build.sh uqm config Sed stream editor found. tr found. Make found. GNU C compiler found. Little-endian machine. Simple DirectMedia Layer version 1.2.5 found. SDL_image found. Vorbisfile found. Symbol 'strupr' found. Symbol 'stricmp' found. Header 'getopt.h' not found. /usr/bin/ntox86-ld: cannot find -lGL collect2: ld returned 1 exit status OpenGL not found.
-= Main menu =- 1. Include debugging information Debugging information 2. OpenGL graphics support Don't include OpenGL graphics support 3. Sound backend Use MixSDL for sound 4. Installation paths [...]
Press a number plus <ENTER> if you want to change something, or just <ENTER> if everything is ok: 1
-= Include debugging information =-
invalid format string
invalid format string
invalid format string
Select the option you want by typing a number plus <ENTER> or just <ENTER> if everything is ok:
-= Main menu =- 1. Include debugging information Debugging information 2. OpenGL graphics support Don't include OpenGL graphics support 3. Sound backend Use MixSDL for sound 4. Installation paths [...]
Press a number plus <ENTER> if you want to change something, or just <ENTER> if everything is ok:
Saving choices... Configuration complete. == emm? What strings and what format?
ok; trying to compile? == gcc -o obj/debug/./src/options.o -c -I/opt/include/SDL -I/opt/include/SDL -g -O0 -W -Wall -DDEBUG_TRACK_SEM -DGFXMODULE_SDL -DSOUNDMODULE_SDL -I/usr/local/include -I src -I src/sc2code -I src/sc2code/libs src/options.c In file included from src/sc2code/starcon.h:44, from src/sc2code/libs/graphics/gfx_common.h:25, from src/options.c:25: src/config.h:35: parse error before `@' make: *** [obj/debug/./src/options.o] Error 1 == why? config.h: == /* Defined if your system has strupr of its own */ @HAVE_STRUPR@
/* Defined if your system has stricmp of its own */ @HAVE_STRICMP@
/* Defined if your system has getopt.h */ @HAVE_GETOPT_H@
#endif /* _CONFIG_H */ == even after ./build.sh uqm config... ok, changed:
compiling: == gcc -o obj/debug/./src/sc2code/velocity.o -c -I/opt/include/SDL -I/opt/include/SDL -g -O0 -W -Wall -DDEBUG_T RACK_SEM -DGFXMODULE_SDL -DSOUNDMODULE_SDL -I/usr/local/include -I src -I src/sc2code -I src/sc2code/libs src /sc2code/velocity.c gcc -o obj/debug/./src/sc2code/weapon.o -c -I/opt/include/SDL -I/opt/include/SDL -g -O0 -W -Wall -DDEBUG_TRA CK_SEM -DGFXMODULE_SDL -DSOUNDMODULE_SDL -I/usr/local/include -I src -I src/sc2code -I src/sc2code/libs src/s c2code/weapon.c mkdir: obj/debug/./src/sc2code/comm/arilou/: File exists make: *** [obj/debug/./src/sc2code/comm/arilou/arilouc.o] Error 1 == it always says mkdir: obj/debug/./src/sc2code/foo/bar: File exists and dies when changes dir to existing. should not it check if exist?
