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Topic: Version 0.25? (Read 2856 times)
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player1
Frungy champion
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Posts: 96
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You could always pick up unofficial beta version (I think that v0.22 21-May is last one)
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Nic.
Guest
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Releasing is a major pain in the arse, especially when you consider the number of "officially supported" platforms floating around out there (Windows, Linux, MacOS X, BSD, BeOS, etc.?). Since (I believe) no single developer has access to all of the "supported platforms", a higher degree of communication/coordination is required than under their normal development conditions. This means that time spent, erm, "testing" the game and/or squashing bugs must be spent on packaging everything up, smoke-testing, QA, and other such unpleasantries. The less often they subject themselves to that manner of masochism, the better.
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meep-eep
Forum Admin
Enlightened
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Posts: 2847
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What new resource system? For as far as I know, this game is going to be an original port, with the same set of resources available in the old PC/3do game.
Elaborate a bit please?
The original resources will still be used, only the way they're handled internally is being redone. The purpose is to make it easier to do translations, other subtitles, custom music, and other modifications to the game (by other people, not the official branch). For instance, we'll be using XML for the alien dialogs (and some other game data).
For more information, browse a bit on these boards. It's come up on several occasions.
As for how it's coming along, well, it's not going really fast, but progress is steady. The new i/o system, which can handle reading from .zip files (among other things) is almost ready to be integrated in the cvs tree. I'll be starting on the XML part after that.
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“When Juffo-Wup is complete when at last there is no Void, no Non when the Creators return then we can finally rest.”
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Pages: [1]
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