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Topic: Time limit? (Read 13849 times)
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Musourenka
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Funny that they kill the battle thralls first.
I would expect the ZotFoqPik to be the first race to vanish, only because their entire territory lies within UrQuan and KohrAh airspace.
When I left the ZotFoqPik homeworld (after becoming allies), I encountered Ur Quan and Ur Quan Kohr Ah (They didn't call themselves just 'Kohr Ah'. I assume they are just the 'Kohr Ah', or am I wrong?). After checking the StarMap, I realized why. EEppp.... I ran out of there pretty quickly. Eight of them were on my tail.
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« Last Edit: December 04, 2002, 05:33:55 am by Musourenka »
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Zeroarmy
Frungy champion
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I love YaBB 1G - SP1!
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Oh the Zot-Fot-Pik! I completely forgot about them (i haven't bothered trying to ally with them in years). But, anyway, you're right. If I remember correctly, if you talk to them, the starbase commander will say that the Zot-Fot-Pik sent a distress call saying that it was worse then the Zebranky. Then, if you go there, you'll find them all killed. After which, they will go to the battle thralls (most just disapear from the map before the Korh-Ah even head toward them). Then, they head up to Traddash space, over to Utwig/Supox space, all the way down to Yehat space, and finally to Earth. Sorry for the confusion.
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Zeroarmy
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I love YaBB 1G - SP1!
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Well the problem with adding years for beginners and taking away years for advanced players is explainning the overall SC timelime (in future versions of SCII you need to know what year the war ended). But, anyway, I died the first time I ever played (thanks to the Korh-Ah). But luckly I made two saved files. The first, was my main and the second was years before. So, I started playing the second file and easy beat the game. In fact, I beat the whole game in 3 days, (including the time I spent being killed) so making it easier would, in my mind, mess up the game.
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« Last Edit: December 04, 2002, 12:26:56 pm by Zeroarmy »
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Kelju_Ivan
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Rankka Ankka
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I have met a situation where the Kohr-Ah have destroyed everone and transmitted the message: "You are defeated." Regardless, the game could be continued and Sa-Matra be destroyed. It seemed very buggy though, can't remember exactly what happened.
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Musourenka
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The Zoq-Fot-Pik were just eliminated on my game. The date that I heard the Starbase Commander tell me about the Ur-Quan transmission (it was most likely an Ur-Quan transmission, as he describes it as 'exhultant') was February 21, 2157. I had visited the Starbase a week before that, so they were elminated within that week.
Does making allies with them affect when they die?
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Evil_Sheep
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I love YaBB 1G - SP1!
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Man, if there were any way to disable the time limit, I would be so happy. I like to just take my time and do everything and I hate being rushed into anything, even if I get 5 years. Even a cheat option or something would be great.
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PsiPhi
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To be idle is to be ideal
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I guess if it can be added as an option, that wouldn't be so bad, but personally, I don't think the timeline of the game needs altering.
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Musourenka
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Screwy, I'm already at the beginning of 2159, and no race that I know of (save the Xoq-Fot-Pik) have been eliminated by the Kohr-Ah. It's possible that they killed perhaps Sylandro or Thraddash (the former doesn't appear on your map, the latter I haven't met). Also, do the Kohr-Ah actually eliminate their Ur-Quan Kzer-Ah?
EDIT: Played some more. The Kohr-Ah headed towards the Druuge on February 6, 2159, or something like that. They killed them on March 19.
So, they move on 2159. Gives you exactly four years (like meep-eep said) before they start charging.
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« Last Edit: December 10, 2002, 10:37:51 am by Musourenka »
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