ok, == == gcc -o obj/debug/./src/sc2code/comm/yehat/yehatc.o -c -I/opt/include/SDL -I/opt/include/SDL -g -O0 -W -Wall -DDEBUG_TRACK_SEM -DGFXMODULE_SDL -DSOUNDMODULE_SDL -I/usr/local/include -I src -I src/sc2code -I src/sc2code /libs src/sc2code/comm/yehat/yehatc.c src/sc2code/comm/yehat/yehatc.c:113: warning: missing initializer src/sc2code/comm/yehat/yehatc.c:113: warning: (near initialization for `yehat_desc.AlienAmbientArray[8].Block Mask') src/sc2code/comm/yehat/yehatc.c:120: warning: missing initializer src/sc2code/comm/yehat/yehatc.c:120: warning: (near initialization for `yehat_desc.AlienAmbientArray[9].Block Mask') src/sc2code/comm/yehat/yehatc.c:127: warning: missing initializer src/sc2code/comm/yehat/yehatc.c:127: warning: (near initialization for `yehat_desc.AlienAmbientArray[10].Bloc kMask') src/sc2code/comm/yehat/yehatc.c:134: warning: missing initializer src/sc2code/comm/yehat/yehatc.c:134: warning: (near initialization for `yehat_desc.AlienAmbientArray[11].Bloc kMask') src/sc2code/comm/yehat/yehatc.c:141: warning: missing initializer src/sc2code/comm/yehat/yehatc.c:141: warning: (near initialization for `yehat_desc.AlienAmbientArray[12].Bloc kMask') src/sc2code/comm/yehat/yehatc.c:148: warning: missing initializer src/sc2code/comm/yehat/yehatc.c:148: warning: (near initialization for `yehat_desc.AlienAmbientArray[13].Bloc kMask') src/sc2code/comm/yehat/yehatc.c:165: warning: missing initializer src/sc2code/comm/yehat/yehatc.c:165: warning: (near initialization for `yehat_desc.AlienTransitionDesc.BlockM ask') src/sc2code/comm/yehat/yehatc.c:172: warning: missing initializer src/sc2code/comm/yehat/yehatc.c:172: warning: (near initialization for `yehat_desc.AlienTalkDesc.BlockMask') src/sc2code/comm/yehat/yehatc.c:174: warning: missing initializer src/sc2code/comm/yehat/yehatc.c:174: warning: (near initialization for `yehat_desc.AlienTextTemplate') gcc -o obj/debug/./src/sc2code/comm/zoqfot/zoqfotc.o -c -I/opt/include/SDL -I/opt/include/SDL -g -O0 -W -Wal l -DDEBUG_TRACK_SEM -DGFXMODULE_SDL -DSOUNDMODULE_SDL -I/usr/local/include -I src -I src/sc2code -I src/sc2co de/libs src/sc2code/comm/zoqfot/zoqfotc.c src/sc2code/comm/zoqfot/zoqfotc.c:62: warning: missing initializer src/sc2code/comm/zoqfot/zoqfotc.c:62: warning: (near initialization for `zoqfot_desc.AlienAmbientArray[0].Blo ckMask') src/sc2code/comm/zoqfot/zoqfotc.c:69: warning: missing initializer src/sc2code/comm/zoqfot/zoqfotc.c:69: warning: (near initialization for `zoqfot_desc.AlienAmbientArray[1].Blo ckMask') src/sc2code/comm/zoqfot/zoqfotc.c:76: warning: missing initializer src/sc2code/comm/zoqfot/zoqfotc.c:76: warning: (near initialization for `zoqfot_desc.AlienAmbientArray[2].Blo ckMask') src/sc2code/comm/zoqfot/zoqfotc.c:84: warning: missing initializer src/sc2code/comm/zoqfot/zoqfotc.c:84: warning: (near initialization for `zoqfot_desc.AlienTransitionDesc.Bloc kMask') src/sc2code/comm/zoqfot/zoqfotc.c:91: warning: missing initializer src/sc2code/comm/zoqfot/zoqfotc.c:91: warning: (near initialization for `zoqfot_desc.AlienTalkDesc.BlockMask' ) src/sc2code/comm/zoqfot/zoqfotc.c:93: warning: missing initializer src/sc2code/comm/zoqfot/zoqfotc.c:93: warning: (near initialization for `zoqfot_desc.AlienTextTemplate') src/sc2code/comm/zoqfot/zoqfotc.c:124: warning: `SelectAlienFOT' defined but not used mkdir: obj/debug/./src/sc2code/libs/decomp/: File exists make: *** [obj/debug/./src/sc2code/libs/decomp/lzdecode.o] Error 1 == warnings? What warnings? there was no warnings in 0.2. so?
ok, == gcc -o obj/debug/./src/sc2code/planets/solarsys.o -c -I/opt/include/SDL -I/opt/include/SDL -g -O0 -W -Wall - DDEBUG_TRACK_SEM -DGFXMODULE_SDL -DSOUNDMODULE_SDL -I/usr/local/include -I src -I src/sc2code -I src/sc2code/ libs src/sc2code/planets/solarsys.c src/sc2code/planets/solarsys.c: In function `ExploreSolarSys': src/sc2code/planets/solarsys.c:1896: warning: empty body in an if-statement gcc -o obj/debug/./src/sc2code/planets/surface.o -c -I/opt/include/SDL -I/opt/include/SDL -g -O0 -W -Wall -D DEBUG_TRACK_SEM -DGFXMODULE_SDL -DSOUNDMODULE_SDL -I/usr/local/include -I src -I src/sc2code -I src/sc2code/l ibs src/sc2code/planets/surface.c mkdir: obj/debug/./src/sc2code/ships/androsyn/: File exists make: *** [obj/debug/./src/sc2code/ships/androsyn/androsyn.o] Error 1 == same shit.
ok, we built uqm[-debug] binary! gratz to us! ;p
ok, we can even run it and play some melee... == Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! == what the hell is that? Was no in 0.2. doesn do anything bad, but spams a lot.
but, if you try to play game and enter starbase... == SoundDecoder_Decode(): looping ipanims/space.mod Warning: Couldn't find thread to signal! Freeing Clock Semaphore in 'Starcon2Main' set by thread 'flash solar system menu'! Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! 'urquan.con' -- 155 bytes 'lbm/player.fon' -- 1 bytes 'comm/urquan/urquan.ani' -- 1207 bytes 'comm/urquan/urquan.fon' -- 1 bytes 'comm/urquan/urquan.txt' -- 14565 bytes Found timestamp file: comm/urquan/urquan.ts 'comm/urquan/urquan.mod' -- 75885 bytes _GetMusicData(): loading comm/urquan/urquan.mod decoder: MikMod, rate 44100 format 170202 SpliceTrack(): loading comm/urquan/urqua027.ogg Warning: Couldn't find thread to signal! Warning: Couldn't find thread to signal! 'comandr.con' -- 223 bytes 'lbm/player.fon' -- 1 bytes 'comm/comandr/comandr.ani' -- 2731 bytes 'comm/comandr/comandr.fon' -- 1 bytes 'comm/comandr/comandr.ct' -- 292 bytes 'comm/comandr/comandr.mod' -- 67076 bytes _GetMusicData(): loading comm/comandr/comandr.mod decoder: MikMod, rate 44100 format 170202 'comm/comandr/comandr.txt' -- 15788 bytes Found timestamp file: comm/comandr/comandr.ts SpliceTrack(): loading comm/comandr/coman003.ogg zsh: segmentation fault (core dumped) ./uqm-debug == SIGSEGV. why?
== (gdb) 582 ClearSemaphore (_MemorySem); (gdb)
Program received signal SIGTRAP, Trace/breakpoint trap. ClearSemaphore (sem=0x8401650) at src/sc2code/libs/threads/thrcommon.c:548 548 char *sem_name = NULL; (gdb) 550 for (i = 0; i < numSems; i++) (gdb) 551 if (SemMon.Sem == sem) (gdb) 550 for (i = 0; i < numSems; i++) (gdb) 551 if (SemMon.Sem == sem) (gdb) 553 sem_name = SemMon.Name; (gdb) 554 if (SemMon.Thread && SemMon.Thread != NativeThreadID ()) (gdb) 568 SemMon.ThreadName[0] = 0; (gdb) 573 SemMon.Thread = 0; (gdb) 574 break; (gdb) 576 if (semval != 0) (gdb) 579 NativeClearSemaphore ((NativeSemaphore) sem); (gdb) 580 } (gdb) mem_simple_unaccess (h=3356) at src/sc2code/libs/memory/w_memlib.c:583 583 return (1); (gdb) 0x080c7cbc 588 } (gdb) GetStringAddress (String=3738908) at src/sc2code/libs/strings/strings.c:241 241 return (StringAddr); (gdb) 0x080ed030 242 } (gdb) construct_response (buf=0x8337ec0 "No, this is the starship ", R=58) at src/sc2code/commglue.c:265 265 len = wstrlen (buf); (gdb) 269 buf += len; (gdb) 274 name = va_arg (vlist, UNICODE *); (gdb) 279 if (name) (gdb) 294 len = wstrlen (name); (gdb)
Program received signal SIGSEGV, Segmentation fault. == Breakpoint 1, construct_response (buf=0x8337ec0 "", R=58) at src/sc2code/commglue.c:242 242 va_start (vlist, R); (gdb) next 253 S = SetAbsStringTableIndex (CommData.ConversationPhrases, R - 1); (gdb) print R $1 = 58 (gdb) print name $2 = (UNICODE *) 0x807e464 "U\211+?\203+?\030+?+-y+¬\203+?oj" (gdb) next 260 wstrcpy (buf, (UNICODE *)GetStringAddress (S)); (gdb) next 265 len = wstrlen (buf); (gdb) next 269 buf += len; (gdb) print len $3 = 25 (gdb) print buf $4 = (UNICODE *) 0x8337ec0 "No, this is the starship " (gdb) next 274 name = va_arg (vlist, UNICODE *); (gdb) next 279 if (name) (gdb) print name $5 = (UNICODE *) 0x775007f8 <Address 0x775007f8 out of bounds> == looks like construct_response gets shit instead of *"Vindicator" as its n-th param. clues? going do gdb it.
Ttthatts all folks!
Err... Should not we go to... err... some *place* with our developer talks?
|
|
|
Logged
|
|
|
|
meep-eep
Forum Admin
Enlightened
Offline
Posts: 2847
|
QNX) LIB_vorbisfile_CFLAGS="-I/usr/local/include" LIB_vorbisfile_LDFLAGS="-L/usr/local/lib -lvorbisfile -lvorbis -logg -lm" ;; + or maybe, something else?
Hmm... on other platforms you don't have to specify the libraries that are indirectly used. Strange really. What does 'ldd /x11/usr/lib/libvorbis.so' say?
/usr/bin/ntox86-ld: cannot find -lGL collect2: ld returned 1 exit status OpenGL not found.
This is not serious. It's testing for what's available. The game will work without OpenGL. But I wonder why it's printing the ld error message. That should have been redirected to /dev/null.
invalid format string
Hmm... this is a serious problem. It looks like this message comes from sed. That would explain the '@BLA@' stuff in your config.h. I think it doesn't accept '@' in the format string. I'd need some more information on what sed your system has.
gcc -o obj/debug/./src/sc2code/weapon.o -c -I/opt/include/SDL -I/opt/include/SDL -g -O0 -W -Wall -DDEBUG_TRA CK_SEM -DGFXMODULE_SDL -DSOUNDMODULE_SDL -I/usr/local/include -I src -I src/sc2code -I src/sc2code/libs src/s c2code/weapon.c mkdir: obj/debug/./src/sc2code/comm/arilou/: File exists make: *** [obj/debug/./src/sc2code/comm/arilou/arilouc.o] Error 1 == it always says mkdir: obj/debug/./src/sc2code/foo/bar: File exists and dies when changes dir to existing. should not it check if exist?
Well, it *is* checking whether the dir exists (see Makefile.build). Maybe your 'mkdir' handles '-p' strangely? Or maybe your 'test' has problems? Could you investigate?
warnings? What warnings? there was no warnings in 0.2. so?
No, there were a LOT of warnings in 0.2. Only they weren't shown by default. In the cvs build, gcc compiles with '-W -Wall' if you make a debugging compile. You can even choose more strict checking in the config menu. Anyhow, this is just a fraction of the warnings that 0.2 generated. We'll get to 0 warnings yet.
ok, we built uqm[-debug] binary! gratz to us! ;p
This went rather smoothly compared to the first MacOS compiles, really.
Warning: Couldn't find thread to signal! == what the hell is that? Was no in 0.2. doesn do anything bad, but spams a lot.
This is actually new code. I'm not so sure if this warning is serious. McMartin will know.
but, if you try to play game and enter starbase... == zsh: segmentation fault (core dumped) ./uqm-debug == SIGSEGV. why?
Because of a bug, I guess. Unfortunately, the gdb info you sent doesn't help much.
going do gdb it.
Ah, cool. It's hard to do anything about from just the info you showed (though a stack trace wouldn't hurt).
Err... Should not we go to... err... some *place* with our developer talks?
#sc2 on irc.freenode.net is where the developers hang out. We've also got a bugzilla bug database (http://uqm.stack.nl/cgi-bin/bugs/index.cgi) set up. And there's also a mailing list at 'sc2-devel at lists.sourceforge.net', but it's rarely used (though we'll read it if you send mail there). As for the building problems, you might as well send them directly to me (svdb at stack.nl). I'm the one who made the unix build scripts.
|
|
|
Logged
|
“When Juffo-Wup is complete when at last there is no Void, no Non when the Creators return then we can finally rest.”
|
|
|
Ilyak
Zebranky food
Offline
Gender:
Posts: 9
I love YaBB 1G - SP1!
|
Hmm... on other platforms you don't have to specify the libraries that are indirectly used. Strange really. What does 'ldd /x11/usr/lib/libvorbis.so' say? == That's a good question with a very interesting answer!
localhost% ldd /x86/usr/lib/libvorbis.so zsh: command not found: ldd
i'll try to obtain it (unsure:where) and will try again...
== Hmm... this is a serious problem. It looks like this message comes from sed. == i guess, it comes from printf: if menu_have_choice "$MENU" "$OPTION"; then printf " %*i. %s %s\n" "${#NUM_OPTIONS}" "$I" \ "$SELECTED" "$TEMP_TITLE" else printf " %-*s %s (N/A) %s\n" "${#NUM_OPTIONS}" "-" \ "$SELECTED" "$TEMP_TITLE" fi and i can understand him: i failed to understand, what this format should do, even after 10 minutes of meditating on it...
== That would explain the '@BLA@' stuff in your config.h. I think it doesn't accept '@' in the format string. I'd need some more information on what sed your system has. ==
ok, messing with scripts: should not string VALUE=$(echo "$VALUE" | sed 's,\([\&/]\),\\\1,g') have s/sed/$SED/? ;p
ok, now: config.h.*.sed:) s/@WORDS_BIGENDIAN@/#undef WORDS_BIGENDIAN/g s/@HAVE_strupr@/#define HAVE_strupr/g s/@HAVE_stricmp@/#define HAVE_stricmp/g s/@HAVE_getopt_h@/#undef HAVE_getopt_h/g s/@CONTENTDIR@/\/usr\/local\/games\/lib\/uqm\/content/g funny?
so, we may consider, that _tr_ is not always brain alive and do s/tr a-z A-Z/tr '[a-z]' '[A-Z]'/
and my system do have GNU sed, as i c.
== Well, it *is* checking whether the dir exists (see Makefile.build). Maybe your 'mkdir' handles '-p' strangely? Or maybe your 'test' has problems? Could you investigate? == i failed to reproduce it form commandline it really never screams when with -p and really Makefiles do contain -p and really it still screams when building... ;( 4 times - for each uqm_SRCDIR's in src/sc2code/Makeinfo
sadly, i cant gdb sh-scripts and make files... ;(
== This went rather smoothly compared to the first MacOS compiles, really. == i guess. but do someone really still uses it? Non-X MacOS?
i will think about bug - later...
|
|
|
Logged
|
|
|
|
Ilyak
Zebranky food
Offline
Gender:
Posts: 9
I love YaBB 1G - SP1!
|
251 fprintf(stderr, "DEBUG: len = %d\n",len); 253 S = SetAbsStringTableIndex (CommData.ConversationPhrases, R - 1); 255 fprintf(stderr, "DEBUG: Returned from call to SetAbsStringTableIndex\n"); 256 fprintf(stderr, "DEBUG: GetStringAddress(S) = %s\n",(UNICODE *)GetStringAddress(S)); 257 fprintf(stderr, "DEBUG: buf = '%s' (%d) \n", buf, *buf); 258 fprintf(stderr, "DEBUG: strlen(buf) = %d\n", strlen(buf)); 260 wstrcpy (buf, (UNICODE *)GetStringAddress (S)); 262 fprintf(stderr, "DEBUG: buf = '%s' (%d) \n", buf, *buf); 263 fprintf(stderr, "DEBUG: strlen(buf) = %d\n", strlen(buf)); 265 len = wstrlen (buf); 267 fprintf(stderr, "DEBUG: len = %d\n",len); 269 buf += len; 271 fprintf(stderr, "DEBUG: buf = '%s' (%d) \n", buf, *buf); 272 fprintf(stderr, "DEBUG: strlen(buf) = %d\n", strlen(buf)); 274 name = va_arg (vlist, UNICODE *); 276 fprintf(stderr, "DEBUG: returned from va_arg call\n"); 277 fprintf(stderr, "DEBUG: name = %s\n",name);
Program received signal SIGSEGV, Segmentation fault. 0xb03396c2 in ?? () (gdb) print name No symbol "name" in current context. (gdb) stack Undefined command: "stack". Try "help". (gdb) bt #0 0xb03396c2 in ?? () #1 0xb033919a in ?? () #2 0xb03352fe in ?? () #3 0x08053df8 in construct_response (buf=0x83384f9 "", R=58) at src/sc2code/commglue.c:277 #4 0x08087ad0 in Intro () at src/sc2code/comm/comandr/comandr.c:633 #5 0x08052906 in HailAlien () at src/sc2code/comm.c:2044 #6 0x08052d26 in InitCommunication (which_comm=350231303) at src/sc2code/comm.c:2162 #7 0x0807cd78 in VisitStarBase () at src/sc2code/starbase.c:441 #8 0x0807e94d in Starcon2Main (blah=0x8337510) at src/sc2code/starcon.c:926 #9 0x080edcf3 in ThreadHelper (startInfo=0x8401e64) at src/sc2code/libs/threads/thrcommon.c:196 #10 0xb823088f in ?? () #11 0xb8230a7e in ?? ()
that looks like some Arilou abduction ;( cause: construct_response ( shared_phrase_buf, no_but_well_help0, GLOBAL_SIS (ShipName), no_but_well_help1, 0 ); yes, GLOBAL_SIS (ShipName)==GlobData.SIS_state.ShipName IS "Vindicator\0\0\0\0\0"... why may va_arg fail?
== Intro () at src/sc2code/comm/comandr/comandr.c:626 626 SET_GAME_STATE (STARBASE_VISITED, 1); 628 NPCPhrase (ARE_YOU_SUPPLY_SHIP); 629 if (GLOBAL_SIS (ElementAmounts[RADIOACTIVE])) 633 construct_response ( (gdb) print GlobData.SIS_state.ShipName $1 = "Vindicator\0\0\0\0\0" (gdb) print &GlobData.SIS_state.ShipName $3 = (UNICODE (*)[16]) 0x833880a (gdb) step construct_response (buf=0x83384e0 "", R=58) at src/sc2code/commglue.c:240 240 fprintf(stderr, "DEBUG: We've entered into construct_response!\n"); 242 va_start (vlist, R); 244 fprintf(stderr, "DEBUG: R = %d\n", R); 251 fprintf(stderr, "DEBUG: len = %d\n",len); 253 S = SetAbsStringTableIndex (CommData.ConversationPhrases, R - 1); 255 fprintf(stderr, "DEBUG: Returned from call to SetAbsStringTableIndex\n"); 256 fprintf(stderr, "DEBUG: GetStringAddress(S) = %s\n",(UNICODE *)GetStringAddress(S)); 257 fprintf(stderr, "DEBUG: buf = '%s' (%d) \n", buf, *buf); 258 fprintf(stderr, "DEBUG: strlen(buf) = %d\n", strlen(buf)); 260 wstrcpy (buf, (UNICODE *)GetStringAddress (S)); 262 fprintf(stderr, "DEBUG: buf = '%s' (%d) \n", buf, *buf); 263 fprintf(stderr, "DEBUG: strlen(buf) = %d\n", strlen(buf)); 265 len = wstrlen (buf); 267 fprintf(stderr, "DEBUG: len = %d\n",len); 269 buf += len; 271 fprintf(stderr, "DEBUG: buf = '%s' (%d) \n", buf, *buf); 272 fprintf(stderr, "DEBUG: strlen(buf) = %d\n", strlen(buf)); 274 name = va_arg (vlist, UNICODE *); 276 fprintf(stderr, "DEBUG: returned from va_arg call\n"); (gdb) print name $4 = (UNICODE *) 0x7ad007f8 <Address 0x7ad007f8 out of bounds> (gdb) print &name $5 = (UNICODE **) 0x7f84ae4 ==
== (gdb) bt #0 construct_response (buf=0x8338531 "", R=2056) at src/sc2code/commglue.c:276 #1 0x08087ad0 in Intro () at src/sc2code/comm/comandr/comandr.c:633 #2 0x08052906 in HailAlien () at src/sc2code/comm.c:2044 #3 0x08052d26 in InitCommunication (which_comm=350231303) at src/sc2code/comm.c:2162 #4 0x0807cd78 in VisitStarBase () at src/sc2code/starbase.c:441 #5 0x0807e94d in Starcon2Main (blah=0x8337510) at src/sc2code/starcon.c:926 #6 0x080edcf3 in ThreadHelper (startInfo=0x8401e64) at src/sc2code/libs/threads/thrcommon.c:196 #7 0xb823088f in ?? () #8 0xb8230a7e in ?? () ==
i may even 'set variable name' in gdb: == DEBUG: buf = 'No, this is the starship ' (78) DEBUG: strlen(buf) = 25 DEBUG: len = 25 DEBUG: buf = '' (0) DEBUG: strlen(buf) = 0 DEBUG: returned from va_arg call DEBUG: name = Vindicator DEBUG: ------------------------------------ DEBUG: We are in the special va_args loop! DEBUG: Current critical variables read: DEBUG: ------------------------------------ DEBUG: name = Vindicator DEBUG: buf = '' (0) DEBUG: len = 25 DEBUG: strlen(name) = 10 DEBUG: strlen(buf) = 0 DEBUG: ---- continuing ---- DEBUG: len = 10 DEBUG: buf = 'Vindicator' (86) DEBUG: strlen(buf) = 10 DEBUG: buf = '' (0) DEBUG: Calling va_arg DEBUG: Return from call to va_arg DEBUG: R = 2056 DEBUG: name = Vindicator DEBUG: len = 10 DEBUG: Returned from call to SetAbsStringTableIndex DEBUG: GetStringAddress(S) = Uh, I meant a different red thing. Never mind. DEBUG: buf = '' (0) DEBUG: strlen(buf) = 0 DEBUG: buf = 'Uh, I meant a different red thing. Never mind.' (85) DEBUG: strlen(buf) = 46 DEBUG: len = 46 DEBUG: buf = '' (0) DEBUG: strlen(buf) = 0 DEBUG: returned from va_arg call DEBUG: name = [1] + segmentation fault (core dumped) ./uqm-debug ==
ok, i can even get fwiffo, fly to mercury and get some radioactives, but: == DEBUG: We've entered into construct_response! DEBUG: R = 64 DEBUG: len = 0 DEBUG: Returned from call to SetAbsStringTableIndex DEBUG: GetStringAddress(S) = I am Captain DEBUG: buf = '' (0) DEBUG: strlen(buf) = 0 DEBUG: buf = 'I am Captain ' (73) DEBUG: strlen(buf) = 13 DEBUG: len = 13 DEBUG: buf = '' (0) DEBUG: strlen(buf) = 0 DEBUG: returned from va_arg call DEBUG: name = [1] + segmentation fault (core dumped) ./uqm-debug == on the second phrase...
ok, what do work wrong in our commglue? or their va_*?
|
|
|
Logged
|
|
|
|
meep-eep
Forum Admin
Enlightened
Offline
Posts: 2847
|
localhost% ldd /x86/usr/lib/libvorbis.so zsh: command not found: ldd
i'll try to obtain it (unsure:where) and will try again...
If you don't have it, then QNX probably does things differently. I'd need to know how though.
i guess, it comes from printf: if menu_have_choice "$MENU" "$OPTION"; then printf " %*i. %s %s\n" "${#NUM_OPTIONS}" "$I" \ "$SELECTED" "$TEMP_TITLE" else printf " %-*s %s (N/A) %s\n" "${#NUM_OPTIONS}" "-" \ "$SELECTED" "$TEMP_TITLE" fi and i can understand him: i failed to understand, what this format should do, even after 10 minutes of meditating on it...
It's all in the manual page. printf works like the libc printf() function. The first argument is the format string specifying how to interpret the rest of the options. But you're right. It does look like this is what generated the 'format errors', not sed. Why it only does that for the debug menu, I don't know. What would be helpful would be if you set the environment variable 'SH' to 'sh -x', and then rerun the config script. The debug output that it generates then will be very useful to me. It would be very long, so you shouldn't post that here, but instead mail it to me directly.
ok, messing with scripts: should not string VALUE=$(echo "$VALUE" | sed 's,\([\&/]\),\\\1,g') have s/sed/$SED/? ;p
You're right. It's corrected in CVS now.
config.h.*.sed:) s/@HAVE_strupr@/#define HAVE_strupr/g
so, we may consider, that _tr_ is not always brain alive and do s/tr a-z A-Z/tr '[a-z]' '[A-Z]'/
I see. Appearantly, [a-z] is the System V way, and a-z is the original BSD way, which is now part of the POSIX standard (though BSD and GNU tr also support [a-z]. I suspect [:lower:] is the most portable, so I've changed the line to tr "[:lower:]" "[:upper:]"
sadly, i cant gdb sh-scripts and make files... ;(
For sh-scripts, setting SH to "sh -x" in your environment will help.
This went rather smoothly compared to the first MacOS compiles, really. == i guess. but do someone really still uses it? Non-X MacOS?
Well, I was talking about MacOS X.
|
|
|
Logged
|
“When Juffo-Wup is complete when at last there is no Void, no Non when the Creators return then we can finally rest.”
|
|
|
Pages: [1] 2
|
|
|
|
|